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Exobiology Expedition now live

Hello Everyone!

Last week, we released our first No Man’s Sky update for 2022: SENTINEL. An overhaul and refresh of combat is something we’ve wanted to do for a long time, so it’s very exciting to now be able to share this work! It’s always great to see how our amazing community engages with each update; we’ve loved reading about everyone strategising against the expanded sentinel forces, using the new weapons in creative and interesting ways, as well as unearthing sentinel secrets and constructing robotic companions.

In contrast with this adrenaline-fueled update, today we are happy to announce the start of the more gentle-paced Exobiology expedition, themed around discovering and interacting with the strange and varied alien creatures inhabiting the universe.



Each Traveller will begin their journey in a lonely star system devoid of wildlife, but with a towering bipedal creature companion to accompany them. Journey across the expedition route to meet majestic diplos, gather eggs and milk, and endeavour to impress Iteration Cronus with your baking skills. Discover new species inhabiting anomalous worlds and ocean depths, befriend and nurture new companions, rendezvous with other players, and much more.



The Exobiology expedition begins today, and will run for approximately five weeks.

As with previous expeditions, players will start a new save and all begin on the same planet – and will have the opportunity to collect a number of limited edition rewards!

When Exobiology concludes, your progress will be converted to a Normal mode save, and rewards can be redeemed across all save games.

[h2]Exobiology Rewards[/h2]

[h3]Reality Glitch Jetpack Trail[/h3]
The jetpack exhaust is fitted with a high-concentrate pugneum dispenser. When the jets are activated, the resulting reaction carves miniature distortions in reality… as well as creating an interesting visual effect.



[h3]Creature-Themed Posters[/h3]
Decorate your base with these Abyssal, Solstice and Territories posters – ranging from a gold-framed butterfly evoking the nostalgia of long summer days, to a dark reminder of what lurks in the depths below…



[h3]Exotic Companion Armour[/h3]
Ideal for fierce-tempered companions, this stylish plate armour protects vital organs against laser and projectile fire. Ultra-soft breathable padding reduces the likelihood of companions wriggling out of the accessory.



[h3]Exotic Wingpack[/h3]
An elegant wing-assisted jetpack, inspired by the design philosophy of exotic starships.



[h3]Sentinel Quad Companion[/h3]
This Sentinel Quad Egg will hatch a tireless quadrupedal robotic companion, reprogrammed to be loyal and safe around Travellers, though ever watchful.



Alongside working on new content and features for No Man’s Sky, we will continue to listen to feedback and address important issues reported by the community. We have so much more planned for this year!

Our journey continues.

Sean

The aliens of No Man's Sky, In Other Waters, and Eternal Cylinder

When we talk about exploring alien worlds in gaming, it's hard to pick a game that represents the classic sci-fi promise of alien life better than No Man's Sky. From its pulp paperback aesthetic to the breathless euphoria evoked by its presentation of unexplored distant frontiers, it's as much a love letter to the foundational ideas of sci-fi as the procedural generation tech that powers it. Creator Sean Murray has often cited the 'big three' writers - Clarke, Asimov, and Heinlein - as key influences.


Still, the kind of exploration No Man's Sky offers is a strange thing. There are worlds beyond counting that we seek out to experience on their own terms, but we also leave our mark on them. We marvel at their undisturbed flora and fauna and then plant a flag in the ground and catalogue their vistas and oddities. As fictional explorers, these places fill us with wonder, and so we covet them, precisely because of their untouched beauty. We observe them in awe, then stake our claim. It's like going to a tranquil lake precisely for the lure of its tranquillity, then hurling a stone into it to mark our arrival.


No Man's Sky is by no means alone in this approach, and its extraterrestrial ecologies still brim with marvels. But there are portrayals of alien landscapes that either lessen humanity's importance in their stories, or remove them from the picture entirely. Human agnostic ecologies that thrive, unrecorded, bubbling with strange diversity. Recently, no other game has fit that bill better than ACE Team's The Eternal Cylinder, an arrestingly creative spin on survival with a central premise hinging on the Spore-like evolution of an alien species called The Trebhum.


Read the rest of the story...


RELATED LINKS:

No Man's Sky isn't "done yet by a long shot"

No Man's Sky update makes combat "much more challenging and exciting"

Mass Effect's Normandy SR1 and past Expeditions return to No Man's Sky for a limited time

Вышедшую в 2016 году No Man's Sky будут поддерживать еще долго — почти 20 обновлений уже получила игра за все время

Создатель No Man's Sky Шон Мюррей заявил, что его космическая песочница еще не близка к состоянию 100% завершенности, несмотря на то, что вчера игра получила уже 19-е по счету крупное обновление.

Hello Games on No Man's Sky: "We're not done yet by a long shot"




Hello Games continues to crank out the updates for No Man's Sky, the latest arriving yesterday, and it doesn't look like the conveyor belt of free content is stopping anytime soon: Studio head Sean Murray says they've just got too many ideas...
Read more.

No Man's Sky isn't "done yet by a long shot"

This week saw the arrival of yet another major, free content drop for No Man's Sky with the Sentinel update. Taking a big ol' pass across the game's combat systems, adding new story-driven missions and AI drone companions, and a lot else besides, it marks the latest in a stream of major, game-improving updates - and it seems Hello Games isn't calling time on its space game any time soon.


"As many updates as we've done since launch and as many bucket list items we've checked off, our list of things we're excited about never seems to get any shorter," Hello Games founder and No Man's Sky creator Sean Murray tells IGN. "The team are always coming up with new things that they want to do with the game: new content and features and areas for improvement."


Murray expresses his amazement that the No Man's Sky team's energy levels are "as high now as they've ever been", and that, while the studio doesn't tend to "talk about what's on that list publicly [...] suffice to say we're not done yet by a long shot."


Read the rest of the story...


RELATED LINKS:

The aliens of No Man's Sky, In Other Waters, and Eternal Cylinder

No Man's Sky update makes combat "much more challenging and exciting"

Mass Effect's Normandy SR1 and past Expeditions return to No Man's Sky for a limited time