Patch notes for 25/09/2025
[p]v1.0.1[/p][p][/p][h3]Fermentines 🍺[/h3]
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- [p]Fixed a major meditation bug causing time to slow and freezing the day-night cycle[/p]
- [p]Fixed saves not loading due to meditation-related issues[/p]
- [p]Fixed abbots scolding monks who weren’t in the same room[/p]
- [p]Retired monks are now correctly removed from the Kneeling Pads[/p]
- [p]Removed brewers already assigned from the recipe selector[/p]
- [p]Fixed monk particles not displaying properly on stairs[/p]
- [p]Fixed Bishop tasks asking for ale quality above 100[/p][p][/p]
- [p]Fixed paths not updating when a room on their route was demolished[/p]
- [p]Fixed bug when swapping a freshly built room before the layman had despawned[/p][p][/p]
- [p]Fixed room brightness not updating if light was added while the game was paused[/p]
- [p]Room info panel is no longer blurry[/p]
- [p]Prices for furniture and room building now correctly reflect buffs and debuffs[/p][p][/p]
- [p]Added an option to hide the HUD[/p]
- [p]Added a toggle to disable the Feedback message[/p]
- [p]ESC now properly closes World Event panels[/p]
- [p]Fixed text in World Event descriptions being cut off when using pixel fonts[/p]
- [p]Fixed frontend not displaying correct lighting with IncreasedBrightness tech unlocked[/p]
- [p]Fixed style unlock icons showing incorrectly in the Capital’s reputation bar[/p][p][/p]
- [p]Fixed purchases not being logged in the sales cart history[/p]
- [p]Fixed ale marked “in transit” not updating after being sold[/p]
- [p]Fixed stuck cart appearing on load when only one cart is available but already in use[/p][p][/p]
- [p]Fame unearnable debuff no longer triggers when ale is accepted but not delivered during Prohibitionism[/p]
- [p]Fixed competition list not showing newly unlocked entries[/p]
- [p]Oktoberfest event difficulty and pace have been reduced[/p][p][/p]
- [p]Added final copper fermentor art to the brew UI[/p]
- [p]Fixed boken visualization of the ale virtues in colorblind mode[/p][p][/p]