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The Boss Gangsters : Nightlife 1 Month Update

The Boss Gangsters : Nightlife – 1 Month Update Patch Notes
[previewyoutube][/previewyoutube][h2]🛠️ Major Fixes & Improvements[/h2]
  • [p]Hundreds of bugs have been fixed.[/p]
  • [p]Major balancing work has been done across multiple gameplay systems.[/p]
  • [p]Many mechanics that players struggled with have been rebalanced for a smoother experience.[/p]
  • [p]The traffic and pedestrian system has been improved to make the city feel more organic.[/p]
  • [p]Hot Dog stand behavior has been fully fixed and now works as intended.[/p]
  • [p]Club income systems have been improved and increased.[/p]
[hr][/hr][h2]🎨 Club Customization[/h2]
  • [p]Walls and floors of your nightclub are now fully customizable.[/p]
  • [p]Furniture placement has been significantly improved — the era of pixel hunting is over![/p]
  • [p]Overall interaction accuracy has been increased, making decorating easier and more enjoyable.[/p]
[hr][/hr][h2]📝 New Missions[/h2]
  • [p]New mission types have been added to expand gameplay variety.[/p]
  • [p]Additional story and progression elements have been introduced.[/p]
[hr][/hr][h2]💼 Family & Capo System[/h2]
  • [p]Capos can now officially join your family.[/p]
  • [p]Family member skill levels now have a stronger and more noticeable impact.[/p]
  • [p]Combat, operations, and management abilities have all been made more meaningful.[/p]
[hr][/hr][h2]🚐 New Vehicle: The VAN[/h2]
  • [p]A brand-new 6-seater Operation Van has been added.[/p]
  • [p]Perfect for large assaults, squad transport, and coordinated family operations.[/p]
[hr][/hr][h2]🚕 Taxi System Expansion (First Steps of Sandbox Mode)[/h2]
  • [p]You can now earn money by driving a taxi around the city.[/p]
  • [p]Alternatively, you can purchase a taxi to generate passive income, even when you’re not using it.[/p]
  • [p]This marks the beginning of our upcoming sandbox economy expansion.[/p]
[hr][/hr][h2]🚗 Vehicle Theft Rework[/h2]
  • [p]Car theft has evolved into a full profession.[/p]
  • [p]You can steal and sell as many cars as you want during the day.[/p]
  • [p]However, each car you sell within the same day earns progressively less money — choose wisely.[/p]
[hr][/hr][h2]🏛️ Enemy Club System Update[/h2]
  • [p]When an enemy club’s defense reaches 90%, the Pink Flamingo Boss now personally joins the defense.[/p]
  • [p]Defeat the Pink Flamingo Boss to eliminate the threat permanently.[/p]
[hr][/hr][h2]📱 Delivery System Added[/h2]
  • [p]The Phone Delivery System is now active.[/p]
  • [p]You can order drinks for your club directly by phone.[/p]
[hr][/hr][h2]🌆 City Life Improvements[/h2]
  • [p]Pedestrian and traffic simulation has been improved to create a more lively and natural environment.[/p]
  • [p]Further enhancements are planned for future updates.[/p]
[hr][/hr][h2]🚧 And More Coming Soon[/h2][p]Your suggestions are incredibly valuable to us.
Shaped by the feedback of our community, The Boss Gangsters : Nightlife will continue to evolve until it becomes the greatest game in the world.[/p][p]See you in the next update, Bosses! 👊🔥[/p]

New Small Update !

Hello Bosses,
We continue improving the game with a small but meaningful update.

  • In the Build Menu, you can now select placed furniture and objects much more easily. The pixel-hunting battle is finally over!
  • Traffic congestion has been largely fixed.
  • The city is now much more alive citizens are everywhere.
  • A bug that gave players 4 pistols at the start has been fixed. Funny enough, none of you reported it :)
  • The interface for managing your hired employees in bulk has been redesigned.
  • A new mission has been added.
  • Save slots now display your boss’s name and which in-game day you’re on.
  • In the Feature Vault, 3-star features can no longer be unlocked before the 2-star ones. This also applies to the pistol → rifle progression system.
  • The employee training interface issue has been fixed.


We’re releasing this small patch and we’re excited to share that we are working on a much bigger update.
We are currently focusing heavily on the sandbox foundation. You will soon have extra activities to earn money and the option to start the game completely without missions.

We also noticed that some players think “the game ends when the missions end.”
In reality, the missions were designed as a tutorial to teach the mechanics. Because of this feedback, we’ve decided to add more missions and new content.

Take care until the next update, Bosses.
Your suggestions and feedback are our greatest support on our journey to create the best game in the world!

Much love.

Made in Türkiye The Boss Gangsters : Nightlife !

[p]We are participating in the Made in Turkey event organized by Ultimate Games.[/p]

NEW PATCH ! Capo & Fancy

[p]Hello Bosses,[/p][p]It’s been only 14 days since The Boss Gangsters: Nightlife entered Early Access, and your support and feedback have been incredibly motivating for us. We have already released several quick patches focusing on bug fixes, and now it’s time for new mechanics. We’re excited to bring fresh features with this update. Your suggestions shape the direction of our game, and we absolutely love that![/p][p][/p][h2]Patch Notes[/h2]
  • [p]Luigi, our very first Capo, has been added to the game! (New gameplay mechanics related to Capos will arrive in the upcoming updates.)[/p]
  • [p]You can now decorate walls, floors, and curtains inside your club![/p]
  • [p]Training balance and progression for Gangsters, Capos and Security have been improved.[/p]
  • [p]Stat gains from training are now more noticeable.[/p]
  • [p]Training prices and UI issues related to training have been fixed.[/p]
  • [p]Your main character’s attributes are now more impactful. (We have new ideas for character progression coming in future updates.)[/p]
  • [p]Employee pathfinding issues have been fixed, especially the freezing problem when waiters take orders.[/p]
  • [p]Car theft has been made easier; however, failing to steal a car will now decrease your police relationship more significantly.[/p]
  • [p]Luigi’s voice lines have been added.[/p]
  • [p]Translation issues have been fixed. There are still areas to improve, but it gets better every day.[/p]
  • [p]A bug in the finance UI has been fixed.[/p]
  • [p]Hot dog stand mechanics have been updated. The bug that occurred when buying the 3rd and 4th stand has been resolved.[/p]
  • [p]The issue where police relations were not updating on days with no hot dog products has been fixed.[/p]
  • [p]Shops that can be extorted and the extortion system have been rebalanced. (More details will come in the next update.)[/p]
  • [p]Customer bill amounts have been increased.[/p]
  • [p]Weapon balancing has been improved. Security and gangsters with high Power and Fight stats will now deal noticeably more damage with melee weapons.[/p]
  • [p]Health values of your Gangsters, Security and your Boss have been increased.[/p]
  • [p]The strength of attacks on your club has been reduced.[/p]
  • [p]Mini-map zoom in / zoom out feature has been added.[/p][p][/p]
[p]We’re excited to see your amazing club designs on our Community tab and Discord page. Don’t forget to share your stylish clubs in the Screenshot channels![/p][p]Take care until the next update, Bosses. We’re always waiting for your suggestions![/p][p][/p][p][/p]

Update & Bug Fix

Hello Bosses,
We are back with another update. We continue to develop our game The Boss Gangsters : Nightlife full steam ahead based on your requests and suggestions. Love to all the Bosses who have supported us at this stage!

Update Notes

Pedestrians no longer die by walking into you while you are stopped in your car.

Fixed the issue that prevented giving bribes at the police station.

Speedometer UI has been redesigned.

About 20 mechanics that could cause errors in the game have been reworked.

Gangsters' weapon magazines will now be replenished at the start of every fight.

Hot dog sales can now be set to quantities of 0, 5, 10, 15, or 20.

Fixed a bug that appeared on screen during mass selection with CTRL.

Driving performance of Street Racer and Eaglebird Cabrio cars has been balanced.

Gangsters’ health has been increased, but those in your current save will remain the same—you’ll need to acquire new gangsters.

Despite all our efforts, we were not able to fix the errors in saves created with older versions in this update. Unfortunately, for the best experience you will need to start a new game. We collected save files from players who started in previous versions and are doing our best to resolve the issue. See you in the next update!