May 15th 2025 - Patch 1.00.1
Thank you everyone who has played Gunbot Diplomacy so far! We've been hard at work fixing some of the issues you've reported and making other small improvements. If you find any issue or have any feedback to give we appreciate all of it. Full patch notes below. Have fun playing!
v1.00.1
General:
-Desperado finally found a lighter for his cigar
-Improved how the progress menu displays which difficulties you have beaten with which Bot
-Added the new difficulty completion indicator to the play menu as well
Gameplay:
-Made the maps possible for map #8 slightly larger than before (first Acid Rain hazard maps)
-Made Acid Rain danger areas more visible
-Made fire patch danger areas (left by Moonshiners or the Drone) more visible
Fixes:
-Fixed unlocks showing up multiple times if you unlocked something and clicked 'Restart' without going through the menu
-Fixed an issue where Landmines and Minimines were not benefitting from all the proper damage type bonuses. Reduced Minimines base damage slightly to compensate (overall they are still buffed from the previous state if you focus on their damage types)
-Missile Swarm is no longer erroneously called Rocket Launcher in the progress menu (This also fixes the Unlock that seemed to not unlock properly, because it was displaying Rocket Launcher instead of Missile Swarm)
-Fixed two very rare crashes
-Fixed Black Gold, Repurpose and Collateral Damage having some faulty math in their tooltips
v1.00.1
General:
-Desperado finally found a lighter for his cigar
-Improved how the progress menu displays which difficulties you have beaten with which Bot
-Added the new difficulty completion indicator to the play menu as well
Gameplay:
-Made the maps possible for map #8 slightly larger than before (first Acid Rain hazard maps)
-Made Acid Rain danger areas more visible
-Made fire patch danger areas (left by Moonshiners or the Drone) more visible
Fixes:
-Fixed unlocks showing up multiple times if you unlocked something and clicked 'Restart' without going through the menu
-Fixed an issue where Landmines and Minimines were not benefitting from all the proper damage type bonuses. Reduced Minimines base damage slightly to compensate (overall they are still buffed from the previous state if you focus on their damage types)
-Missile Swarm is no longer erroneously called Rocket Launcher in the progress menu (This also fixes the Unlock that seemed to not unlock properly, because it was displaying Rocket Launcher instead of Missile Swarm)
-Fixed two very rare crashes
-Fixed Black Gold, Repurpose and Collateral Damage having some faulty math in their tooltips