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The next Stellaris expansion is Overlord, and it's all about being in charge




new expansion is coming to sci-fi 4X and grand strategy Stellaris, just like clockwork, with the upcoming Overlord pack set to overhaul the relationships between ruling powers and their smaller, subject states. The goal of the expansion is to make consolidating other empires under your rule, but not direct control, a more interesting experience than in the base game...
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Stellaris: Overlord expansion aims to make being the boss more fun

Scifi grand strategy Stellaris is getting a new expansion. Called Overlord, it'll expand the role of vassals, add new megastructures, and expand the diplomatic relationships between you and the empires you subjugate while moving to control the galaxy.


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Stellaris: Overlord expansion announced enabling you to expand your power

Oh goodie, more ways to completely mess with the whole galaxy. Stellaris: Overlord has been announced as the next full proper expansion for the popular grand-strategy game from Paradox.

Read the full article here: https://www.gamingonlinux.com/2022/03/stellaris-overlord-expansion-announced-enabling-you-to-expand-your-power

Announcing Stellaris: Overlord

[previewyoutube][/previewyoutube]

In Stellaris: Overlord, a new full expansion, gain access to new features designed to unlock the next level of your empire.

Guide a galaxy full of potential subjects to victory - or subjugation. New mechanics provide many ways to specialize your vassals’ roles within your empire, bring new planets and subjects under your reign, and new magnificent megastructures to project your power further, faster.

Wishlist Stellaris: Overlord now!

[h3]The Brightest Star Must Guide Them[/h3]

Overlord’s thematic focus is on exerting your will across the galaxy, the projection of power, and the expansion of civilization under your glorious banner. The other empires can choose to submit willingly or by force, but they will submit.

In Federations, we expanded diplomacy between equals with the federations themselves and the politics of the Galactic Community. Nemesis included more hostile forms of diplomacy with espionage operations, and some empires declaring themselves more equal than others with the Custodian and the Galactic Imperium.

In Overlord, we will explore diplomacy between empires that are explicitly not equal.

[h3]New Ways to Rule[/h3]

Vassalization mechanics will undergo significant changes.

A major goal in this revision was to make subjugation a more valuable and viable system with benefits for both sides, rather than being a delayed “Game Over” as you wait for Integration should you be subjugated.



Subjugation will be customizable, with Vassalization Contracts, Specialist Vassals, and Overlord Holdings.



[h3]New Beginnings and Friends[/h3]



Explore five new Origins (including a new Origin for Hive Empires), as well as new enclaves, some of whom are Shrouded in mystery.



[h3]All Roads Lead to Deneb IIb[/h3]

Governing a galaxy-spanning empire is challenging, and threats can come from any direction. There will always be those who plot to undo what you have built.

A new megastructure will allow you to counter such threats as well as help you take what you deserve.



Other new constructions will allow you to elevate civilization to new heights and exert your influence to build a network tying the galaxy together, with your capital as the center, of course.



[h3]Realize Your Grand Design[/h3]

Will you be a benevolent Overlord that brings prosperity to the galaxy, or an oppressive tyrant exploiting your vassals? Or will you instead serve and become part of something greater?

The choice is yours.



Wishlist Stellaris: Overlord Now!

3.3.4 "Libra" Hotfix Released

written by Loke-PDX

Hi all,

We've now released a hotfix, 3.3.4, to address the performance issue that appeared for many of you with Tuesday's 3.3.3 patch.

Essentially we had to roll back a part of the Starbase modifier fix to let the game run smoothly again.

Please find more details below.

3.3.4 Patch Notes:
[expand]
  • Fix to address performance impact on mid- to late-game saves.


Known issue

Under certain circumstances Starbase modifiers may not immediately update, such as after the death of a ruler or activating edicts like Fortify the Border. Saving and loading or queuing a starbase module will refresh and correct the modifiers.
[/expand]

Remember to keep your eyes peeled for today's Dev Diary at 18:00!
It's a treat.