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Stardust Demon News

Update 1.03 (Windows)

New small update for Windows (Mac & Linux one will come soon!)
-fixed a couple of small typos
-added some berries before a puzzle and before a boss
-added a couple lines of NPC dialogue
-fixed a bug that prevented the player from re-buying the "Robust Syrup" after getting a late-game item

New Demo Released!

We are happy to announce that we released a free demo version of Stardust Demon for PC, Mac, & Linux!

We had a demo from Next Fest back in June, but we felt it no longer accurately captured the game... so instead there's a new one this time! It's the first section of the full game, showing off the intro and first planet of the game, and the little town there, etc. It should give people a nice way to experience the feel of the gameplay and atmosphere of the world.

So if you're curious but unsure, or want to check for any technical issues before buying, then please try the demo out! Keep in mind in the full game there is so much more with more gameplay variety, power-ups, puzzles, NPC's etc... there's quite a lot to the full game and some unexpected twists!!

Really positive impression from Rock Paper Shotgun + a small patch

We have a small patch but we wanted to bring up some positive press we got as well! This Rock Paper Shotgun article (link) is short and sweet but the writer really likes our game!

Some highlights are "How two people developed this is beyond me" and that the game's locations "look 1000% more interesting and quirky than a lot of worlds I've seen in retro-filed platformers nowadays." We also appreciate the term "bizzarovanias".

And about the patch, the changes are few:
- fixed issues with the "Full Health After Death" and "Infinite Other Berries" cheats in the cheat menu not becoming active

Mac and Linux are up to date now as well as Windows (v1.02)

Update 1.02 Windows, Mac, & Linux

New small update for all builds
- fixed issues with the "Full Health After Death" and "Infinite Other Berries" cheats in the cheat menu not becoming active

Also includes yesterday's update 1.01 for Mac & Linux, which we previously uploaded only for Windows
-added the ability to press escape on keyboard if binding buttons to controller manually
-fixed a small music looping bug that happened when leaving Wexia for the first time
-added some music to another cutscene
-fixed a couple of typos
-made a couple of small NPC interaction changes

Update 1.01 (Windows)

New small update for Windows (Mac & Linux one will come soon!)
-added the ability to press escape on keyboard if binding buttons to controller manually
-fixed a small music looping bug that happened when leaving Wexia for the first time
-added some music to another cutscene
-fixed a couple of typos
-made a couple of small NPC interaction changes