Hello Bosses,
We continue improving the game with a small but meaningful update.
- In the Build Menu, you can now select placed furniture and objects much more easily. The pixel-hunting battle is finally over!
- Traffic congestion has been largely fixed.
- The city is now much more alive citizens are everywhere.
- A bug that gave players 4 pistols at the start has been fixed. Funny enough, none of you reported it :)
- The interface for managing your hired employees in bulk has been redesigned.
- A new mission has been added.
- Save slots now display your boss’s name and which in-game day you’re on.
- In the Feature Vault, 3-star features can no longer be unlocked before the 2-star ones. This also applies to the pistol → rifle progression system.
- The employee training interface issue has been fixed.
We’re releasing this small patch and we’re excited to share that we are working on a much bigger update.
We are currently focusing heavily on the sandbox foundation. You will soon have extra activities to earn money and the option to start the game completely without missions.
We also noticed that some players think “the game ends when the missions end.”
In reality, the missions were designed as a tutorial to teach the mechanics. Because of this feedback, we’ve decided to add more missions and new content.
Take care until the next update, Bosses.
Your suggestions and feedback are our greatest support on our journey to create the best game in the world!
Much love.