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Imagine Earth News

Update 0.66.11

[h2]Improvements[/h2]
  • Swapped land claim and tech licensing bonus in research to have a better thematic fit
  • Simplified description of research panel
  • Always show "license" option in research panel
  • Improved value selection with gamepad in game setup panel
  • Rewrote industrial farm upgrade description to emphasize focus on herbicide-resistant plants
  • Extended descriptions of wind farms and financial district
  • Financial district upgrades are now exclusive
  • Further reduced default UI sound volume
  • Added some missing status information texts
  • Display icon of hovered building


[h2]Fixes[/h2]
  • Fixed +/- buttons not correctly working in planet editor
  • Right click on time now slows down the speed again
  • Fixed wrong bonus for nuclear power plant
  • Fixed icon of city level 2 in research panel
  • Fixed gamepad icons in research panel
  • Fixed missing automatic line break in research panel
  • Fixed fade-in of planets in galaxy menu
  • Fixed wobbling of tool-tip in tool ring
  • Fixed three bugs that could lead to crashes

Update 0.66.10

  • Fixed winning of competitions not working
  • Fixed Rounos mission: Joe outpost take over and Joe landing on Bangka island is working now
  • Fixed invalid licensing of city centers
  • Fixed crash related to items placed in editor
  • Fixed sometime blurred screenshots
  • Increased scroll speed
  • Unified volume range for sound effects, voice and music
  • Balanced logic and AI to make Joe less "green"

Update 0.66.9

  • Emission compensation of land and ocean fields further increased.
  • Russian translation updated - big thanks to Panterich!
  • Removed emission compensation setting in the game rules - will be included in a new feature to be released in version 1.0
  • Fixed performance lag of AI when detecting a good landing spot
  • Changed voice compression from ADPCM to Vorbis to reduce memory consumption and improve quality
  • Fixed UI scrolling with mouse when gamepad is connected
  • Reduced occurrence of production building incidents
  • Fixed "steam not initialized" bug when starting the game from outside of steam - thanks Roderick!
  • AI no longer builds unnecessary production buildings for goods
  • Allow destruction of city centers by floods
  • Fixed stuttering of UI components attached to the tool ring.


Note: We will be resetting ALL leaderboards in the coming days to have a clean start for Imagine Earth 1.0. You will be able to load your existing savegames to upload all existing high scores based on the current game rules.

Imagine Earth - Globale Echtzeit-Zivilisations-Simulation startet Ende Mai



Das Braunschweiger Entwicklerstudio Serious Bros. hat den Releasetermin seiner ökologischen Zivilisations-Simulation Imagine Earth bekannt gegeben, welche sich seit rund sieben Jahren im Early-Access-Status befindet und seither stetig mit Updates und Verbesserungen versorgt wurde. Das Hintergrundthema des Spiels ist aktueller [...]

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Update 0.66.5

  • Improved responsiveness of UI. Avoid unwanted double-clicks and make sure all input is taken into account
  • Reduced emission compensation for big planets