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Maxwell's puzzling demon News

Maxwell's puzzling demon v1.1.0

[h3]Levels update[/h3]

  • Fixed 6-11 and 9-L to prevent unintended solutions.
  • Adjusted the appearance of some levels. (This does not affect the solution of each puzzle.)

[h3]Other changes (IMPORTANT: A change in appearance of the gimmick introduced in 2-1)[/h3]

  • The appearance of sticky sides has been changed to dashed line from "no-line" for visibility issues. When sticky sides stick to each other, the dashed lines disappear and look the same as before.

Maxwell's puzzling demon v1.0.8

[h3]Levels update[/h3]

  • Changed 9-G.
  • Adjusted the layout around 0-12 in 0-9 to prevent an unintended solution of 0-12.

[h3]Information[/h3]

  • A problem where the BGM fails to loop has been reported. I am currently looking into the cause of the problem.
    If the problem occurs, it can be fixed by moving in and out of the level (exit + undo.)

Maxwell's puzzling demon v1.0.7

[h3]Levels update[/h3]

  • Rearranged some extra levels in w8, and added 8-H.
  • Fixed 9-G to prevent an unintended solution.
  • Adjusted 0-12 to solve a visibility problem due to the piston and the goal overlapping, making it hard to recognize the piston.

Maxwell's puzzling demon v1.0.6

[h3]Levels update[/h3]

  • Slightly changed 6-19.
  • Adjusted 8-3 so that it works better as tutorial of piston order.

[h3]Other changes[/h3]

  • Adjusted the coloring of blocks and font weight of level blocks.

Maxwell's puzzling demon v1.0.5

[h3]Levels update[/h3]

  • Added 8-F.
  • Fixed 4-I and 8-D to prevent unintended solutions.