1. Maxwell's puzzling demon
  2. News

Maxwell's puzzling demon News

Maxwell's puzzling demon v1.0.7

[h3]Levels update[/h3]

  • Rearranged some extra levels in w8, and added 8-H.
  • Fixed 9-G to prevent an unintended solution.
  • Adjusted 0-12 to solve a visibility problem due to the piston and the goal overlapping, making it hard to recognize the piston.

Maxwell's puzzling demon v1.0.6

[h3]Levels update[/h3]

  • Slightly changed 6-19.
  • Adjusted 8-3 so that it works better as tutorial of piston order.

[h3]Other changes[/h3]

  • Adjusted the coloring of blocks and font weight of level blocks.

Maxwell's puzzling demon v1.0.5

[h3]Levels update[/h3]

  • Added 8-F.
  • Fixed 4-I and 8-D to prevent unintended solutions.

Maxwell's puzzling demon v1.0.4

[h3]Levels update[/h3]

  • Added 4-I.
  • Fixed 4-19 to prevent an unintended solution.
  • Changed the layout around 8-20 in w8 so that you can see where it is before you reach it.
  • Some broke into 0-λ in w8 by completing "Tower of Hanoi," which took hours. Now one more "disk" has been added.
  • Slightly changed 7-3 and 0-2 (entering 0-3).
  • Adjusted 8-16 and 0-1. This does not affect the solutions.

[h3]Other changes[/h3]

  • Adjusted the coloring and line thickness of the blocks to make it a little easier to distinguish the type of blocks.
  • Fixed an animation problem where the player might not be facing the direction of movement when pushing outside.

Maxwell's puzzling demon v1.0.2

[h3]Levels update[/h3]

  • Fixed 4-12, 4-F and 4-H to prevent unintended solutions.
  • Changed the layout around 6-13~6-16 in w6 because reaching 6-21 was harder than intended.
  • Changed 9-7 and 9-8, and swapped their positions to adjust for difficulty.
  • Adjusted the appearance of some levels. (This does not affect the solution of each puzzle.)

[h3]Other changes[/h3]

  • The indication of a new tip available has been made more prominent so that players don't miss it.