1. The Boss Gangster: Criminal Empire
  2. News

The Boss Gangster: Criminal Empire News

Minor UI Improvements & Bug Fixes Patch

  • Various UI improvements and polish
  • Minor bug fixes and stability improvements
  • General gameplay experience improvements

Small Hot Fix

Gameplay & Audio Fixes
Updated remaining letters/text elements in the table UI.
Fixed an issue where the right-click profile remained above the character’s head when entering the club while the inventory was open.
Fixed the ESC input stacking issue in the Municipality building.
Increased the pickup range for taxi customers (previous range was insufficient).
Added missing button sound effects in the phone drink ordering panel.
Fixed ESC input stacking occurring with customers.
Fixed Police Club UI condition issues.
Gameplay & Audio Fixes
Whistling now only works when the cursor is directly over a pedestrian.
Fixed an issue during weed selling where pedestrians called from very close range would circle around the stopping point instead of stopping correctly. They now stop immediately if within a defined distance.
NPC traffic horns, weed selling reveal/success sounds, and pickpocket success sounds were audible even when volume was set to 0. This has now been fixed.
Reduced player car collision sound volume. Horn volume and duration have also been reduced.
Desired sound levels can now be passed directly through the InitializeAndPlaySound() method inside AudioInitialize.
Weed selling and pickpocket success sounds are now addressable assets.
Fixed an issue related to the Map Manager.

Small Hot Fix

  • The glass count shown in phone orders has been removed because it was causing confusion. All drinks are now displayed as single bottles. Each bottle serves 6 glasses, and each beer keg serves 60 glasses.
  • Fixed the weapon UI issue that remained on the screen when selling weapons to Drink Shops. Additionally, sold items will no longer appear when you re-enter the shop.
  • Fixed an issue that occurred when an attack happened while repairing the stage, walls, or bar in the club building menu.
  • Fixed a problem where, occasionally, a gangster could not be healed while treating your gangsters in the hospital.
  • Known issue (fix coming soon):
  • Sometimes the menu does not appear when pressing ESC. For now, repeatedly pressing ESC will eventually open it. A patch addressing this issue will be released very soon.
  • Fixed an exploit in car races that allowed players to win using a shortcut. Thanks to the big-hearted boss who reported this issue!
  • Corrected a section that was mistakenly left in French within the German translation. Thanks to the Boss who reported the feedback!

Small Hotfix

Vehicles can no longer enter the repair shop without taking any damage.
The stolen car selling mechanic has been adjusted; getting stuck should no longer occur.
A Save button has been added to the top-left corner of the main screen (temporary solution until the main menu changes are completed).
The issue where weapon sounds would disappear has been fixed.
Fixed the issue where selected pedestrians could get stuck while selling drugs if our vehicle was in between.
Fixed the bug that occurred if the day ended while stealing a car.
Fixed the issue where Luigi’s inventory would open under a different name.

Small Hot Fix

  • The club inventory capacity was becoming insufficient after the addition of new items. It has now been increased.
  • Additionally, after a raid or when the club was sealed, wall, floor, and decoration elements were resetting. This issue has been fixed.
  • The problem where items remaining in companions’ inventories would disappear after loading the game has been resolved.
  • The inventory UI designs have also been updated.