Hello everyone!
Get ready for a look on the new system to unlock beer that will change you from the demo! You will also find a new section of this Road to EA where we'll bring back comments from the last blog post!
Today's topic: Unlocking new beer styles!
[h2]Unlocking new beer[/h2][hr][/hr]
Just like you did in the demo, the new village you'll reach won't be contempted with simple light ales.
Along your journey in Ale Making, you will be able to use new styles of beer, from the blonde beer to some Hefeweizen!
To unlock those new styles, you will have to fill some prerequisite as well as brewing a beer in a specific way. This can go from a specific ingredients to specific quality of virtues. Have a look at the quest to unlock the Amber Ale!
Oh, the joy of brewing possibilities into perfection![hr][/hr]
With the arrival into Early Access, you will be able to craft even more Ales than during the previous demo! Here is some you will find early in your journey:
Blonde Ale - One amazingly clear, clean, and crisp ale that makes any summer day all the more bearable! Carries a brilliant light color and is very easy to drink with its light aromas and flavors.
Old Ale - An aged beauty like this one we'll keep brewing with Gruit! Could be blended with fresher ales to fierce 'em up, but it's a perfect dark, strong malty ale on its own!
Amber Ale - A delicious ale that ranges from deep gold to dark amber tints, characterized by pleasant bitterness to balance out the sweetness of the malts.
Herbal Ale - Before this recent fixation with Hops - and for a few centuries - we brewed with Gruit. The resulting Herbal Ales had irregular characters at best, but were still tasty and exciting!
And many more are still on the way...
[h2]Answering you[/h2][hr][/hr]
Following our last post, we had a comment that we thought of answering! (note: those were already answered in the comments but we hope to give those questions some visibility)
In terms of EA feedback, do you have any plans/preferences as to where this will be?Bugs will be best reported through the in-game tool (that we improved and empowered since the demo) because with each report it provides us saves, logs and a screenshot, and a few info on the game state (ofc if the player also writes a few details on the bug and the repro it helps even more!).
For detailed constructive feedback about everything else, it's gonna be either here on the
dedicated Steam Forum or
on Discord where we'll be able to check and answer quickly! [hr][/hr]
That's it for today!
We hope you discovered some new things! if you have more questions ask them in the comments and we'll answer them as well as highlight them!
See you next week to talk about another additon to the game for the Early Access
https://store.steampowered.com/app/2789460/Ale_Abbey/
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