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诸天刷宝录 News

Optimizations and bug fixes

Version 0.6.11.0
January 13, 2025
1. Added automatic reopening of battle timeout in loop or tweet mode. (Need to be turned on in game Settings)
2. In the game Settings, added the function of blocking the battle drop, get text, damage numbers, and target name.
3. Add a quick equipment adjustment button in all business positions to quickly change the role equipment.
4. Fixed an issue where the career speed coefficient did not take effect.
5. Fixed an issue where the equipment speed attribute was not affected by the boost level.
6. Some inappropriateness and errors of the English translation text have been fixed.
7. Fixed an issue where the entry for certain job attributes (Chart Talent) was invalid.
8. Cancel the bold display of most fonts to improve clear reading.
9. Fixed incorrect unlock display under crossing system level classification.
10. Fixed an issue where quick click traversal caused traversal without loading plane data.
11. Rewrote the building operation code, greatly reducing the building operation lag.

[color] At present, it is planned to reincarnate, magic tower, new quality equipment and other contents are all completed and updated together. [/color]
[color] That's a major update! At present, we are speeding up the work! [/color]

One more AD:
Friends who like to place hang-ups look here, the author's two old games,

https://store.steampowered.com/app/1649730/_/
https://store.steampowered.com/app/2423620/_/

Added stone decomposition system.

Version 0.6.10.0
January 11, 2025
1. Added a stone decomposition system.
2. You can use life stone shards to make up for new life stone synthesis. (Decomposition to composition is a lossless process)
3. Automatic Item Disposal Added the ability to automatically decompose when a health stone is dropped.
4. Fixed display or function error caused by shortcut click scene function button.
5. Fixed the incorrect text display in the battle settlement screen.
6. Fixed the issue of long time hanging battle summoner summoning abnormal position.
7. Fixed a bug when quick clicking to appoint a position.
8. Due to the discomfort of some players, the default sorting of life stones by type was cancelled, and the last sorting was recorded. (Now it can be decomposed, but it's not useful.)

[color] Currently priority production of reincarnation, fantasy tower gameplay, please look forward to. The more important optimization will also be as soon as possible. [/color]
[color] Heavens has a good framework, and I will use a short time to make the game more interesting. Please give me some time, a lot of support, give a steam praise! [/color]

One more AD:
Friends who like to place hang-ups look here, the author's two old games,

https://store.steampowered.com/app/1649730/_/
https://store.steampowered.com/app/2423620/_/

Add company running status

Version 0.6.9.0
January 10, 2025
1. Add the shortcut display function of company building running status.
[color] (This function is divided into two steps, this is the first step, the second step is to operate technology, buildings, etc., in battle, need to be gradually experimented to achieve) [/color]
2. Research, building management interface to increase the total need for time display.
3. The top location information now shows the battle location sequence number.
4. Fixed the incorrect text description of Fairy Field skills.
5. Optimize UI refresh interval and mechanism to reduce stutter.
6. Continue to optimize the rules for auxiliary buff skills: If the remaining buff time is less than 3.5 seconds, skills are also released to avoid buff interruption.
7. When the Life stone selection screen is opened, the default sorting is fixed by the life stone type.
8. Adjusted the position of some map locations to prevent them from being blocked by the taskbar.
9. Fixed incorrect text prompt when receiving star Soul.
10. In the reinforcement, training equipment icon also added the avatar display, in order to distinguish equipment.
11. The Push chart mode will return to the first level after clearing the last level of the level surface so that the whole level will hang up.
12. After all the push mode is off, it will return to the previous level, automatically close the push mode and open the loop mode.
13. Try again to fix the miss problem caused by remote attack at 4x speed. (Continue to observe)
14. Fixed a display issue caused by quickly clicking the traversal and function buttons.
[color] Currently priority production of reincarnation, fantasy tower gameplay, please look forward to. The more important optimization will also be as soon as possible. [/color]
[color] Heavens has a good framework, and I will use a short time to make the game more interesting. Please give me some time, a lot of support, give a steam praise! [/color]

One more AD:
Friends who like to place hang-ups look here, the author's two old games,

https://store.steampowered.com/app/1649730/_/
https://store.steampowered.com/app/2423620/_/

Added automatic forward function

Version 0.6.8.0
January 9, 2025
1. Added automatic forward function
2. Now the battle settlement page can select the previous level or the next level.
3. Combat mechanism optimization: Release status skills during automatic combat, if you already have this buff and have reached the highest number, you will not use this skill.
4. Fixed the configuration error of dragon hunting and fixed point sets.
5. Add some suggestive text to the system that players often ask about.
6. Fixed bufftips display error,
7. Fixed boot quest dialog text to match protagonist gender.
8. Fixed a bug that changed the target item when the entry was cleaned.
9. Modified the formula of Weiguo ring and necklace, and modified the first entry of Weiguo suit.
10. Replace the Sacristan class Attack with Smite (spell).
11. Fixed an issue where quick life stone synthesis would consume locked life stones.
12. Fixed the issue of not getting skill points when cultivating Cheats if the cheats skill level is full.

[color] Currently priority production of reincarnation, fantasy tower gameplay, please look forward to. The more important optimization will also be as soon as possible. [/color]
[color] Heavens has a good framework, and I will use a short time to make the game more interesting. Please give me some time, a lot of support, give a steam praise! [/color]

One more AD:
Friends who like to place hang-ups look here, the author's two old games,

https://store.steampowered.com/app/1649730/_/
https://store.steampowered.com/app/2423620/_/

Version 0.6.7.0

Version 0.6.7.0
January 8, 2025
1. New life stone quick synthesis, automatic material into the function. (Full backpack life stone one-key synthesis of the highest level is indeed complex, has not been overcome)
[color](Why not stack the Life stone, because the Life stone also plans to enhance the function, but also want to leave some room for possible life stone random entries)[/color]
2. When the life stone is synthesized and the equipment is cleaned and strengthened, you can directly click the item icon to directly replace the target item. (Simplify operation)
3. Fixed a bug that left a drop item icon during battle. (Please feedback if it still exists, as it is difficult to reproduce)
4. Fixed errors and attribute type errors in the recipe materials of Longxun and Dingjiu sets.
5. Fixed display errors or jams caused by quick click on the function page during traversal.
6. Fixed an issue where the force challenge mission target was wooden dummy pile.
7. Fixed an issue where the Tech tree interface was stuck.
8. Optimized the task tracking display window to reduce the lag.
9. Fixed some skill description errors.
10. Now equipment strengthening, term cleaning can also be selected to lock equipment.
11. Now the agent automatically selects the lowest item level when completing the equipment payment task.
12. Now the boss name display is added to the location identifier for easy lookup.

[color] Starting tomorrow, the update will slow down, to focus on the completion of rebirth, magic tower of the new content, to ensure that online as soon as possible [/color]
[color] There is still a part of the optimization content did not do, although it is also very important, but the new play can not be delayed, please understand! Continue to optimize the convenience after the new content is finished! [/color]