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The universe expands with Stellaris 3.1 'Lem' out now, Stellaris free to try until Sept 20

Now is the absolute best time to love space and strategy games! Paradox Interactive has today released the 3.1 Lem update for Stellaris and you can play free until September 20.

Read the full article here: https://www.gamingonlinux.com/2021/09/the-universe-expands-with-stellaris-31-lem-out-now-stellaris-free-to-try-until-sept-20

Stellaris' 3.1 'Lem' patch is available now

Stellaris' next major update - 3.1 'Lem' - named after renowned science fiction author Stanislav Lem is available now. This patch is the first to come from the grand strategy game's new 'custodians' team which is concerned with smaller, more frequent updates looking at bug fixing, quality of life improvements, and adding more value to previous expansions.


That said, the 3.1 patch is unusually large, adding new content to nearly every Stellaris DLC that's been released so far, mainly because the team has had longer to work on it. Future updates are going to be smaller and more regular, with the next custodians patch expected in around three months.


The highlights of the 3.1 update include major new content drops for the Plantoids and Humanoids expansion packs, and a rework of tradition trees so that they are no longer hardlocked. Depending on what add-ons you own, you can select which traditions you want to feature in a playthrough. There are also new trees that have been added into the Apocalypse and Nemesis expansions.


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Stellaris Enigmatic Fortress - a quick guide

Stellaris 3.1 "Lem" Update Now Available!

The Stellaris Team is proud to announce the free 3.1 “Lem” Update is Now Available!

This is the first release from our new Custodians Development Team at Paradox Development Studio. This team will operate in parallel to the “Expansion Team”, which will focus on creating new content for Stellaris. Read more about the Custodians Initiative here.

This patch is named to honor the 100th Anniversary of the birth of renowned Sci-Fi author Stanisław Lem, bringing with it a host of balance changes, bug fixes, AI improvements, as well as adding content to several previously released paid DLCs.

Release Trailer: [previewyoutube][/previewyoutube]


[h2]Selectable Traditions (Free Feature)[/h2]

For the “Lem” Update, Traditions have been reworked, in addition to adding a new Tradition Tree to the base game (Mercantile), we have also removed empire limitations on Tradition Trees that were previously in the game, reworked some of the Tradition Trees, and redesigned the user interface for Traditions. We have also added the Unyielding Tradition Tree (requires paid DLC Apocalypse) and the Subterfuge Tradition Tree (requires paid DLC Nemesis).

Now, instead of having a fixed 7 Tradition Trees to unlock, Empires can now choose 7 from up to 11 (with all the DLC) Tradition Trees, adding further customization to players’ empires.

[h2]New content for Plantoids Species Pack (paid DLC)[/h2]

Along with the free Lem Update, The Plantoids Species Pack now comes with two additional Civics and three new Species Traits.

  • Catalytic Processing Civic: Changes Metallurgists to Catalytic Technicians, who convert Food into Alloys
  • Idyllic Bloom Civic: Allows the construction of Gaia Seeder buildings on ideal planets, which after a series of upgrades will terraform the planet into a Gaia world
  • Budding Species Trait: Pops with this trait will reproduce by budding, adding Organic Pop Assembly to planets they live on
  • Phototropic: Pops with this trait have 50% of their Food upkeep converted to Energy.
  • Radiotropic: Pops with this trait have 50% of their Food upkeep converted to Energy, but do not pay the Energy portion of their upkeep on Tomb Worlds.


[h2]New content for Humanoids Species Pack (Paid DLC)[/h2]

The Humanoids Species Pack now comes with a new Clone Army Origin, as well as two new Civics.

  • Clone Army Origin: Do not reproduce naturally, but instead rely on Ancient Cloning Vats to reproduce. Natural warriors, Leaders and Armies get combat bonuses, but Clone Army Empires are limited by the number of Ancient Cloning Vats buildings they can construct across their empire.
  • Pleasure Seekers Civic: Gain access to the Decadent Lifestyle Living Standard, giving Increased Happiness in exchange for Increased Consumer Good upkeep. In addition pops working Entertainer jobs add to Pop Growth, and Servants produce 5 extra Amenities
  • Masterful Crafters Civic: Artisan jobs are replaced by Artificer Jobs, which in addition to Consumer Goods, also produce Trade Value and Engineering research. For Empires with this civic, every three Industrial Districts on a planet also will unlock another building slot.


[h2]New content for Necroids Species Pack (Paid DLC)[/h2]

The Necroids Species Pack has been rebalanced in the Lem Update, with the Reanimated Armies Civic being named to Reanimators, as well as other changes.

  • Necrophage Origin: Can now be taken by Hive Mind empires, pops are now also more likely to escape the Necrophage Purge, as well as several other balance changes to bring Necrophage more in-line with the other Origins.
  • Death Cults Civic: Have had the odds of getting bonuses when sacrificing Mortal Initiates increased based on the percentage of the Empire’s overall population sacrificed, as well as the total number of jobs created by Sacrificial Temple buildings reduced
  • Reanimators Civic: Start with the ability to build Dread Encampment buildings and they now create Undead Defense Armies. In addition, enemy armies destroyed in battle have a chance of returning as Undead Armies and can reanimate certain Leviathans that have been defeated in battle


The Lem update comes with a wide array of new toys for our Modding Community to play with, you can read more about Modding in Lem here.

For the full list of changes included in the 3.1 “Lem” Update, you can read the patch notes here.

Thank you for playing Stellaris, and always remember: The Galaxy is vast and full of wonders...

Stellaris to get the free 3.1 'Lem' update on September 14

Paradox Interactive announced today that the free 3.1 Lem update for Stellaris is going to release on September 14.

Read the full article here: https://www.gamingonlinux.com/2021/09/stellaris-to-get-the-free-31-lem-update-on-september-14

Stellaris Free 3.1 “Lem” Update releases September 14th!



[previewyoutube][/previewyoutube]

The Stellaris team is proud to announce the free Lem Update, honoring the 100th year anniversary of Sci-Fi author Stanisław Lem, will be released on September 14th!

[h2]The Custodians Initiative[/h2]
The update marks the first free update of Stellaris from our Custodian Development Team. This new group of developers was created with the mandate of updating and maintaining the amazing content that has been added to Stellaris over the years, as well as crushing bugs, adding content to existing DLC, as well as improvements to Quality of Life, Performance, UI and AI. The Custodians Team operates in parallel with the “Expansion Team”, which will continue to develop new content for Stellaris.

With the Custodians initiative’s added resources, we hope to be able to increase the frequency of our free patches, and by extension the overall quality of the game.

For the Lem Update, in addition to bug fixes and AI improvements, the Custodians have focused on adding additional content to previously released DLC, as well as updating Traditions, a system that was added to Stellaris in the 1.5 “Banks” version.

[h2]Selectable Traditions[/h2]
In addition to the eight Tradition Trees that are in the current version, we have added three new Tradition Trees: Mercantile (free), Unyielding (requires Apocalypse), and Subterfuge (Requires Nemesis). The existing Tradition Trees have had a balance pass as well.

In the Lem Update and with all the DLC, there are now up to eleven total Tradition Trees, with each empire only being able to pick and unlock up to seven Tradition Trees. Some Tradition Trees also now unlock further abilities, such as Mercantile and Trade Doctrines, similar to Supremacy and the Supremacist diplomatic stance. This will add more variety and replayability to every playthrough.

[h2]Plantoids Changes[/h2]
The Plantoids Species Pack (Paid DLC) has also been refreshed in the Lem Update, Plantoid and Fungoid species will get three new species traits and two new civics. Plantoids will be able to reproduce by Budding, adding organic pop assembly by simply existing. Or they can choose to be either Phototropic - converting some of their food upkeep into energy - or Radiotrophic, and feast on concentrations of background radiation. In addition, empires can choose to take either the Catalytic Processing Civic - and convert food into alloys - or lead an Idyllic Bloom empire which can convert ideal worlds into organic paradises.

[h2]Humanoids Changes[/h2]
We also have revisited the Humanoids Species Pack (paid DLC) and added a new Origin, as well as two new civics to this species pack. Start as the lost remains of an ancient Clone Army, play as a species of Masterful Crafters whose artistry is appreciated throughout the galaxy, or have your species live a Decadent Lifestyle as continue to Seek Pleasure throughout the galaxy. These new origins and civics add many ways to tell your species’ story like never before.

[h2]Necroids Changes[/h2]
The Necroids Species Pack (Paid DLC) will also receive a significant overhaul in the Lem Update, with the Reanimated Armies Civic changing to the Reanimators Civic, which can lead to some interesting reanimation options. The Death Cult civic is getting an overhaul with increased bonuses due to the reduced pop growth in Stellaris 3.0, as well as some balance changes to the Necrophage Origin including the option to start as a Hivemind (requires Utopia). In the Lem Update, the Necroids Species Pack is unlocking its true potential.

[h2]Balance Changes[/h2]
In addition to the changes above, the Custodian Team has been hard at work, doing a balance pass on civics, you can dive into the details in the patch notes. In addition, the Shattered Ring Origin has been changed to work more like the Remnants Origin - you now start on a Shattered Ring segment, that you can upgrade to a Ringworld Segment when you have the Prerequisite Technologies. The Void Dwellers traits have also been changed so that the negatives from living on a planet can no longer be simply gene-modded away. For Quality of Life updates, when constructing an Ecumenopolis, it will now take into account the planetary designation of the planet, meaning that Factory Worlds will get more Factory Arcologies, and Foundry Worlds will get more Foundry Arcologies when the upgrade is complete. Additionally, Rogue Servitors can now build Ecumenopolis, and get a special district to house their bio-trophies.

For all the full list of additions, balance changes and bug fixes, you can read the Lem Update patch notes here.

We hope you enjoy our latest additions to Stellaris for PC, and enjoy the free Lem Update on September 14th!