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No Man's Sky Desolation Update

Hello,

Being a small dot amongst the stars can bring a sense of awe and wonder, but we've always wanted to explore a little more those feelings of fear and dread that come from being alone in the depths of space. Terror in the face of the unknown, or the dawning realisation that you're treading in the footsteps of those who met a lonely end at the edge of the universe - it's a rich science fiction tradition, and one not really touched on in No Man's Sky - until now.

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The Desolation Update adds abandoned freighters to explore to No Man’s Sky, along with a very different style of gameplay. Alone or in groups, players can breach the airlock and explore the hazardous, procedurally generated, interiors of these derelict capital ships. The only trace of the crew is in logs they’ve left behind, a mix of procedurally generated and hand-written text that means each vessel has its own unique story for you to piece together.



The shattered interiors are also rich with salvage, including otherwise unobtainable upgrades for your own capital ship. Technology you retrieve still has the marks of the ship you took it from, meaning your own freighter will now reflect something of your journey.

But in the panic to flee the ship, hazardous items have spilled, defense systems have been scrambled and environment controls have begun to fail. Some vessels may even have been overrun by hostile alien lifeforms... You may want to take some friends along to increase your chances of making it out alive.



The Desolation update also brings improvements and balance changes to weapons and enemies for a faster, more dynamic combat experience. Weapon balance, effects and feel have been tweaked to provide not just a more engaging combat experience on these alien infested frigates, but across the game as well.



The full patch notes are here, and they contain a huge list of quality of life improvements too.

It has been extremely gratifying for us to see a huge number of new players flood into the game since we entered the GamePass program last month. It’s particularly exciting to know that, with the cross-play update, those players were finally able to join friends on other platforms. Unifying our community and all their in-game creations on one network was a phenomenal achievement by our small technical team. It’s been a real surprise too to see No Man’s Sky sitting above the likes of Red Dead as the most played game on GamePass.

As ever, the team has also continued to work on more updates. We have several more significant releases planned for the year, and we’re excited to share more news about them when the time comes.

Our journey continues.

Sean

No Man's Sky's new update adds spooky "'70s/'80s sci-fi" inspired ships to explore

It's been a busy year for No Man's Sky. The space game's had some big updates bringing giant mechs with jetpacks, the weirdest spaceships you'll ever see, and, more recently, cross-play. Now, developer Hello Games has got another content drop in store - one that brings some spooky, ominous environments to explore.


In a press release, the studio announces it's called the No Man's Sky Desolation update, and is inspired by "a different strand of '70s/'80s sci-fi", the kind that explores the "feelings of fear and dread that come from being alone in the depths of space", which until now hasn't really been reflected in the game. The new update brings abandoned freighters you'll get to explore to the action-adventure game's world, which are full of salvage and spooky adventures.


The freighters usher in a new gameplay style as they're procedurally generated inside, packed with crew logs left behind by their previous occupants, and can be tackled solo or with pals to uncover their secrets. They also have some handy salvage and "otherwise unobtainable" items hanging about, which you can use to upgrade your craft.


Read the rest of the story...


RELATED LINKS:

No Man's Sky and Battletech join PC Game Pass, nine more games leaving soon

No Man's Sky is getting cross-play - and heads to Xbox Game Pass this week

No Man's Sky gets a 50% off Steam sale - and Windows PC version "very soon"


Crossplay Patch 2.52

Hello everyone,

Thank you to everyone playing the Crossplay Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of gameplay and stability issues. This patch, 2.52, is now live.

Patch Notes
  • Fixed a number of crashes related to cross-platform matchmaking.
  • Fixed an issue that could cause Space Station NPCs to become desynchronised.
  • Fixed a network issue that could occur when looking up cross-platform profile data.
  • Fixed a number of issues with Steam lobbies not correctly syncing between friends.

  • Adding a friend from the Nearby Players list now requires a confirmation.
  • The /invite command now works with cross-platform players.
  • Improved the error messages used when text commands fail to work.
  • Fixed some minor text issues in the chat messages that are displayed when joining or leaving a group.
  • Fixed an issue with the text displayed on empty crossplay sessions on the multiplayer frontend.
  • Improved the display of whisper messages.

  • Fixed a number of issues relating to the network replication of creature bait.
  • Players can no longer throw creature bait aboard the Space Anomaly.

  • Fixed an issue that could caused Xbox-specific options to appear on other platforms.
  • Fixed an Xbox-specific issue that caused several languages to default UK English.


We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Introducing...Cross Play!

Hello Everyone!

Over the last few months, alongside previous content updates like Living Ship and Exo Mech, we’ve been busily working on something else in secret.

Do you have a friend on another gaming system with whom you’ve always wanted to explore the great unknown? A legendary base you’ve seen videos of but never been able to visit? A mission that you think would be great to play with friends on other platforms?

We are excited to be able to announce that, starting tomorrow, PlayStation 4 players, Xbox One players and PC players will all be able to explore, journey, survive, build, and trade together. Excitingly, No Man’s Sky is joining what is at the moment a fairly small group of games which support cross-platform multiplayer.




A tremendous amount of work has gone into this update and the underlying technology and systems. We’ve moved to an entirely new networking architecture, with more flexibility for the future, allowing players to play together regardless of platform. I’m very proud of the team that has worked so hard to make this happen.

Meanwhile we are continuing to work hard on new content updates, large and small for the future.

Making No Man’s Sky available to vast new audiences, and allowing those audiences to come together, has been something we’ve been building towards for a long time. We’re lucky to have one of the nicest and most welcoming gaming communities there is, and it’s a delight to be able to allow them to play together. The big question is, who have you always wanted to play with?

Full patch notes are available here.

Our journey continues.

Sean

Exo Mech Patch 2.42

Hello everyone,

Thank you to everyone playing the Exo Mech Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of gameplay and stability issues. Fixes for these were released on Steam experimental, and this patch, 2.42, is now live.

Patch Notes
  • Fixed localised temperature text in the Minotaur cockpit.
  • Fix to prevent oxygen from continuing to deplete if you enter the Minotaur while under water.
  • Fixed the restore terrain effect when in the Minotaur.
  • Fixed Minotaur animations after summoning the Minotaur.
  • Fix to show the Vignette & Scanlines option again on PC.
  • Fixed NPC ships getting stuck at the space station entrance.
  • Fixed a bug which was causing performance issues on PC.
  • Removed duplicated decals from the Exocraft customiser.
  • Fixed decals drawing incorrectly when in the Roamer cockpit.
  • Fixed the red colour option when customising banners.
  • Fixed a crash when scanning Frigates with the Visor.
  • Fixed a rare crash that could occur when interacting.


We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games