1. The Talos Principle: Reawakened
  2. News

The Talos Principle: Reawakened News

What Makes a Remaster Matter? Inside The Talos Principle: Reawakened

Wow! The Talos Principle: Reawakened launches this week. It's been an incredible journey to this point. One that we wanted to take for several years now, because we felt like The Talos Principle - even if it stands the test of time - deserves to become something more.

When we set out to create Reawakened, we asked ourselves: what would we like to see in a remastered game, if we were buying one? An updated version of the game, sure, but what else makes this kind of project exciting? Behind-the-scenes commentaries and the Puzzle Editor were one answer, but what about returning to the world and story of the game itself? What about more puzzles? Another story to join the main game and Road to Gehenna?

That's where In the Beginning comes in.

[previewyoutube][/previewyoutube]

We considered a variety of approaches to the story, but ultimately the Talos series has always been about character-driven storytelling, and it made the most sense to return to two of our main characters. In the Beginning is a glimpse of life at the Institute for Applied Noematics in the last days of the old world, a different look at Alexandra Drennan and the AI that would eventually become Elohim.

There are no great plot revelations or expositions of "lore" here; it's an intimate character piece about people facing the end and doing their best for the sake of the future, told through the first test run of the Simulation. After all, philosophy is the question of how to live a good life - even if that life is about to end.

Croteam has always had an amazing fan and modding community, and more than a few modders have actually joined the ranks of Croteam over the years. So to create the new puzzles, we decided to invite some of our most talented fans to contribute their designs - under the guidance of the original designers, of course, who selected and adjusted the puzzles to the needs of the game.

And yes, if you're wondering: everybody got paid for their work. Stay tuned for more on that tomorrow.

The Talos Principle Reawakened: Thinking Not Required

We’re excited to unveil The Talos Principle Reawakened not just a remaster, but a complete modernization of the 2014 classic, carefully redesigned for 2025 gaming standards.

Because let’s be honest games today aren’t just about deep thinking and careful exploration. No, no, no. We know In today’s gaming landscape, engagement is king and effort is optional. So, we’ve made sure our remaster aligns with modern industry standards: maximum retention, minimum thinking!

Check out all the new features in the video below
[previewyoutube][/previewyoutube]

The Talos Principle Reawakened: Photomode Contest!


We've been amazed by the incredible creativity of the community, and now it's time to celebrate! With the game's full release on the horizon, we're launching a Photo Mode Contest to highlight the beauty of community made puzzles!


[h2]The rules are very simple
[/h2]
1️⃣ Take a breathtaking photo in The Talos Principle: Reawakened Demo level or from the community made puzzles.
2️⃣ Join our Discord Server and share your photo in the #photo-mode channel and mention the community level it’s from (if applicable).
3️⃣ You can submit as many pictures as you want! There is no limit to submissions.

Each week leading up to release, we’ll announce a few winners, and they’ll receive a key for Talos Reawakened!


The Talos Principle Reawakened Demo Update #5

Hey everyone!

We're just two weeks away from the release of The Talos Principle: Reawakened! But that doesn’t mean we’re done updating the demo, there’s always room for more improvements!

Today, we’re rolling out another update focused on the Puzzle Editor. Check out the changelog below for all the details.

Stay tuned, and thanks for your support!

Changes


  • Added Wire Markers. No more steel tubes/plasma door wiring!
  • Lights Control – Lights can now be toggled on/off by activating devices.
  • New Decorative Meshes – Decorative ladders have been added.
  • Unread Terminal Indicator – Introduced a blinking eye animation for unread terminals.
  • Mine Customization – Added an option to specify the initial wait time.


Bug Fixes
  • Fixed a bug where dying while using a terminal would cause the game to crash.
  • Fixed a bug where anti-stuck mechanisms teleported the player to an incorrect location in custom puzzles.
  • Fixed a bug where dying inside a Tetromino Arranger left the mouse cursor on screen.
  • Fixed a bug where items launched by fans onto a player carrying a platform did not snap onto the platform.
  • Fixed an issue where the terminal reprinted the content of the current page before displaying the selected document.
  • Fixed a bug where fan streams were not being blocked by plasma doors.
  • Fixed a bug where cubes did not fully fall after a player dropped a platform carrying them.
  • Adjusted collision on the Window Frame mesh to close gaps that allowed mines to kill players through a window.
  • Fixed an issue where the End Game message appeared on level startup due to stars with the "End Game" option already being picked.
  • Fixed a bug where collision on meshes was sometimes missing after stopping a playtest.
  • Fixed a bug where random models would occasionally receive unusual coloring in editing mode.
  • Fixed an issue where actor indices incremented when loading a level.
  • Fixed a bug where spacebar navigation broke after using the "Focus view" command.
  • Fixed missing actor links after redoing the "Clone" command.






Announcing Puzzle Jam Winners!

Hey everyone!
The time has come to reveal the winners of our very first The Talos Principle: Reawakened Puzzle-Jam!

First and foremost, a massive thank you to all of you for your overwhelming support. With more than 130 submissions, this Jam exceeded all our expectations, and the fact the game is not even fully launched yet makes this that much more impressive. Seeing your enthusiasm has been extraordinary, and we’re already looking forward to hosting more Puzzle-Jams after The Talos Principle: Reawakened releases in a couple of weeks. Expect new themes and unique rule sets to keep things exciting!

As previously announced, this contest's winners have been chosen in two categories: Popular Vote and Croteam's Choice. We are listing both below, starting with the popular vote before diving in to Croteam’s top picks. The competition was so fierce that we selected 3 winners for that category instead of 2.

POPULAR VOTE WINNERS

🥇 1st Place – Oti's Trials by OtiWolf
🥈 2nd Place – Raphael’s Dominion by Amoi
🥉 3rd Place – Juggling Comeback by Padi

Massive congrats to the winners! And a big shoutout to our community for keeping the vibes positive—almost no dislikes across all workshop entries!

CROTEAM'S CHOICE WINNERS


[h3]🥇 1st Place - The Three Kingdoms by Liennie.sh. [/h3]
Travel through three two kingdoms and see if you're good at conserving resources.

[h3]🥈 2nd Place - Echoes by affordable_fun.[/h3]
This challenging set of puzzles will showcase how recorder's pause points can be more than just a simple quality-of-life addition.

[h3]🥉 3rd Place Life's A Glitch And Then You Die by Beattie. [/h3]
One of the unique set of levels taking place not on land with impressive visuals. Make sure you're more than just a carrier!

Thank you once again for all the submissions and very soon we will have another contest for you guys to participate leading to the release of the game!

Much love
-Croteam