1. On Rusty Trails
  2. News

On Rusty Trails News

On Rusty Trails v1.1 is here!

Hey nice people of this fine group,

today, we released a major update for On Rusty Trails which contains a few long-awaited features and bug-fixes.



A list:
  • Leaderboards can now be viewed from the level select menu (press Y on controller or L on the keyboard)
  • Level select screen now shows the status of each completed level (completed without dying / completed while keeping all tokens)
  • Added replay level button (Back on controller, Backspace on keyboard) when at the stats screen after each level
  • Final boss fight was broken when it was started again after watching the credits
  • Fixed an issue where cutscenes would no longer skip on request when changing levels frequently
  • Removed a render target texture that wasn't even used, saves a bit of memory
  • Fixed a bug where gravity wasn't reset correctly after player died inside a force field
  • Player deaths are now counted only if a save point was used, otherwise they are reset on respawn
  • Fixed a file handle leak which could cause problems during loading on macOS


We hope you enjoy this early holiday present! For those of you who are into speed-running, the retry button and in-game leaderboards should be up your alley. And if you are hunting achievements, the level select badges make that much less frustrating...

There's a lot more to be done, so expect many more updates to come, and see you all next year!

Have a good one,
the team at Black Pants

EDIT: There was a game-breaking bug introduced by this patch, but it's now resolved in the current version.

On Rusty Trails v1.1 is here!

Hey nice people of this fine group,

today, we released a major update for On Rusty Trails which contains a few long-awaited features and bug-fixes.



A list:
  • Leaderboards can now be viewed from the level select menu (press Y on controller or L on the keyboard)
  • Level select screen now shows the status of each completed level (completed without dying / completed while keeping all tokens)
  • Added replay level button (Back on controller, Backspace on keyboard) when at the stats screen after each level
  • Final boss fight was broken when it was started again after watching the credits
  • Fixed an issue where cutscenes would no longer skip on request when changing levels frequently
  • Removed a render target texture that wasn't even used, saves a bit of memory
  • Fixed a bug where gravity wasn't reset correctly after player died inside a force field
  • Player deaths are now counted only if a save point was used, otherwise they are reset on respawn
  • Fixed a file handle leak which could cause problems during loading on macOS


We hope you enjoy this early holiday present! For those of you who are into speed-running, the retry button and in-game leaderboards should be up your alley. And if you are hunting achievements, the level select badges make that much less frustrating...

There's a lot more to be done, so expect many more updates to come, and see you all next year!

Have a good one,
the team at Black Pants

EDIT: There was a game-breaking bug introduced by this patch, but it's now resolved in the current version.

Patch 1.0.4 released

Another bugfix release, dear friends!



Henceforth, the following issues no longer aren't:

  • A bug was introduced in the previous patch, that put the camera in the wrong place in some cutscenes.
  • The game now works properly on Mac Retina displays


That's it, thanks for reading!

Patch 1.0.4 released

Another bugfix release, dear friends!



Henceforth, the following issues no longer aren't:

  • A bug was introduced in the previous patch, that put the camera in the wrong place in some cutscenes.
  • The game now works properly on Mac Retina displays


That's it, thanks for reading!

Patch 1.0.3 released

Another minor bugfix release.



All platforms:
  • Updated to latest Steamworks


Linux only:
  • Linux binaries are now built using the Steam Runtime for better compatibility
  • Fixed a bug which would keep the game from working when run from a terminal outside of Steam.