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Imagine Earth News

Full Control - Major Update Optimising the Interface

[h2]Dear planet managers, [/h2]

we really struggled a bit to be able to offer you this hyper-speed optimization of the global management system! The interface is the most annoying part of the game production. Let's hope that the latest interface optimizations will leave nothing to be desired!

[h2]Control optimization[/h2]

Fast and universal switching between temples, workshops, cities, factions and merchants is finally possible and revolutionizes the navigation in our game.



You can now trade and do diplomacy with all sorts of partners through the interface without having to jump to you with the camera. This way, you are not always pulled out of the local action on the planet because of crafting or item acquisition, and you always keep track of what's going on.



[h2]Takeover through stock trading[/h2]

A separate stock panel right at the frasction panel, where you can see all the information about a company's cities and directly buy shares and take over cities. A big button that flashes visibly and visualizes the takeover process.



We built a large popup that solemnly announces that you have successfully taken over a city. And also indicates if you have captured equipment in the process, which means you have taken certain items from the enemy.



We also restructured the stock trading panel so that the player always automatically starts at himself and can more quickly throw some shares on the market to get new capital.

[h2]Setup optimizations[/h2]

The difficulty button has been redesigned to look the same in the setup for new rounds of competitive and endless play as the other options or tabs in the setup menu. The start button has been enlarged.

Also, you can now turn off Gaia Forces and Asteroids in the game for a more realistic gameplay experience that is mainly about global warming and environmental issues rather than futuristic sci-fi elements.

[h2]Fossil buildings[/h2]

Fossil power plants can now drill and exploit deposits in adjacent fields. This keeps them productive longer and means they need to be moved less often.

In exchange, fossil production buildings have again received a malus. It no longer looks in the game as if there would be no problem at all if a certain resource is not available.

This is especially important in the context of the core message of the game. Fossil buildings that just keep on working, that too is unrealistic.

[h2]The new taskbar[/h2]

The taskbar has been made narrower. Options like Research and Technology, which are already positioned in the top left of the interface, are no longer duplicated there.



[h2]Gamepad layout[/h2]

We didn't spare ourselves and once again tweaked the configuration of the controls. There is a new control pad ring menu with which you can control many things in the game even faster than with a mouse.



In all ring menus, the D-pad or directional pad can now be used to navigate particularly quickly and directly, select a build option or item.

Jumping to an event or an alarm. Has not worked for a while. Is now, however, on the left stick.

[h2]Supply capsules[/h2]

Had literally disappeared from the game. On medium setting, such a vehicle now lands again every 5-10 minutes.

[h2]Optimizations[/h2]

  • In the field ring, the updates of houses, are now displayed on the right and thus it is no longer too long on the left, so that information sometimes hangs pointlessly out of the screen.
  • The buttons for diplomacy no longer show all the time, all the details that play a role there. This makes the user interface much narrower.
  • Auto-harvesting now also works for temple ruins from which artifacts are harvested.
  • When a building ring has a panel open on the left, the building info is displayed on the right.
  • In the colony rating screen you can now select the different factions.
  • Citys Panel - Merchants, Workshops and Temples now only displayed at cities when hovering.


[h2]Navigation[/h2]

We cleaned up the navigation so that too many enemy cities are no longer displayed around the globe at once.

[h2]Miscellaneous bugs[/h2]

  • Factions often built too many towers next to each other and also liked to place City Centers in clusters or in a pile.
  • The controls in the build menu were a bit disjointed.
  • The build menu can now stay open with the gamepad, so you can always see your list of strategic items.
  • In the Weekly Challenge, the gamepad cursor disappeared until you pressed something.
  • "Show Influences" in the Technology panel was not selectable with gamepad.
  • Handled a few crashes reports that came in


[h2]Update 1.7.1 - 2022/04/26[/h2]
  • Fixed crash when trying to open the research in the campaign galaxy
  • Fixed crash when opening a supply capsule
  • Fixed crash related to the new inter-building navigation in the UI


[h2]Update 1.7.4 - 2022/04/29[/h2]
  • Show landing permission info only if you don't have one anymore
  • Fixed inconsistent description of weekly challenge
  • Allow planet rotation also in construction menu
  • Inventory on the side menu does not directly select an item
  • D-Pad often selects the wrong item when released
  • For neutral faction, open sell panel instead of donate panel
  • "Immediate tool" does not work with LB (gamepad)
  • Terraforming: Coastal graphics are not updated
  • Do not overwrite file until save is successful


[h2]Update 1.7.7 - 2022/05/01[/h2]
  • Fixed settings no longer being saved
  • Display merchant and other currently landed traders in the cities panel
  • Fixed gamepad dpad controls sometimes not being responsive
  • Improved gamepad navigation in build panel and tool ring

Earth Day Sale - Watch Nookrium play Imagine Earth!

Because of the Earth Appreciation Fest - We replaying the gorgeous 5 hours play session, when Nookrium tested our ground breaking interplanetary world management system.

Also: Earth Day Sale - 45 % OFF!
And We Plant 10 Trees For Each Game Sold!

April 22 marks this year’s World Earth Day – and we want it not to be the last. With issues such as pollution, overpopulation, rapid climate change, conflicts, and lack of sustainability, the Earth’s future may look grim, as this selection of post-apocalyptic games will remind you.

But it’s not all doom and gloom! The Blue Planet is a beautiful place with an astoundinEarth Day Sale - Watch Nookrium play Imagine Earth!g variety of life worth preserving. Grab a discount and cheer up with games featuring the richness of fauna and flora, inspiring us all to save more than a virtual world!Wir pflanzen 10 Bäume für jedes verkaufte Spiel!

For all these reasons we did not want this to be just another sale. If you buy Imagine Earth in the following days we will plant ten trees for every unit sold!



If you'd like to have an even greater impact get yourself the Green Planet Bundle – it contains the full game + official soundtrack. The soundtrack sales go to Eden Reforestation Project. Until february 2022 we where already able to plant 34.520 Trees with your help!

Earth Day Sale - Watch Nookrium play Imagine Earth!

Because of the Earth Appreciation Fest - We replaying the gorgeous 5 hours play session, when Nookrium tested our ground breaking interplanetary world management system.

[h2]Also: Earth Day Sale - 45 % OFF!
And We Plant 10 Trees For Each Game Sold![/h2]

April 22 marks this year’s World Earth Day – and we want it not to be the last. With issues such as pollution, overpopulation, rapid climate change, conflicts, and lack of sustainability, the Earth’s future may look grim, as this selection of post-apocalyptic games will remind you.

But it’s not all doom and gloom! The Blue Planet is a beautiful place with an astoundinEarth Day Sale - Watch Nookrium play Imagine Earth!g variety of life worth preserving. Grab a discount and cheer up with games featuring the richness of fauna and flora, inspiring us all to save more than a virtual world!Wir pflanzen 10 Bäume für jedes verkaufte Spiel!

For all these reasons we did not want this to be just another sale. If you buy Imagine Earth in the following days we will plant ten trees for every unit sold!



If you'd like to have an even greater impact get yourself the Green Planet Bundle – it contains the full game + official soundtrack. The soundtrack sales go to Eden Reforestation Project. Until february 2022 we where already able to plant 34.520 Trees with your help!

Earth Day Sale - 45 % off!

April 22 marks this year’s World Earth Day – and we want it not to be the last. With issues such as pollution, overpopulation, rapid climate change, conflicts, and lack of sustainability, the Earth’s future may look grim, as this selection of post-apocalyptic games will remind you.

But it’s not all doom and gloom! The Blue Planet is a beautiful place with an astounding variety of life worth preserving. Grab a discount and cheer up with games featuring the richness of fauna and flora, inspiring us all to save more than a virtual world!

For all these reasons we did not want this to be just another sale. If you buy Imagine Earth in the following days we will plant ten trees for every unit sold!



If you'd like to have an even greater impact get yourself the Green Planet Bundle – it contains the full game + official soundtrack. The soundtrack sales go to Eden Reforestation Project. Until february 2022 we where already able to plant 34.520 Trees with your help!

Happy Easter Crash

Greetings, world builders!

Looks like a problem related to an easter egg in Imagine Earth made the game crash on startup. Luckily the problem is solved now and the game should be working fine again for all of you.

[h3][h2]The Easter egg hunt is on![/h2][/h3]

Thanks to everyone who has been reported the problem to us!

We wish you and your families happy Easter days!