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Aragami News

Aragami 1 Year Anniversary (and Giveaway)

Hello every one,

Yes, we can't believe it ourselves - it's been one year to this date that Aragami hit the Steam Store. To say that time didn't fly by would be a lie. At the same time though, it feels like a lot of things have happened in those 365 days as well.

To us, Aragami was a success, as it allowed us to not only fulfil that dream of releasing a game, but also to keep our studio going. And for that, there is one person we can't thank enough, and that person is you. Yes, you, the person that took a chance on us and bought our game. Without your support, and the hundreds of thousands of others just like you, we wouldn't be able to be in the position that we are in now. So, from the bottom of our collective heart - thank you!

Now, it wouldn't be a birthday party without gifts. But this time around, the gifts are on us. So, to celebrate our anniversary, we are doing a little giveaway.



Now, for those that do not have our soundtrack or artbook, we have 5 of each to give away. All you have to do is comment on the below announcement with "Happy Birthday Aragami!" and we will choose winners at random. Afterwards, we will get in touch with the winners with some sweet, sweet codes. And to be fair on everyone, we will give you up until Friday midnight CET to do so. Please note - you have to have the game on Steam in order to use the codes.

Once again, thank you for all your support, feedback, criticism, and love. Without you, we wouldn't be able to do what we do. You are without a doubt the best community a dev could ask for. So go forth, be stealthy, and have some cake for us!


Regards,

Aragami Team

Aragami 1 Year Anniversary (and Giveaway)

Hello every one,

Yes, we can't believe it ourselves - it's been one year to this date that Aragami hit the Steam Store. To say that time didn't fly by would be a lie. At the same time though, it feels like a lot of things have happened in those 365 days as well.

To us, Aragami was a success, as it allowed us to not only fulfil that dream of releasing a game, but also to keep our studio going. And for that, there is one person we can't thank enough, and that person is you. Yes, you, the person that took a chance on us and bought our game. Without your support, and the hundreds of thousands of others just like you, we wouldn't be able to be in the position that we are in now. So, from the bottom of our collective heart - thank you!

Now, it wouldn't be a birthday party without gifts. But this time around, the gifts are on us. So, to celebrate our anniversary, we are doing a little giveaway.



Now, for those that do not have our soundtrack or artbook, we have 5 of each to give away. All you have to do is comment on the below announcement with "Happy Birthday Aragami!" and we will choose winners at random. Afterwards, we will get in touch with the winners with some sweet, sweet codes. And to be fair on everyone, we will give you up until Friday midnight CET to do so. Please note - you have to have the game on Steam in order to use the codes.

Once again, thank you for all your support, feedback, criticism, and love. Without you, we wouldn't be able to do what we do. You are without a doubt the best community a dev could ask for. So go forth, be stealthy, and have some cake for us!


Regards,

Aragami Team

Aragami - Patch 01.08

Hello everyone!

We are still hard at work to support and improve Aragami. This patch contains more than 100 minor bug fixes. The summary of the more relevant fixes is the following:

Changelog:
* FIX: Fixed missing Chinese localization characters.
* FIX: Fixed missing Hungarian localization characters.
* FIX: Mouse speed setting was being ignored.
* FIX: Starting the first level with Shadow Creation and Show Objective unlocked.
* FIX: Several Objective UI issues.
* FIX: Enemies could stay blinded forever.
* FIX: Losing the crouch stance after an aerial kill.
* FIX: Fixed fatal crashes related to particle systems.
* FIX: Stuns from a warrior's Light Shield could leave the camera misplaced.
* FIX: Final boss area attack could remain active in the last cinematic on multiplayer games.
* FIX: Options and skills menus persisting on top of cinematics in multiplayer games.
* FIX: In Multiplayer, players were moving while sitting.
* FIX: Enemies could get stuck on bridges.
* FIX: Warriors could unsheathe their sword twice in a row.
* FIX: Several issues when using shadow techniques on the final boss.
* FIX: Other minor fixes.
* FIX: Minor level editor fixes.
* MISC: Reduced AI memory usage.
* MISC: Improved final boss area attack performance.

As always, there's a Beta branch to roll your game version back to previous builds. Any issues, please let us know in the comments or in the forums.

Cheers!
- Lince Works

Aragami - Patch 01.08

Hello everyone!

We are still hard at work to support and improve Aragami. This patch contains more than 100 minor bug fixes. The summary of the more relevant fixes is the following:

Changelog:
* FIX: Fixed missing Chinese localization characters.
* FIX: Fixed missing Hungarian localization characters.
* FIX: Mouse speed setting was being ignored.
* FIX: Starting the first level with Shadow Creation and Show Objective unlocked.
* FIX: Several Objective UI issues.
* FIX: Enemies could stay blinded forever.
* FIX: Losing the crouch stance after an aerial kill.
* FIX: Fixed fatal crashes related to particle systems.
* FIX: Stuns from a warrior's Light Shield could leave the camera misplaced.
* FIX: Final boss area attack could remain active in the last cinematic on multiplayer games.
* FIX: Options and skills menus persisting on top of cinematics in multiplayer games.
* FIX: In Multiplayer, players were moving while sitting.
* FIX: Enemies could get stuck on bridges.
* FIX: Warriors could unsheathe their sword twice in a row.
* FIX: Several issues when using shadow techniques on the final boss.
* FIX: Other minor fixes.
* FIX: Minor level editor fixes.
* MISC: Reduced AI memory usage.
* MISC: Improved final boss area attack performance.

As always, there's a Beta branch to roll your game version back to previous builds. Any issues, please let us know in the comments or in the forums.

Cheers!
- Lince Works

Aragami - Patch 01.07 - Bugfixes

Hi there,

We've released a minor patch to fix some minor issues.

Changelog:
* NEW: Added UI feedback when a multiplayer invite fails.
* FIX: Main Menu buttons appearing in wrong places.
* FIX: Final boss sync issues.
* FIX: Main Menu navigation issues.

Level Editor Changelog:
* NEW: Add fence props.
* NEW: Shadow distance increased when moon rotation is being updated.
* FIX: Loading a published level turned off lights.
* FIX: Loading Workshop items on Linux & OSX is now working.
* FIX: MusicBox bugfix.
* FIX: VIP now does not affect Score medals.
* FIX: VIP killed by shinen was breaking victory condition.
* FIX: Field of view issues on Take Preview Photo mode.