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No Man's Sky News

Celebrating our 9th Anniversary with Gek and Traveller Plushies!

[p]Hello Everyone![/p][p][/p][p]It's hard to believe that it was nine years ago that we launched No Man’s Sky![/p][p][/p][p]It continues to be an incredible journey and we feel so lucky to have this opportunity to continue to expand this game we love, with such a warm and welcoming community.[/p][p][/p][p]The stories we hear from you as you embrace new updates, the creativity we see as you build your own bases, customise your own ships, form your own groups – it means the world to us.[/p][p][/p][p]We have a few surprises planned, including collaborating with youtooz to bring you something a bit special.[/p][p][/p][p][/p][p]We really love these plushies and we’re happy to let you know they’re now available from youtooz. [/p][p][/p][p]Thank you all for being a part of the story so far.[/p][p][/p][p]Our journey continues,[/p][p][/p][p]Sean[/p]

No Man's Sky's latest big update that is somehow also free will let you become a mayor, of all things


It is happening again. No Man's Sky is getting another huge update filled with all sorts of new things to do, and because there's so much, we'll just jump straight into it. First of all, the space simulation game just lets you become a mayor of a town now. Or, I guess an Overseer as described in the patch notes (it says mayor in the trailer), a role that lets you look after four settlements by governing their inhabitants and investing in their infrastructure.


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No Man's Sky Beacon is another huge free update

There seems to be no stopping Hello Games with updates to No Man's Sky, with the Beacon update now available free.

Read the full article here: https://www.gamingonlinux.com/2025/06/no-mans-sky-beacon-is-another-huge-free-update/

No Man's Sky just got another mondo update and I think it's a management game now?




For as long as mankind has gazed up at the stars, it has been seized by a dream: to journey out there, into the void, to stand eye-to-eye with God, to slip the surly bonds of Earth, venture into space, and establish responsible local government...
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Introducing...No Man's Sky BEACON

Hello,

Today we’re pleased to announce the release of our latest update for No Man’s Sky. BEACON completely overhauls settlements, bringing towns and their management to No Man’s Sky. There are huge new robotic settlements to discover, with impossibly new sci-fi buildings. Full patch notes are available here.

[previewyoutube][/previewyoutube]

Players can become town mayor and take ownership of multiple settlements. You can construct buildings and upgrade each one, with new building types like jukebox bars where you can choose the music, merchants where you can build custom starships or even ponds you can chill and fish at.



One of the coolest additions in BEACON is the arrival of the robotic Autophage settlements. The most recent race introduced to No Man’s Sky, these large towns are built in their own image, an identifiable robotic style, all metal and mechanics. Unique Autophage building parts can be constructed in your own base and add a very hard sci-fi style to your dwellings and constructions.



For the ambitious Traveller, multiple settlements can now be owned and managed by one Overseer, so for instance you won’t need to abandon your existing charges to bring these new robotic citizens under your wing.



Settlement visitors will also notice a complete level up of building details across all settlement types, including weathered building materials, upgraded settlement buildings and new settlement utilities.

Each inhabitant can be conversed with, with their own abilities and attributes to manage. As town mayor you’ll be enlisted to welcome new settlers, resolve disputes, and make choices to create prosperity.



It’s not all work, work, work though! You and your citizens can enjoy the more relaxing aspects of new settlement life too, including music, fishing and firework parties.

A well managed settlement can make their owners rich in resources, but they need to be protected. Travellers can hire a squadron of wingmen, who will now defend towns when they come under attack from roving pirates.

Threats have become more varied and unpredictable so you will need to stay on your guard and be prepared to defend your investments at a moment's notice.



To show the settlements off in their best light possible, and to level up the visuals of the No Man’s Sky universe overall, we are also introducing, with BEACON,a cutting edge graphical upgrade in the form of Intel XeSS2. The improvement this technology brings to the look and feel of the game is unbelievable.

Away from the huge settlement makeover, BEACON offers many more quality of life improvements which the community will love, such as the ability to change or even disable the voice communicator of your exosuit, and improved base part snapping to name just a few.



We introduced Cross-Save for No Man’s Sky at the end of last year to a limited few to ensure it was robust and that people’s thousand hour saves weren’t in jeopardy. Ever since we’ve slowly been opening up to more and more players and, with BEACON, I’m happy to announce that we are opening up Cross-Save fully to the entire player base. Now everyone can continue their travels no matter what platform they are playing on.

And Cross Save and Cross Play are particularly important as this update we also are releasing a cutting edge version of No Man’s Sky for Switch 2 launch.

[previewyoutube][/previewyoutube]

It’s been fun to see Travellers exploring the universe in search of alien remains since we released the RELICS update last month, creating ever-wilder creature permutations and turning their bases into mini-museums. BEACON is the third update of the year and there’s plenty more planned. I’m so proud of the small team for continuing to pour such passion into this game we love so much.

Full patch notes here.

Our journey continues.

Sean

P.S. If you feel so inclined, please take a moment to wishlist our next game, Light No Fire here.

[previewyoutube][/previewyoutube]