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Krita News

Krita 4.4 Released!

Hey Krita supporters!

Yesterday we released the latest minor version of Krita, Krita 4.4. As always it's packed full of new features, bug fixes and general usability improvements that we hope will help you to create any artwork that you can imagine. Whether you make illustrations, comics, animations, or game art, we hope that you'll find some useful new stuff to play with in Krita 4.4!

Please check out the full release notes here for the entire list of changes, as well as a bunch of cool example images!

Krita 4.4 Beta Available

Hi all, hope you're doing well.

I just want to quickly let you know that we've published Krita 4.4 Beta 1 to the "beta" branch on Steam. You can opt into this beta by going to Krita>Properties>Betas and selecting "beta".

There are quite a few neat new features and fixes, and you can find out more right here: https://krita.org/en/krita-4-4-0-release-notes/

Krita 4.3.0 Is Out Now!

Hey Steam, Emmet here once again to deliver a much needed dose of good news! Ahhh, good news, sweet, sweet good news!

We're back again to celebrate the release of Krita 4.3.0, the latest and greatest version of the universe's #1 free, open source and community-driven tool for artists, illustrators, animators, and sourdough bakers (maybe...).

Thanks to the generous support of our community, including those who have chipped in by supporting us right here on Steam, we have more people working more hours on Krita than ever before and with great results: 4.3.0 comes with better performance, way less bugs, and a handful of nifty features to help you create the art that you are here to make!

For a quick summary of the changes, definitely check out the good old patch notes. And, if you'd rather kick back and relax, our friend Ramon Miranda has put together a great patch video which highlights some of the key changes in this new release.

[previewyoutube][/previewyoutube]

I've said it so many times, I know you guys are getting sick of hearing it, but the truth must be told! Krita is now and will forever be a free, open source and community-driven tool for artists everywhere. No matter who we are, where we grew up, the amount of money we have in the bank, the color of our skin, our gender, our lifestyle, or who we happen to be--Krita is, by its very nature, one of those things that belongs to us all and, hopefully, empowers us all to create whatever art speaks to us.

It sounds lofty because it kind of is. That's what makes Krita different, and it's what makes Krita, Krita!

But none of this would be possible with the ongoing support of users like you. Every dollar, every bug report, every suggestion, every patch and every encouraging word that we receive from our amazing community is channeled right back into Krita's development, making Krita that much better, bit by bit.

And for that, as a fellow Krita user first and developer second, I just can't thank you all enough. I hope that you enjoy Krita 4.3.0 and share your creations with the world, because the way I see it, art, fun and community are some of the things that we all need right now.
- Emmet

PS: Don't forget to share your artwork over on Krita-Artists too!

PPS: Next up... Krita 5!

Krita 4.3.0 Beta 2 Released.

Hey again everybody, just another quick update.

Today we've pushed Krita 4.3.0 beta 2 to the opt-in beta branch. It includes a few more fixes and tweaks from the last beta and brings us one step close to the release of Krita 4.3.0!

If you've already opted into the beta branch then your Krita should automatically update, and if you haven't tried it yet you can join the test by right clicking on Krita in your steam library, opening the "properties" menu, selecting the "betas" tab and selecting the "beta" branch from the drop down menu.

As always, the beta test helps us to find and squash any bugs that may exist before releasing our newest stable release, so if you run into any issues please let us know and we will get to work as soon as possible on fixing anything that pops up. Finally, I recommend that you avoid doing important work in the beta branch, as it is still potentially unstable.

Anyway, give 4.3.0 beta 2 a try and let us know what you think.
- Emmet

Krita 4.3.0 Beta & A Beautiful New Splash!

Hey everybody, it's been a little while since our last update, and while it'll be a little while longer still for an official stable release, we've got the latest beta version of Krita ready to test right now!

But first, take a look at our beautiful new splash screen image painted, yet again, by Tyson Tan, the great illustrator and original character designer of Krita's mascot, Kiki. I think this one is my favorite splash image yet!

Originally posted by Boud
Krita 4.3.0, coming a year after the release of Krita 4.2.0, is packed with new features but mostly many, many bug fixes. We want this to be the most stable Krita release ever! We spent more than a year fully focused on improving Krita’s stability and performance — but there are still a bunch of new features, too. More and more people are working on Krita these days, with great results: there are over 2000 changes in Krita 4.3.0 compared to Krita 4.2.9!

This release also contains the work of the 2019 Google Summer of Code projects. Sharaf Zaman has worked on porting Krita to android, and the first beta (based on Krita 4.2.9) has entered the Google Play Store for Chrome OS and Android tablets. Krita 4.3.0 will be there as the second beta: until we’re happy with the state of Krita on Android it will remain in the beta channel.Tusooa Zhu has rewritten Krita’s undo system, and that made it possible to add a snapshot docker. And Kuntal Majumder has added a brand new magnetic selection tool.


You can read the entire 4.3.0 patch notes here!

For this beta we've decided that it's substantial enough to publish on Steam for everyone here to try out. If you want to give it a test, please right-click on Krita in your Steam Library, go to "Properties > Betas", and opt into the beta branch. Once enabled, you're Krita will automatically update to the 4.3.0 beta build!

Please keep in mind that there may still be hidden bugs or stability problems, so take care not to lose any important work, and if you run into any bugs or other issues please let us know so that we can fix them before the final release!


Once again, I want to remind everyone that none of this would be possible without you. Krita is a free, open source and community-driven tool for artists everywhere, and we rely upon our community to keep patches being merged and updating being published. The generous contributions of our users on Steam has already allowed us to expand with more paid developers working full time, and the results are really starting to show! That's thanks to YOU, Steam supporters! That's just one example of how the digital art community is the lifeblood of Krita and one of the things that makes this project really different from most other products on Steam, and it's the single reason why we will never stop working to make Krita a better tool for digital art--on sunny days and stormy nights alike!

On behalf of the entire team and from the bottom of our hearts, thank you all, keep creating, keep enjoying life, stay safe and stay strong. We've got art to make!
- Emmet