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Tech Executive Tycoon News

Update 1.8

New Additions
  1. Added employee functionality for the following roles
    • Marketing Refactoring - The code refactor for marketing employees took into account feedback and optimizations aimed to improve the overall marketing gameplay.
    • Marketing UI - The employee card UI will now reflect each employees current workload.
  2. Added position specific employee card UI information to provide feedback of employee productivity.
Bug Fixes
  • Fixed small UI bugs related to the code refactoring for the marketing and production employees
  • Fixed some UI bugs related to the marketing screen and employee card UI

Please remember you can join us on Discord to report bugs, provide feedback and more using this link: https://discord.gg/EPKzSbk. Throughout early access we will be taking your feedback and bug reports which will help us prioritize the most important features and bugs that need prompt attention

Development Update (July 2019)

No update for the month of July
  • There will be no update for the month of July. We apologize for any inconvenience, however unforseen circumstances have delayed specific efforts taken in the earlier parts of the month. We are still working on the game and will update the roadmap to include what we will release in August all the way until the end of the year.

    Thanks for your understanding in advance and we are back on track going into the month of August.


Roadmap for August until the end of the year.
  • We will be updating the roadmap on our website with the updates planned for the next quarter and possibly the remainder of the year. We are still debating if we will add the final quarter details just yet. If we decide against that, then we will add the final quarter road map plans in the month of September.
  • Please stay tuned to the website https://techexecutivetycoon.com/early-access-road-map for the next update to the roadmap.


Please remember you can join us on Discord to report bugs, provide feedback and more using this link: https://discord.gg/EPKzSbk. Throughout early access we will be taking your feedback and bug reports which will help us prioritize the most important features and bugs that need prompt attention

Update 1.7g

New Additions
  1. Added employee functionality for the following roles
    • HR Recruiter - these employees are now responsible for the candidates you are able to recruit. They perform weekly scouting to increase your hiring options.
    • HR Administrator - these employees now actively manage and impact the happiness of your employees. There is still more work to be done on employee happiness however, which should be implemented in the short term.
    • Finance Accounts Payable - Pay company bills and help avoid late fees, etc..
    • Finance Accounts Receivable - Handles incoming cash from sales and other sources. They help ensure that you receive every dime your company is owed.
    • the next phase will cover the remaining roles (i.e. IT and Game Development). We ran out of time to adequately finalize and test functionality for those roles.
  2. Added position specific employee card UI information to provide feedback of employee productivity.


Satellite office content pushed back a bit until more foundational details are finalized.


Bug Fixes
  • Fixed bug with Marketing UI window. Previously you would not be able to restart an existing campaign after updating. This issue was also partially present with the shipping UI.
  • Fixed the ability to relocate objects that were currently in use which would lead to other adverse gameplay effects
  • Fixed employees skills persisting.
  • Solved some issues with printer functionality


Please remember you can join us on Discord to report bugs, provide feedback and more using this link: https://discord.gg/EPKzSbk. Throughout early access we will be taking your feedback and bug reports which will help us prioritize the most important features and bugs that need prompt attention

Update 1.7g slightly delayed

Hello executives,

The upcoming June update will be slightly delayed for 1 week. We are working on finalizing and testing a few remaining employee UI and functionality before release.

We will also update the roadmap with the next quarter's expected content releases. Stay tuned here or on the website for the next update.

Thanks!

Hotfix 1.7f

Bug Fixes
  • Fixed a bug where you could move or delete a printer while it was in use by an employee.
  • Fixed a bug where employee skills were not persisting.
  • Fixed a bug where employees would be able to be assigned multiple times, creating multiple instances of their avatars.
  • Desk clutter is now working in the game as intended. As employees workloads increase, this is reflected by the clutter that begins to collect on their desk (papers, etc..). This will be expanded further in the upcoming months.
  • Fixed some additional bugs with doors.
  • Fixed employee card UI. Skills now show on the window.


New Additions
  • Added new information on employee cards for Finance employees and HR Recruiters. This month is focused on employee functionality improvement and implementation. The goal is to have all employees functioning in the next few months. This will be an iterative process as we see what sticks and makes sense for gameplay. We will adjust things accordingly as with all aspects of the game. You're feedback will continue to be valuable.


Please remember you can join us on Discord to report bugs, provide feedback and more using this link: https://discord.gg/EPKzSbk. Throughout early access we will be taking your feedback and bug reports which will help us prioritize the most important features and bugs that need prompt attention