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The automated mission system is online

[color] Sorry, the English translation of the automated task system has not arrived yet, probably by tomorrow morning.[/color]

Version 0.6.4.0
January 6, 2025
1. Add the [color] level agent [/color] system
A. The level agent can [color] automatically detect accepting/completing the level of power task [/color] (perform this function when the protagonist is also in the level).
B. Level agent according to the "strategy" ability level, [color] increase the level of contribution/reputation reward [/color].
C. Only after unlocking the first power of a position can the position of agent be appointed to that position.
D. Automatically accept/complete quest types, difficulty, powers, and specific mission objectives can be set arbitrarily in the agent Settings, or turned off altogether.
E. At the same time, the task tracking window has been modified to adapt to the player's automatic task setting function at any time.
Important note: [color] The logic judgment of the automatic task system is more complex, and it has just been put on the line to be tested. If there are any bugs, please contact me immediately. [/color]
[color] The entire agent system is currently a brief version, and more functions and functions will be added to the agent in the future as the function is updated. [/color]
2. Changed the image of Mr. Sugiyama. (Too short to show)

[color] Current update plan: [/color]
[color] The level agent, the automatic task system, delays more time. But I think your feedback is very important and will be completed as soon as possible. [/color]
[color] including: quick life stone synthesis as soon as possible, easy ways to cultivate new characters, and lots of bugs you feedback (thanks!). [/color]
[color] At the same time: I will also be on the line as soon as possible reincarnation, magic tower two more important gameplay. Should have done it first. I'll come right after I finish your above requirements.) [/color]

[color] Please like the game friends, a lot of support, give a steam praise, for me spiritual motivation is the most important. [/color]

v0.6.3.0

Version 0.6.3.0
January 5th, 2025
1. The initial capacity of the backpack is increased from 200 cells to 600 cells (technology can be raised to 400 cells). Now is backpack 1000, plus fixed 1000 warehouse)
2. Optimized the rules of automatic antique store, lower quality equipment will be placed when the stock is less than 50%, so as to avoid stock shortage.
3. The new role list displays only the functions of the active role.
4. Now the main line boot task can also cancel the task trace to avoid occupying the display bit.
5. Instead of default base categories, the open character screen now displays the categories that were last closed.
6. Fixed the flash issue of task refresh time text.
7. Fixed incorrect skill description text.
8. Fixed an issue where spirits appear after summoner death. Summoners cannot be revived by default.
9. Now both summoner attacks are based on the summoner's mana factor.
10. Fixed an issue where the lock was lost after the device was worn off.
11. Fixed an issue where Yama could not be revived.
12. Fixed an issue where some of the power set skill group entry bonuses were installed backwards.

[color] Update notice: Special feature for automatically accepting/completing faction quests will be updated tomorrow [/color]
[color] Because of the large changes involved, it will take a little time and also need to test [/color]

v0.6.1.0

The version is 0.6.1.0
January 3, 2025
1. Greatly increased the drop rate of equipment. (If you feel low, turn it up. It's most important for everyone to feel good.)
2. Added force task refresh countdown convenient display.
3. Added the time prediction display of project construction, expansion and technological upgrading.
4. Improved some English text and display.

《Multiverse loot Hunter》On sale today

https://store.steampowered.com/app/2776450/_/

《Multiverse loot Hunter》officially launched today!
Game development from the project to today took exactly one year. It is the first birthday, but also the starting point of the game!
Thank you for your support and waiting in this year, I hope 《Multiverse loot Hunter》 can bring you ease and happiness!

[h3][color] Version content [/color][/h3]
1.[color] plane [/color] : The game body plans a total of 13 base planes, the current version is open to the eighth plane. Characters, skills, equipment, classes, recipes, etc. are also opened along with the plane.
2.[color] City [/color] : Unlock the forging center, synthesis institute, museum, headquarters, research institute, construction Bureau, real estate agency, municipal center, training ground, antique shop, etc.
3.[color] Growth [/color] : The character development system opens up equipment, skills, classes, charts, proficiency, and specialization, including a large 《Multiverse loot Hunter》 - the Celestial Catalog.
4.[color] Challenge [/color] : New secret world system. At the same time, the phantom tower system and reincarnation system are also undergoing final debugging and will be online in the near future.
The summary of the current version is that the basic content is complete but the content is not rich enough, so I will improve the content of the game as soon as possible in the future.

[h3][color] Update plan [/color][/h3]
1.[color] More bits [/color] : Finish rolling out the next batch of 5 bits
2.[color] more cultivation [/color] : deputy system: the fetters between the protagonists and help grow; Spirit animal system: catch pet, cultivate, hit books; Medal system: character limit growth and challenge;
3.[color] More buildings [/color] : zoo, Enlightenment field, war department, academy will be introduced one after another. Each building is a separate gameplay system.
4.[color] More challenges [/color] : there are plans for the beast tide system, the world boss system, the hunting system, and the Great Secret environment system
5.[color] More items and skills [/color] : Constantly add more powerful equipment, skills, cheats. Including the planned growth weapons, exclusive weapons.

[h3][color] win7 or can not enter the game version [/color][/h3]
[color]win7 users or for any reason can not enter the game, or have a flash back, crash and other abnormal state of the player can try the following methods [/color] :
1. Use can not enter the game dedicated version: right-click the single machine game name in the steam game list, select the properties option, continue to select the "test" TAB, the right "none" drop-down menu, change to "compatibility" that can not enter the game dedicated version, waiting for the game update.
[color] If still not resolved, try step 2 [/color]
2. Open the NVIDlA Control Panel, go to "Manage 3D Settings", in the "Program Settings" TAB, find or add a program named "game.exe". Set it to use a high performance graphics processor. In the case of AMD graphics cards, AMDradeon sets the game to high performance. If the Win11 integrated graphics card: windows11 Settings to find the graphics card, to the application's custom options in the "Add application", and then browse the selected desktop game shortcut, set high performance mode.

[h3][color] Disclaimer [/color][/h3]
This game is for crossing overhead frames. The history, stories, characters, place names, religions and allusions involved in the game are all based on game art design and processing.
If it is different from the real history, or has differences with traditional culture and religious cognition, do not link with the real world.
The author has little knowledge, but designs and creates these plane worlds out of love and praise. If there is any mistake or infringement, also hope to inform, in order to correct!

I hope you can enjoy this game, there must be a lot of shortcomings, but the same as determined to pass,
Also will be able to continue to become a good game in your spur, classic game!

《Multiverse loot Hunter》Pre-release instructions

https://store.steampowered.com/app/2776450/_/

(To apologize to you, the following is the machine translation)
[color]But the English version of the game will be updated with the Chinese version, and I will do it as carefully as possible[/color]

Hello everyone, I am everyone, thank you for your support!
《Multiverse loot Hunter》 will be released on January 3, 2025 at 10:00 am Beijing time [/color]!
Here, I will release the version of the game, the price, and the various issues you are concerned about the preview and explanation:

[h3][color] Version content [/color][/h3]
1.[color] plane [/color] : The first batch of eight different planes will be on the line, including: The Three Kingdoms of the Eastern Han Dynasty, Wuxia Jianghu, touching gold and raiding tombs, the Cross of the East, Liaozhai Zhiyi, Japan Warring States, World War II, mortal cultivation. Each bit should have about 10 characters, totaling no less than 80+ characters. Various forces, cities, skills, equipment, recipes, and life stones are also distributed on each side. Combat classes open to 2nd shift.


2.[color] City [/color] : Unlock the forging center, synthesis institute, museum, headquarters, research institute, Construction Bureau, real estate agency, municipal center, training ground, antique shop, etc. Each building has its own operating or growing system. For example, you can climb the science and technology tree in the research institute, you can build buildings in the construction bureau to develop the city, buy land in the real estate agency to collect rent, collect tickets for the display of treasures in the museum, in the forging bureau, the synthesis of enhanced equipment, the synthesis of life stones, and so on, to improve the combat power.


3.[color] Challenge [/color] : A new secret world system will be opened. At the same time, the phantom tower system and the reincarnation system are also undergoing final debugging and will be online two days later.


[h3][color] 2. Previous problems [/color][/h3]
For the obvious problems reported in the preliminary test, the following modifications have been made:
1. The task operation is complicated and the power contribution reputation is difficult: the display of the mission panel has been optimized, and the "introduction letter" of the power mission refresh item has been added in the game, which can be dropped by hanging up or purchased by hanging up currency. You only need to refresh the force task with the obtained and purchased letter of introduction after each hang up, and spawn a large number of tasks that can be quickly completed to hand over equipment and hand over materials, and you can quickly get a large number of reputation contributions. This way not only solves the pain of the hang-up party does not want to operate, but also preserves the way that the hand liver party wants to finish the task as soon as possible. But, you can't say, you want to hang up faster than the liver person... Liver's gotta be the fastest. It's the same everywhere, right


2. The main character is fixed and there are no women to choose from: the creation Angle system has been added. At present, you can freely choose male and female images, and freely name, while creating a role, the initial has 20 stars, can set initial attributes, abilities, talents. Here is a foist, the late game will update the external archive that is the multi-bureau system, the subsequent week will inherit the star soul that will be obtained in the previous round, the hexagonal warrior opening is not a dream.


3. The Life Stone is too confusing: The Life stone system was reworked. There are now only 9 levels of life stones. And move to the Secret world challenge to gain. You will have an easier time getting better life stones. At the same time, increased the life stone synthesis function, immediately fall out, four in one way, can also synthesize the life stone that can fall in the high-level secret environment.


4. Need to switch back to the city in battle: To be honest, I understand your need point. But I'm facing some low-level procedural difficulties here. But still, I face your needs, and if I can't, I find another way. Optimized the logic of automatic disposal of fallen equipment, now the highest quality equipment within the disposal range will automatically enter the antique shop, technology, construction to a certain period, under the premise of six queues, it takes a long time to return to the city setting demand. The museum does not need replenishment operations, forging, synthesis bureau can put a large number of materials in one time. At this point, in addition to the early stage, you need to manually go back and forth, the need for frequent return to the city in the late stage of the test is basically solved.

There are a lot of details that I won't go into here. Of course, there are many unsolved, not found, I wait for you to communicate with me at any time!

[h3][color] Update plan [/color][/h3]
《Multiverse loot Hunter》 has a better framework, and the content currently completed is enough for everyone to feel comfortable for a long time.
But I also have bigger ambitions and bigger plans. But to be honest, part of it has to be done, and the other part has to be sold and made rich.
Here I [color] only preview must, will definitely finish the part [/color], familiar old players know that I draw the cake, may change the taste, but will never become smaller.
The following content will be completed within 6 months:
1.[color] More planes [/color] : A total of 13 planes are planned for the official version. The remaining five planes of the game will be completed as soon as possible.
2.[color] more cultivation [/color] : deputy system: the fetters between the protagonists and help grow; Spirit animal system: catch pet, cultivate, hit books; Medal system: character limit growth and challenge;
3.[color] More buildings [/color] : zoo, Enlightenment field, war department, academy will be launched one after another. Each building is a separate gameplay system.
4.[color] More challenges [/color] : there are plans for the beast tide system, the world boss system, the hunting system, and the Great Secret environment system
5.[color] More items and skills [/color] : constantly add stronger equipment, skills, cheats. Including the planned growth weapons, exclusive weapons.

You may think that I have blown a big bull and drawn a big cake, but here I really only say that I have thought about it, and indeed will do it.
Based on the good extensibility of the framework, we can add many facets, characters, gameplay, and systems.
If you have better suggestions and ideas, you can contact me at any time.

[h3][color] Game price [/color][/h3]
US $11.99. Initial discount of 10%

[h3][color] Five, trial version update, archive description [/color][/h3]
Archive inheritance explained before, the game changed greatly, will not be able to inherit the original trial version of the archive (forced inheritance is also garbled code, because the change is too large)
The prologue version of the game, 《Multiverse loot Hunter - Three Kingdoms》, will be updated to the new demo version on January 3. At that time, the archive of the new trial version can be inherited to the official version of the game. Old demo save will no longer be available.
The demo version of the official version of the 《Multiverse loot Hunter demo》 will be disabled before January 3.
Please note the above players.

Finally, let me say something from my heart, 《Multiverse loot Hunter》 is not a "professional game".
Small vast just stand on their own is also the player's point of view, to do a fun, and let people on the top and easy game.
There is no compelling main story, no interlocking system design, no beautiful art animation, and even no sophisticated computing resources, let alone numerical balance.
And determined to pass on the same, I from the beginning, just want to do a relaxed, top game, so that you can feel the happiness of no brain at leisure. When you are busy, you can also easily hang up the game, comfortably, without loss and burden.
Or that sentence, 《Multiverse loot Hunter》 just started, I want to do a classic game, please advise and help!