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Aragami News

Aragami - Patch 01.07

Hello Shadow Assassins!

Patch 01.07 is now live. The full patch notes are:
* NEW: Level Editor with Steam Workshop support! See the Level Editor announcement to learn more about it :)
* NEW: Added Russian translation.
* NEW: Added Hungarian translation (thanks to Brechler Zsolt).
* NEW: Added Chinese translation (thanks to Another Indie).
* FIX: Gameplay crash caused by particle systems.
* FIX: Removed invisible collider which blocked path to a scroll in Chapter 10.
* FIX: Wrong objectives on Chapter 4.
* FIX: Multiplayer - Shinen sometimes was killing enemies only on 1 client.
* FIX: Multiplayer - Hikaru sync issues.
* FIX: Multiplayer - Shinen dissolving corpses already dissolved.
* FIX: Multiplayer - Minor fixes
* Plenty of other fixes.

Cheers!
- Lince Works team

Aragami - Assassin Masks Patch 01.06



Hello Shadow Assassins!

After a few weeks of silence we bring you a pretty big update. The Community Update and the Assassin Masks DLC.

The Assassin Masks DLC makes our favorite assassin much more stylish, with 12 new character skins usable in both single and multiplayer games!



These free skins can be unlocked by obtaining chapter medals and completing the game in the different available difficulties. New difficulties? OH YEAH! We heard you, and that's what our Community Update is about.

We've revamped some frustrating stuff in Aragami, like Sora's auto-aim, missing checkpoints and 'diffuse' objectives. We also redesigned the chapter stats and score systems, and the ranks now go from E to S.

There's some new 'easy' and 'hard' difficulties. Harder difficulties feature faster and more perceptive enemies, with new patrol routes for the ultimate challenge.

Some new optimizations have been added which will bump up performance on multi-threaded CPUs.

Here are the full patch notes for 1.06a:
* NEW: New SKINS menu lets you customize Aragami with new clothes and assassin masks.
* NEW: Added 3 difficulty modes and redefined default difficulty.
* NEW: Redesigned the Ranking and Score systems.
* MISC: Removed Sora automatically finding Aragami.
* MISC: Improved performance on some chapters by enabling experimental graphic optimizations.
* MISC: Hikaru's vision range is now progressive.
* MISC: Enemy vision range in ALERT is now progressive once they've lost the player.
* MISC: Increased Shadow Range intensity.
* MISC: Added new checkpoint on Chapter 12.
* MISC: Moved the default save location and fixed Steam Cloud sync. Your saves should copy to the new location automatically. New locations are as follow:
** Windows: %USERPROFILE%/AppData/LocalLow/Lince Works/Aragami/
** OS X: ~/Library/Application Support/Lince Works/Aragami/
** Linux: ~/.config/unity3d/Lince Works/Aragami
* FIX: Reduced explosive light lethal radius.
* FIX: Red bushes now cover against archers.
* FIX: Sound should not travel to other 'rooms' now.
* FIX: Modified the scarf physics so that it doesn't get stuck with the sword (so much).
* FIX: Killing the last enemy in a zone will now end the area alert.
* FIX: Multiplayer - Invisible warriors in Chapter 7 cinematic.
* FIX: Multiplayer - Minor fixes
* Plenty of other fixes.

You might wonder why we skipped the 01.05 version, but we've spent the last month internally testing 01.05 as a beta, and bringing you 01.06 as the stable version.

If you find any bugs or issues please use the 'Bugs & Support' forum! Also check the 'Known Issues' thread.

There's a steam branch for every previous version of the game in case something stops working for you. Just go to the game Properties -> Betas and select the version you want.

Go kill with style,
- Lince Works team

Aragami is part of the Steam Autumn Sale!

Hi everyone!

We'll make this quick. Aragami is now -10% off during the Steam Autumn Sale. You can also grab the Aragami Collector's Edition for -19%.

Grab the discount while it's still hot, and happy purchasing!!


Aragami Patch 01.04b

Hello Shadow Assassins!

Just a quick update, nothing fancy.. but with some interesting stuff for some users.

Changelog for Patch 01.04b:
* NEW: Added more player feedback in Hikaru boss fight. His orb will push you back if you try to attack him twice from the same side, and Yamiko will offer some insightful comments.
* NEW: Added Directx9 compatibility mode as launch option for windows users.
* MISC: Gamma range in Graphic Options has been expanded. Might help users with 'dark screen' issues.
* MISC: Ending cinematic can now be skipped.
* MISC: Changed engine light equation to have a more pronounced 'cel shading' style. This results in more clear contrasts between light and shadows in problematic angles.
* FIX: Improved general performance in some chapters by tweaking the Occlusion Culling parameters.
* FIX: Improved general performance in some chapters by reducing enemy activation distance.
* FIX: Warriors at the cinematic from Chapter VII are now not taken into account for chapter score.
* FIX: Fixed multiplayer bug whereby camera could stay black after dying.
* FIX: Fixed multiplayer enemy conversations.
* FIX: Fixed light barriers not activating in multiplayer.
* FIX: (Probably) fixed invisible enemies in multiplayer.
* FIX: Minor fixes in prop placement.
* FIX: Minor localization fixes.
* FIX: Other minor fixes.

There's some big updates planned in the future focusing on customization and multiplayer interaction. We'll keep releasing patches to fix bugs and improve performance.

If you find any bugs or issues please use the 'Bugs & Support' forum! Also check the 'Known Issues' thread.

There's a steam branch for every previous version of the game in case something stops working for you. Just go to the game Properties -> Betas and select the version you want.

Have a happy killing spree,
- David Leon & all the Lince Works team

Aragami Patch 01.04

Hi everyone!

It took a few days, but we are here again, improving Aragami with your help!

Here's the changelog for Patch 01.04:
* NEW: Added 'Swap Camera Side' button. Defaults to L3 (controller) or key X. Can be set in the redefine keys screen. Removed the 'invert camera side' option in Game Options, as its now obsolete.
* FIX: Improved performance on interior areas. Mostly noticeable in the Mausoleum (Chapter VI) and the cave at chapter V.
* FIX: Improved chapter IV performance by reducing the number of unused shadow casters.
* FIX: Updated audio engine and fixed some CPU spikes provoked by loading some sfx for the first time.
* FIX: The game doesn't try to 'fix' the player's resolution anymore, so resolution issues should be solved now. Just select and apply your desired resolution in Options, or in the settings.cfg.
* FIX: Fixed bug whereby archers stood idle until Aragami died once.
* FIX: Fixed bug whereby score events would be overwritten by consecutive events which led to confusion.
* FIX: Swapped camera side now behaves correctly when approaching a corner cover.
* FIX: Fixed bug whereby Aragami could glitch through surfaces by ledge leaping (sorry speedrunners! ːaraghostː )
* FIX: Improved multiplayer server syncing.
* FIX: Redefine Controls screen now lets you add the same binding to multiple actions.
* FIX: Hitting ESC while redefining controls doesn't break your bindings anymore.
* FIX: Rebinding 'menu' keys won't break those keys in menus anymore.
* FIX: Leaping doesn't make you lose your crouched stance now.
* FIX: Removed Aragami 'invincibility' while stunned.
* FIX: Fixed some localization issues.
* FIX: Localized achievements to different languages.
* FIX: Increased score awarded by Shinen Kills from 100 to 125.
* FIX: Kills done while being seen by an enemy don't count as Stealth Kills anymore. Normal kills award only 50 points.

Plans for future patches:
* More progress improving game performance.
* Add in-game interactions to co-op mode.
* Fix any bugs reported.

If you find any bugs or issues please use the 'Bugs & Support' forum!

There's a steam branch with the previous version of the game in case something breaks for you. Just go to the game Properties -> Betas and select the version you want.

Have an awesome weekend,
- David Leon & all the Lince Works team