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No Man's Sky's latest expedition lets you ride the worm, become the worm




Despite their notable absence at launch, No Man's Sky has some bloody great worms hidden across the galaxy these days. The interstellar sandbox's next expedition now tasks you with hunting down the greatest of these wriggly lads, figure out how to ride them, and perhaps become a worm yourself...
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No Man's Sky Expedition 4: Emergence

Hello Everyone!

As the end of October approaches, we are thrilled to announce a new seasonal event for No Man’s Sky.

Expedition Four: Emergence begins today, and will run over the course of Halloween! This is our first Expedition to feature a narrative, and is also a mini-update, bringing with it a host of enhancements for across the game.

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New Expedition

Across the universe, planets have been blighted by the activity of Titan Worms. These colossal sandworms plough through the desert sands, blacking out the sun as they arc overhead, and defiling the very terrain with their cursed dust.

In Expedition Four: Emergence, travellers will find themselves stranded on planet Wasan, a barren world ravaged by dust storms and infested with Titan Worms. It is up to you to locate the Titan Worm impact sites, destroy the wretched Hungering Tendrils, and collect the Vile Spawn that lingers behind. The vessels of the many mouths must be purged!



As travellers cleanse planets of cursed dust and hunt the titanic sandworms, they will unravel the threads of a dark narrative. Complete the expedition route to reveal the history of a dark cult, and ultimately confront the Atlas with evidence of this indelible stain upon the universe.

The beast awakens in Expedition Four: Emergence, our first Expedition with a narrative throughout. There are also a bunch of improvements and new content to be enjoyed across the game.



More Varied Sandworms

The titanic worms throughout the universe have been enhanced with a variety of new biologies and types. These colossal beasts can now be found with a broader selection of more horrifying variants.



Richer Particle Effects

A number of particle effects have been improved. Meteors, muzzle flashes, explosions, burrowing fauna dust, billowing smoke and laser impacts have all been revamped and can be seen throughout the game.

Thematic Rewards

Completing the phases of the Emergence expedition yields a number of exclusive rewards. Once earned, these rewards may be redeemed across all your No Man’s Sky save games.

Feasting Casque

After discovering the secrets of an ancient Vy’keen cult, explorers can also echo their appearance with this unique, many-toothed grotesque alien head.



Rideable Sandworms

Players can now tame and grow a tremendous sandworm companion to feed, pet, ride and explore the universe with. These are both terrifying and awesome creatures when fully grown, and incredible to fly.



Ghastly Trail

The Ghastly Trail customisation applies a unique organic effect to the Jetpack's exhaust nozzles, ejecting gooey fluids and tiny worms during flight.

Titanic Trophy

This eerie skull, once belonging to a large legless cousin of the titan sandworm, adds a touch of macabre decor to bases.



Flesh Launcher

Add an organic element to pyrotechnic displays with the Flesh Launcher firework. These unusual fireworks explode in a splatter of slime, plasma and wormlets.

Official Merchandise

Some new items are now available in the Official Hello Games Merch Store - designed by members of our small team, like all our official merch. Identify yourself to fellow travellers with this new pin:



Or keep warm through the winter months with this new beanie hat:



The Quicksilver Synthesis Companion, inspired by some of the recent expeditions undertaken by the community, has now turned their processes to synthesising some patch-themed decals. Research has now begun on the Landed Ship, Red Strider and Blue Stargaze decals.

Development Update

The team had a lot of fun putting together the Emergence expedition - we hope you enjoy the journey as much as we did! Update 3.70 is releasing today for all platforms, and the full patch notes, along with a spotlight of some of our favourite community contributions are available here.

Thank you so much for playing.

Sean

The Last Campfire - OUT NOW!

Hello,

Whilst the No Man's Sky team is busily working on some upcoming surprises, we do have some exciting news from Hello Games.

We are delighted to let you know The Last Campfire releases on Steam today.

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There's a demo you can play if you want to try it out, or please wishlist if you want to play in future.

The Last Campfire been a huge undertaking for a tiny team at Hello, and releasing on Steam marks a major milestone for the team.

Fresh from porting Joe Danger to mobile (nearly 6 years ago!) a designer, Stevie, started a passion project which became The Last Campfire. Later he was joined by Chris who made every bit of art you see in Campfire. Then finally the team completed when James joined as programmer to help bring the whole thing together. Everything in the game is the work of these three guys over, in some cases, a large number of years. A special mention should be given to producer Jen who kept everyone on track as release dates were looming.



Like many teams, we went from seeing each other every moment of the day, to being completely remote whilst finishing this game together. As the team and the world entered lockdown, the themes of the game seemed increasingly poignant. The personal experiences from the team which originally inspired Campfire suddenly felt a little more universal.



Like No Man's Sky and Joe Danger before it, Campfire is a game so close to our hearts. We were overjoyed and humbled when it picked up a slew of accolades, high review scores and award nominations.

You can buy The Last Campfire at a discount for a limited time today.

Sean

The Last Campfire launches on Steam next week. Play the Free Demo Today!

Hello!

We know that many of you follow us here exclusively for No Man's Sky, and we have been so pleased to see the reaction to Frontiers and the Cartographers Expedition in the last couple of weeks, but I hope you don't mind us sharing a little news about another game of ours.

We're pleased to announce that The Last Campfire will be showcased at the Steam Next Fest starting today, October 1st!

[previewyoutube][/previewyoutube]

During the event, get hands-on with an exclusive free demo, where you can explore the whole first chapter of the story, explore the mysterious forest, save forlorn embers and discover secrets. We'll be hosting a number of broadcasts and developer commentary on the store page as well. If you enjoy the demo be sure to wishlist.



After you have played the demo it is not long to wait until The Last Campfire releases for real on Steam next Thursday (7th October) and there is a limited time discount if you pre-order now!

Worth noting that all progress from the demo will carry over into the full game.



This is a game about loss, hope and empathy. You play as Ember, a lost soul in a charming but dark world. On your path you find others like you, some of whom have lost their way and turned forlorn. It’s up to you as a player to choose who to help.

It is an emotional game and we are thrilled and humbled at the chord that Campfire has already struck, racking up some incredible accolades, review scores and award nominations including Best British Game at the BAFTA Game Awards 2021 and Best Indie Game at SXSW.



We all really hope you enjoy The Last Campfire on Steam when it launches next week. It’s a game we care a great deal for, and one that’s had a whole lot of love poured into by the tiny team who made it.



Give the free demo a try, wishlist or pre-order at a discount from today.

Thanks so much,

Sean

A No Man's Sky fan is recreating the Colosseum, and it looks pretty darn fantastic

It looks like the latest No Man's Sky update, Frontiers, has got the space game's fans inspired in all kinds of impressive ways. Introducing "living, breathing Mos Eisley-type settlements", hundreds of new base-building parts, an overhauled grid menu for this mechanic, and a ton more besides, the update has given fans scope to craft all kinds of structures they previously couldn't - and one particularly impressive example is a work-in-progress recreation of Rome's world-famous Colosseum.


No Man's Sky fan Jesse Raynor has posted some shots of their WIP creation on Twitter, which you can see below - and it looks pretty darn spot on to me. Like the real thing, the No Man's Sky amphitheatre is an enormous circular structure with multiple levels - some of the top ones missing on one side, à la the real ancient Roman ruins - with architectural features and embellishments that make it instantly recognisable.


It's already caught the eye of Hello Games founder Sean Murray, who's retweeted the post, and gained a whole lot of likes and impressed comments. "When I saw the new base parts I was like 'I can build a proper Colosseum'", Raynor says in the replies, and they've also confirmed that the build gets some great shadow effects, presumably when the sun's just right. Lovely.


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