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The Talos Principle: Reawakened News

A Legacy Reborn

Hi everyone!
We wanted to take a moment to thank you for your support leading up to and right after the launch of The Talos Principle: Reawakened. This is why we thought we'd share a little treat with you.

Behold a remade version of the OG The Talos Principle Launch Trailer, remade from scratch in Unreal Engine 5 singlehandedly by a talented modder turned Croteam Developer - Arthur "Ar2R-devil-PiNKy" Sidorin.

[previewyoutube][/previewyoutube]

We hope you enjoy this journey trip down memory lane.

Much love from Croteam.

The Talos Principle: Reawakened is Out Now!

Hi everyone!
The time has come. Just over a decade after the original launched, The Talos Principle: Reawakened is out now!

[previewyoutube][/previewyoutube]

We poured our hearts and souls into this project. It was designed with the community in mind, with tweaks and additions based on a decade of your feedback. We are forever thankful for all the support you've given us over the years, and we can't wait to hear your thoughts on this ultimate version of The Talos Principle.

Limited Time Loyalty Offerings


For those of you who own the 2014. original or its 2023 sequel we've prepared several limited-time bundles that will discount the game between 15% and 40% depending on what you already own.

The bundles will be available for two weeks, so grab them while they are hot.

https://store.steampowered.com/bundle/52503/The_Talos_Principle_Origin/
https://store.steampowered.com/bundle/52508/The_Talos_Principle_Dyad/
https://store.steampowered.com/bundle/35240/The_Talos_Principle_Collection/


IN CASE YOU MISSED IT

https://store.steampowered.com/news/app/2806640/view/836088461785039047

ATTENTION MODDERS: Make sure to migrate your puzzles to the main game

Hi everyone!
With the launch of The Talos Principle: Reawakened, we'll remove the demo from circulation. This also means the workshop for it will be shut down and replaced by the main game's workshop. Unfortunately, there's no elegant way for us to migrate your cherished puzzles to the main app, so we'll need you to do it yourself should you want to make sure your efforts and ideas are playable moving forward.

The import process is a one-time operation, and we tried really hard to make it super simple.

Before we break things down, there are a few requirements:
  • You need to own the full game on Steam
  • You need to have created at least one episode in the demo (doesn't have to be published)


Migrating your puzzles

  1. Download The Talos Principle: Reawakened
  2. Start the full game (do not start the Demo)
  3. Visit the Community Puzzles section from the main menu
  4. Here, you will a new button in the bottom right corner, reading IMPORT DEMO EPISODES.
  5. Press this button and confirm the action in the upcoming prompt. This will make the game automatically detect episodes created in the demo and will transfer them to the full game.
  6. Publish episodes you wish to make available in the workshop.


The Import demo episodes button is visible in the "Community Puzzles" section accessible from the Main Menu.

NOTE: If you don't see this button, you most likely don't have any local episodes in the demo. Note that you need to have the working files of the episode, not just a downloaded copy.

In case you encounter any problems while trying to migrate your experiences from the demo, please Join our Discord and ask for help. Someone is always there to assist.

Much love from Croteam!

The Talos Principle: Reawakened (PC) Review


I like to think of myself as a puzzle enthusiast, with multiple puzzle-oriented games scattered throughout my gaming résumé. Every once in a while, though, one comes along that changes everything about how I approach a puzzle and truly engages the mind. The Talos Principle 2 was that game for me most recently. Having missed the original title when it was released back in December 2014, I eagerly jumped into its sequel and haven’t looked back. Now that the original is getting the remaster treatment — titled The Talos Principle: Reawakened — along with brand-new content, there’s no better time to see where it all began and find out if I still have the puzzle bug.





I won’t spend much time on the original game, but the premise is quite simple at its core: you control a robot in the not-too-distant future and must solve various puzzles of steadily increasing difficulty while being forced to reconcile your place in the world as a robot — not a person. The philosophical implications... Read more

Rebuilt for the Community, by the Community

Holy robot! The Talos Principle: Reawakened is less than 24 hours away!

As you know by now (hopefully), Reawakened features a brand new chapter—In the Beginning. This new chapter is not just a regular old thing that Croteam made. Oh, no! With it, we had the incredible opportunity to collaborate with some of the most talented creators from our modding community. Under the guidance of our gameplay designers, these contributors helped craft puzzles that evolved from early prototypes into fully realized experiences within the chapter.

In the Beginning consists of 18 puzzles in total—16 of which were created by these talented contributors: Mauritsio, Innocentive, Renan "RFC" Cavalieri, Ana "Phoenix" Messina, and Adrià Valls Puig.

We're proud of the creativity and passion they brought to the project, and it's been amazing to watch their ideas come to life. Now, we'd like to introduce these contributors and give them a chance to share a bit about themselves and their journey within the community.

From Prototype to Puzzle: Dead End by Adrià Valls Puig.

[h3]Mauritsio[/h3]
Originally posted by Mauritsio
I'd made some puzzles for the Workshop of the original game, but that was a long time ago, and I certainly didn't want to retread old ground. This time, I drafted several ways for the game's mechanics to interact with one another in ways that hadn't been done in the base game before. I then built several variations on top of that and ended up combining them into one extended puzzle.

But at some point, I realised I'd gone overboard with the difficulty, so I decided to make the latter half of the puzzle optional by placing a Star at the end. I'm glad that Croteam's gameplay designers enjoyed it enough to include it — I hope you enjoy it too!


From Prototype to Puzzle: Eclipse by Mauritsio.

[h3]Renan "RFC" Cavalieri & Ana "Phoenix" Messina[/h3]
Originally posted by author
Ana and I discovered The Talos Principle in 2014 after I finished Serious Sam 3 and wanted more from Croteam. I found it on their Steam page, tried the demo, loved it, and shared it with Ana, who was just as amazed.

We bought it immediately, and it changed us. Aside from Portal, we were not into puzzle games, but The Talos Principle was different. Its puzzles were fun, and the story was captivating. We started following Croteam on Facebook, and it was only in 2020, during the pandemic, that we joined their Discord server and became active in the community.

That was when we also started learning the Serious Editor. We had worked on small mods before for Team Fortress 2, Half-Life, and Portal, but this was a game changer. It gave us real insight into game development.

It also led to an incredible opportunity. We got to test The Talos Principle 2. Contributing to a game we love was an unforgettable experience, and we gained a wealth of knowledge along the way. We played a lot of prototype puzzles during that time and learned the dos and don'ts. Eventually, we had the opportunity to put everything together and create our own puzzles.

Seeing people enjoy something we helped build was truly an amazing experience for which we are forever grateful.


From Prototype to Puzzle: Castle by Rfc & Ana.

[h3]Innocentive[/h3]
Originally posted by author
I first got into creating content for first-person puzzle games with Portal 2. When The Talos Principle was released, I explored every nook and cranny of the world Croteam had built. As soon as the first custom campaigns started appearing, I knew I wanted to create something of my own.

I reached out to the small but passionate Talos Principle modding community and began designing puzzles centered around the concept of time. After about six months of work, I released The Fourth Dimension, which went on to become one of the highest-rated custom campaigns on the Steam Workshop.

I played through The Talos Principle 2 as soon as it launched. Around half a year later, I was thrilled when Croteam approached me with the opportunity to create puzzles for a new campaign in The Talos Principle: Reawakened. I jumped back into the authoring tools and had a blast experimenting with new ideas. That process resulted in eight puzzles—three of which are now part of the new chapter, "In the Beginning".


From Prototype to Puzzle: Asynchrony by Innocentive.

___

We're absolutely amazed by the work these authors did on Reawakened, and can't wait to hear your thoughts on how their unique styles and approaches to setting up puzzles fit into the world of The Talos Principle.

Much love from Croteam!

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IN CASE YOU MISSED IT

https://store.steampowered.com/news/app/2806640/view/519709875052217346