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Marvel Rivals News

NVIDIA GeForce NOW is live on Marvel Rivals now!

Dear Rivals,

Exciting news for Season 1! Marvel Rivals is now supported on NVIDIA GeForce NOW, NVIDIA’s cloud gaming service. Transform nearly any device into a high-performance, GeForce-powered gaming rig.

How to Play Marvel Rivals on NVIDIA GeForce NOW: 
1. Players need to sign up for a NVIDIA GeForce NOW account. If you already have a NVIDIA GeForce NOW account, please go straight to step 3. 

2. New NVIDIA GeForce NOW users will need a NVIDIA GeForce NOW membership to experience Marvel Rivals. For more details related to NVIDIA GeForce NOW membership, please refer to the following website page for more details: https://www.nvidia.com/en-us/geforce-now/memberships/

Note: Marvel Rivals is a free-to-play game, however, users wishing to experience Marvel Rivals on the NVIDIA GeForce NOW platform will need a GeForce NOW membership. The specific terms are subject to the policies set forth by the provider of NVIDIA GeForce NOW service. 

3. After you have your Free, Performance, or Ultimate GeForce NOW membership, you are ready to get in and experience the game. Download the NVIDIA GeForce NOW app, or launch GeForce NOW in a supported browser, and Check out Marvel Rivals!. 
https://www.nvidia.com/en-us/geforce-now/download/

For more detailed information, please refer to the following website page for more details: 
https://www.nvidia.com/en-us/geforce-now/how-to-play/

Unleash your inner hero and plunge into the Marvel Rivals Universe!
Ignite the Battle!

Marvel Rivals Version 20250110 Patch Notes

Rivals, Assemble!

As the light fades and the eternal night falls, Dracula and his undead legion have seized control of New York City. Before we embark on the epic battle to banish the darkness and restore the light, dive into the thrilling details of this update!

1. New Content

[h2]1.1 All Platforms[/h2]

[h3]Heroes and Costumes[/h3]

Mister Fantastic and the Invisible Woman join Marvel Rivals!
New Costumes: Mister Fantastic - The Maker; Invisible Woman - Malice!

[h3]Maps and Modes[/h3]

Explore the new Convoy map - Empire of Eternal Night: Midtown.
Prepare for the thrilling arcade mode (Doom Match) and its map (Sanctum Sanctorum): 8-12 players will engage in battle, with the top 50% emerging victorious.
New feature: In Convoy and Convergence, both sides can transition to the next spawn room sometime after the attacking side completes the current target.
Enhanced feature: During the loading phase of a Quick Match, you can now view the Nameplates of both sides.

[h3]Season & Store[/h3]

Unlock a dazzling shiny new Battle Pass featuring 10 brand new sets of heroic costumes!
Embark on the first thrilling half of the Midnight Features Season Event!
Dive into the latest Twitch Drops event, featuring rewards such as the Hela - Will of Galacta costume. (Stay tuned for official announcements for specific times)
We have revised the refresh times for various in-game content. Beginning with Season 1, the unlock time for daily missions, the availability of new items in the store, and the start time for most events have been adjusted from 7:00 (UTC+0) to 9:00 (UTC+0).
Additionally, we have optimized the mission types and removed some of the more challenging ones.

[h3]Ranked[/h3]

Introducing the Celestial Rank, a tier above Grandmaster and below Eternity, consisting of 3 divisions.
Rank Reset: based on your final Season 0 rank, ranks will be demoted by 7 divisions. For example, if you ended Season 0 at Platinum I, your Season 1 journey begins at Silver II.

[h3]Tournaments[/h3]

Newly added automatic follow function for tournament sign-ups: Faction members can opt to follow the captain on the sign-up page. When the captain/coach initiates or cancels the sign-up process, following members will automatically confirm. Please note, this feature, once activated, is effective for the current season only.
New faction reporting function: Report factions for perceived misconduct in the same tournament within the past 90 days.

[h3]General[/h3]

Streaming Mode: In Settings - Social, new settings have been added under the social setting allowing streamers to conceal their name as needed (only effective locally; other players in the same match can still see it).
New spectating channel: Chat in real-time with fellow rivals while spectating the same match.
When spectating, the target player's hotkeys and crosshair settings will be prominently displayed.
New setting option: Block all active invitations and faction join requests.

[h2]1.2 PC[/h2]

[h3]Graphics and Settings[/h3]

Enhanced and optimized graphics settings for improved performance:
New: Added a new "Off" option under "Anti-Aliasing".
New: Included a "Performance" option for "Model Detail".
New: Integrated a new "Off" option under "Global Illumination".
New: Added a new "Off" option for "Reflection Quality".
Optimization: Adjusted and optimized various parameters within the graphics settings.
Mouse Settings: Under Settings, the Keyboard - Combat category now includes new settings for mouse smoothing and mouse acceleration, enabling customization as required.
Support Intel® XeSS 2: With Intel® Xe Super Sampling 2 (XeSS 2), experience faster, smoother gameplay with higher image quality and a more connected playing experience with Intel® Xe Frame Generation (XeFG), Intel® Xe Low Latency (XeLL).

2. Fixes and Optimizations

[h2]2.1 All Platforms[/h2]

[h3]General[/h3]

Resolved numerous issues related to notifications.
Rectified various text errors.

[h3]Maps and Modes[/h3]

Solved several terrain issues causing characters to become stuck or move to unusual locations. Such issues will continue to be monitored and addressed. We have also added a "get unstuck" feature: if a character is stuck in terrain for a specific duration, you can now control it to return to the spawn room.
Fixed various issues including floating broken objects, collision errors, etc.
Fixed various map sound problems.
Resolved an extremely rare issue where overtime couldn't be triggered or wouldn't end.
Also resolved an exceptionally rare abnormal draw occurrence issue.


[h3]Heroes[/h3]

Corrected minor movement ability discrepancies for certain heroes (like Doctor Strange and Magik) at both low and high frame rates.
Addressed occasional malfunctions with, or inability to use Wolverine's team-up ability.
Fixed occasional incorrect resets of Winter Soldier's ultimate ability.
Fixed an issue where the Winter Soldier's ultimate ability would sometimes fail to hit targets within its range.
Corrected instances where Iron Man's ultimate ability would sometimes pass through Hela during her ultimate ability.
Resolved occasional synchronization issues for Venom and Spider-Man after swinging and wall-crawling.
Rectified a situation where Rocket Raccoon, while on Groot's shoulders, could irregularly place Battle Rebirth Beacons (B.R.B.) in abnormal map locations, trapping teammates after revival.
Fixed occasional camera irregularities after Loki transformed into certain characters during his ultimate ability.
Fixed a visibility issue that could sometimes occur when Adam Warlock/Mantis/Star-Lord were in soul form within the mist on Wakanda maps where they couldn't see or be seen by others.
Rectified instances where Squirrel Girl's ultimate ability could get stuck on specific terrain.
Fixed occasional damage loss in Rocket Raccoon's primary attack.
Addressed irregularities and occasional failure to end Wolverine's Feral Leap, along with occasional abnormal behavior.
Resolved instances where Luna Snow's ultimate ability occasionally failed to heal teammates.
Fixed occasional sound irregularities that could occur after being consumed by the Jeff the Land Shark's ultimate ability.
Addressed various ability sound and voice errors for several heroes.
Optimized the playback rules for hero ability voices during combat to reduce auditory confusion.
Resolved an issue where, while airborne, if Spider-Man used Amazing Combo to interrupt the wind-up of a normal attack, the attack would incorrectly continue and still inflict damage.


We will continue to vigilantly monitor game bug issues and fix them as fast as we can. We also have another patch with new content in the works! Be sure to follow our socials for all the latest news!

'I created it, let me move on': Ex-Cloud 9 player, the Overwatch team whose blunder inspired the infamous 'C9' slang, watches in horror as the term moves onto Marvel Rivals




Let me take you down memory lane, back to Overwatch Apex Season 2 in 2017. Specifically, to the match between AF Blue vs. Cloud9. It was first to three over five possible maps, and despite dominating most of their team fights, Cloud9 lost. Badly...
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Marvel Rivals patch has way more nerfs and buffs than we thought: A whopping 24 heroes are changing this week




Earlier this week, NetEase said Marvel Rivals season 1 patch would target key heroes for nerfs and buffs, including dominant long-range duelists Hela and Hawkeye. Turns out that was just the tip of the iceberg: the upcoming patch will nerf or buff a total of 24 heroes (over two-thirds of the roster) and adjust several seasonal bonuses...
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Marvel Rivals' most-picked hero also has one of the lowest win rates




We're still two days out from Marvel Rivals' first major seasonal update, which will add Reed Richards and Sue Storm to the lineup, but NetEase just introduced a new feature that's arguably of greater importance to players: a living webpage showing every hero's pick rate and win rate, divided by mode and platform...
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