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Komadori Inn News

Version 0.2.2 is here!

Hello everyone!

We have just released build 0.2.2 to our Patrons. This pack expands the previous version by additional possibilities and makes the game ready for the next public release!

Here's the full changelog.

[h2]Added:[/h2]
[h3]Story/Gameplay[/h3]
  • Shun and Fuyuko can now be found around the hotel (This allows for conversations with Fuyuko and sex with unlocked position (a handjob) at the right time)
  • Short scene at the morning of day 4, foreshadowing further events

[h3]Player's system[/h3]
  • Added information about the perks available to unlock in the Player's menu

[h3]Extras/Art[/h3]
  • Added more interactive objects and hidden money to be found around the maps (Birds!)
  • Gameplay Music won't be playing at nights


If you'd like to get your hands on this version now and support our development, check out our Patreon!

Version 0.2.1 Released!

 Hello everyone!

We have just released build 0.2.1 to our Patrons. This update took us a while, but it's packed with new features, content and fixes. Initially I thought that this will be enough for the next public release (0.3.0), but there's still a couple of things we need to sort out before we share the next iteration of "Komadori Inn" to everyone.

So what's in V 0.2.1?


[h2]Added:[/h2]
[h3]Story/Gameplay[/h3]
  • Quest 003

  • Quest 004 (With illustrated scene)
  • Quest 005

  • Quest 006
  • *
  • Opportunities to earn extra money (Mail delivery; Keeping an eye on a dog)
  • Opportunities to raise Abilities (Taking a bath; Reading; Eating)

[h3]Mechanics[/h3]
  • Items and Item management: Store (buying items); Backpack (using items)
  • Manual Save/Load

[h3]World[/h3]
  • New map: Beach entrance

[h3]Extras/Art[/h3]
  • Shopkeeper's pixel art and dialogue portraits
  • Ambience sounds for the forest (morning/noon, afternoon, evening/night) and the sea

[h3]Player's system[/h3]
  • Player menu: Added exp bars in the Abilities section


[h2]Changed/Fixed[/h2]
  • Front desk shift: Guest appearances and phone calls are more randomized
  • Bar shift: Guests appear much faster; Number of guests lowered by half
  • Many, many other fixes



'* These quests are received and some of the objectives can be completed, but not all due to the current time lock

'** This quest is received but cannot be completed due to the current time lock

-------------

I hope you'll enjoy the new version, and please let us know if there's something we can fix or do better!

By the way, if you're not following us on our Patreon, there's a post with the Shopkeepers pantieshot illustration from the current version of the game. 👀

Public V 0.2.0 Released! Giveaway launched!



It's here!

We have just uploaded the new version of the public demo for everyone to enjoy. To celebrate this fact we are running a giveaway with fantastic prizes: $25 Steam Digital Gift Cards and Komadori Inn Steam Keys! But first, let's talk about the demo.

It takes about an hour (of leisurely play) to complete version 0.2.0, so get yourself comfortable! And here is the full changelog from the version 0.1.0:

[h2]Added:[/h2]
[h3]Quests system[/h3]
  • Quests menu: Active quests list + quest info, All quests list + hints on how to unlock remaining quests
  • Follow quest option to show current objective
  • Quest notifications: New Quest, Quest Completed, Objective Completed, Quest Updated
  • Reward notifications: Money Earned, Item Obtained, Skill Point Gained, Intimacy Experience Gained, Stat Experience Gained

[h3]Girls system[/h3]
  • Intimacy Level Up + Perk unlocked notification
  • Unlockable clothing
  • Unlockable Perks with Intimacy Level
  • Unlockable Sex Positions with Skill Points
  • Girls' menu: Personal info and statistics section, Unlocked clothes preview, Perks list, Sex positions "skill map"
  • Interacting with girls: Conversation Minigame
  • Selection Effect Indicators - the interaction options you choose from will display their consequences (e.g. passage of time, losing money, gaining experience points, etc.)
  • First unlockable Skill Point and the first sex scene

[h3]Player's system[/h3]
  • Player's menu: Statistics section, Permanent Items and Active (temporary) Bonuses preview, Abilities section with perks

[h3]Story/Gameplay[/h3]
  • Quest 001
  • End of Day 1
  • Beginning of Day 2
  • Quest 002
  • Bar shift: Tutorial, First shift

[h3]World[/h3]
  • Added maps: First floor; corridor and rooms, boiler room, backdoor area

[h3]Extras/Art[/h3]
  • Shun Amino's pixel art and dialogue portraits
  • MC's object carrying pixel art animation
  • Additional BGM tracks
  • Additional actions for NPCs and a couple of objects to liven up the space

[h2]Changed/Fixed:[/h2]
  • Fixed bug blocking sorting the documents during tutorial
  • Fixed bug with MC getting stuck after picking up the phone
  • Changed the looks of the "correct mistakes" minigame to make it clearer and more intuitive
  • Many fixes and improvements to mouse controls
  • Tweaked the cutscenes to make them feel more energetic
  • Tweaked gameplay mechanics to make them feel more brisk
  • Improved pathfinding for mouse control to make it feel more snappy
  • And many, many smaller fixes


As you can see, the list of changes is quite long and we hope you'll enjoy everything we made so far. There's still a long way to go for us, so we'll be grateful for any "thumbs ups" and pieces of feedback you leave.

And meanwhile, you're probably still thinking about that giveaway and how to enter the competition. To enter, just click the link and follow the instructions: https://gleam.io/GVUdG/komadori-inn-giveaway

Good luck!

Public Demo and Giveaway Incoming; First look on the Shopkeeper

Hello players!

As previously announced, the big day is approaching, so save the date!

 
But that's not all. In addition to giving you the opportunity to try out everything we've created so far, we'll also be launching a giveaway on that day! We will be giving a total of 10 Steam Keys for "Komadori Inn", as well as 3 Steam Gift Cards worth $25 each! You will learn all the details on July 30, so we are counting on your large attendance.

Join our Discord server so you won't miss the chance for those prizes.

[h2]Okay, so how's the game going?[/h2]
Of course, we will publish the complete changelog when version 0.2.0 is released, but suffice it to say that all the most important systems and mechanics have been introduced to the game, and the current content takes about 50 minutes to complete, which in our opinion is quite good for a demo.

We're mainly focused on testing and fixes right now, because even though it's still a beta, we want you to have as much fun with it as possible.

[h2]And what next?[/h2]
The next days bring new adventures for our hero. I can reveal that at the beginning of the third day of the game you will receive as many as three quests and complete freedom in choosing your next actions. And apart from the quests themselves, we also fill the world of "Komadori Inn" with additional possibilities, interesting encounters and new locations.

One of the new places, as you may have already guessed from our polls, will be a store run by Haruka Majima. You helped us decide what our shopkeeper should look like and this is what we got.


Haruka Majima. Her representation in Pixel Art below.

Let us know what you think in the comments.

And don't forget, we see each other on the 30th day of July!

Version 0.1.4 is here!

Hello everyone!

We have just released build 0.1.4 to our Patrons, and as you can see above, we are getting ready to release the updated version of the Public Demo. Details with the specific release date of version 0.2.0 will be published soon, because we still have a lot of testing ahead of us. Now let me just say that we are preparing a little surprise for you in the form of a giveaway. But more about that soon.

Meanwhile, let's go back to version 0.1.4 and this is all that was included:

[h2]Added[/h2]
[h3] Story/Gameplay[/h3]
  • Bar shift: Tutorial
  • Bar shift: First shift

[h3]Player's system
[/h3]
  • Additional stats and info in the Player's menu

[h3]Girls' system[/h3]
  • Additional sound and visual effects when reaching first, second and third arousal level during sex

[h3]Extras/Art[/h3]
  • NPCs are now eating breakfast in the bar area in mornings

[h2]Changed/Fixed[/h2]
  • Lots of smaller fixes for the previous parts of the game


And if you're interested in getting an early access to the game, hop on our Patreon!