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与《流放大陆》x《推币勇者》x《中国式网游》捆绑包分别上线啦!

各位穿越者大家好!明天《诸天刷宝录》即将正式版更新!很高兴的通知大家:
我们有幸与Wise Games开展了深度的联动~将同时开启三款游戏的捆绑包,包括:

[h2]《流放大陆》x《诸天刷宝录》超值9折[/h2]
https://store.steampowered.com/bundle/58085/

[h2]《推币勇者》x《诸天刷宝录》超值9折[/h2]
https://store.steampowered.com/bundle/58082/

[h2]《中国式网游》 x《诸天刷宝录》超值9折[/h2]
https://store.steampowered.com/bundle/58081/

关于《流放大陆》

流放大陆将于今日(8月15日)发售!诸天刷宝录一样,是一款可玩性极高的暗黑风挂机刷宝游戏。四大主职业可延伸出 超多转职方向,搭配 200 + 节点的天赋树,以及随机词缀、可深度定制的装备系统,轻易组合出千种独特 Build。轻松获得几百小时的游玩体验!


关于《推币勇者》

《推币勇者》是一款融合了推币机玩法的RPG半放置类游戏,除了丰富的角色、物品、装备外,您还可以自由招募勇者,升级城镇,BD构筑,为他们配置天赋、解锁背景,不断扩大势力,打造风格各异的强大战队!


关于《中国式网游》

这款大名鼎鼎的steam国产代表作,相信不用我过多介绍。它是一款真实的单机“网络游戏”,游戏完全缝合了免费网游中所有的氪金玩法,然后通过模拟的方式,让你深度体验到氪金大佬的快乐,这可能是你玩过的最“花钱“的单机游戏。


Official Trailer Preview - Episode 3: Journey to the West

[color]
The official version of is scheduled to be updated and launched on August 16th! [/color]


At present, all the updated content has been completed. Today, I will give you a preview of the new plane - The Westward Journey

The Westward Journey

The familiar world of Journey to the West has finally arrived. Here, we will retrace the journey to the West



[h2] The Havoc in Heaven Dungeon [/h2]
The "Havoc in Heaven" dungeon, as the last elemental dungeon, will make its appearance in this plane



[h2] New character [/h2]
Nezha, Yang Jian, Sun Wukong, Bajie, Tang Seng, Niu Mo Wang and Chang 'e, the familiar and powerful characters will make their final appearance



[h2] Achievement System [/h2]
The long-awaited achievement system will be updated this time. It includes four major categories: challenges, management, collection, and accumulation, as well as 36 minor categories, with over 200 activatable achievements in total.



Thank you all for your support!
The official version is scheduled to be updated and launched on August 16th!



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Official Trailer Preview - Episode 2: World boss

[color]
The official version of is scheduled to be updated and launched on August 16th! [/color]


At present, most of the content has been completed. Today, I will give you a preview of the gameplay of one of them, the World Tree - the Town Boundary Holy Beast (World boss)

World Tree

The World Tree grows in every plane. After players clear the corresponding plane's reincarnation difficulty, they can start challenging the sacred beasts of their own plane's boundary!




[h2] World boss [/h2]
The World boss is the guardian of every plane. Defeating it can earn you rewards such as the blueprint of the 8th-level sacred object and star souls.



[h2] New Challenges [/h2]
The World boss has extremely high health points. Every time it is damaged, world leaves will drop according to the damage value. Unlike previous battles, after each battle, if it is not completely defeated, it will retain the remaining life and continue to challenge next time. Meanwhile, the town boundary sacred beasts possess extremely powerful range/full-screen attacks, which will be a new challenge that tests players' survival skills and single-target output capabilities.



[h2]World Tree [/h2]
The world tree determines the number and frequency of times players can challenge the sacred beasts. The elemental essence obtained through large-scale dungeons can nourish and foster the growth of the World tree.



[h2] 8 rank Equipment [/h2]
The 117 sacred objects of level 8 equipment blueprints are the new equipment targets for players. These sacred objects require players to accumulate a huge amount of resources to manufacture.



Thank you all for your support! Stay tuned! I will speed up and complete the development and testing work as soon as possible!
The official version is scheduled to be updated and launched on August 16th!



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Official Trailer Preview - Episode 1: Abyssal

[color]The game has been in Early Access (EA) for half a year with everyone's care and support. Thank you all for your continuous support and trust~[/color]
The official version is scheduled to be released in August, so we will prepare a large batch of content to be updated all at once in the official version
[color]These contents are interrelated and complementary, and will be reviewed and optimized as a whole after production is completed, in order to provide a better experience in the official version![/color]

Currently, some content has been completed, and today I will preview one of them, the Abyssal Beast Tide gameplay, to you all:

Abyssal Beast Tide

After players enter the tenth plane, the Aura Continent, a special location - the Abyssal Rift will be added to the map




[h3] Abyss of Experience [/h3]
In the abyss fissures, we will face the beast tide and challenge the beast king!
Massive Abyss Enemies can be flashed out at once, gaining a lot of character experience and completely solving the current problem of slow leveling up!
If your team has strong group attack ability and skill cooldown speed, you will feel a crazy surge in experience!



[h3] Growth equipment [/h3]
While gaining character experience, resisting the beast tide will earn military merit. Use military merit to increase the character's rank and receive a rank medal!
The rank medal is the only equipment for growth and cannot be removed. It will absorb experience and automatically upgrade when facing the Abyss Beast Tide!



[h3] Construction works [/h3]
Abyssal Beast Tide is not a single battle, but also includes construction and development gameplay.
Building fortifications can increase the profits and various attributes of Beast Tide, as well as increase the growth rate and upper limit of medals!


Thank you all for your support! Coming soon! I will accelerate the completion of development and testing work as soon as possible!
The official version will be available to everyone in August!


[h3] [color] Limited time promotion with 10% off activation [/color] [/h3]
The last promotion before the official version will be launched on July 21, 2025! Limited time 10% discount
[h3] [color] The official version's discount and price will not change, so new players can rest assured to purchase! [/color][/h3]


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Bug fixes and optimizations

Version number 0.9.17.0
July 20, 2025
1. Fixed the display issue where the text of the teleport shortcut button was obscured.
2. Optimized the display of battle damage values and added new units.
3. Fixed the issue where insufficient prerequisite skill levels prevented the learning of subsequent skills in certain situations.
4. Fixed some missing English translations.

[color]The current updates are mainly focused on optimization and bug fixes.[/color]
[color]We are intensifying our efforts to produce the official version of the content! The official version is expected to be launched in August![/color]
[color]Stay tuned for the upcoming release of the official version![/color]
[color]We welcome suggestions and feedback on the final gameplay of the official version! Thank you all![/color]

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