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Stellaris: First Contact releasing March 14th with a free update

Paradox have announced that the Stellaris: First Contact Story Pack will be releasing on March 14th, along with the Canis Minor free update for all players.

Read the full article here: https://www.gamingonlinux.com/2023/02/stellaris-first-contact-releasing-march-14th

Stellaris Dev Diary #288 - Payback and Insights

by CheerfulGoth

Nothing unites people more than a common enemy.

You know how the story goes: space invaders attack, and the people of the world unite, casting aside their differences to stand together against a shared threat. Together, they defeat the more advanced enemy, who foolishly underestimated the plucky underdogs.

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But what happens after the story ends? The former invaders are still out there, and they won’t be fooled again. An awkward reunion is unavoidable.
I'm CheerfulGoth, a content designer on Stellaris, and this is the story I wanted to tell with Payback.

Payback is the “sibling” of Broken Shackles, two origins united by a common threat: Minamar Specialized Industries, a megacorp that provides pre-FTL enlightenment – for a price. While Broken Shackles focuses more on reconnecting with your past, Payback empires only see one thing in their future: revenge.





The means of achieving that revenge are up to you. Annihilate your enemy? Turn your slavers into your slaves? Or battle them on the floor of the Galactic senate, outlawing their very business model? Even Pacifist empires will have the means to obtain their vendetta without betraying their ideals.

Revenge doesn’t have to be synonymous with violence.

Don’t be too hasty in your quest for revenge, though. Rest. Take your time to rebuild. The war against MSI left you with a devastated planet... And the remnant of a battleship to be repurposed for your own needs.



Make new allies (Broken Shackles empires might be particularly inclined to help you). Remember: revenge is a dish best served cold. Don’t wait too long, though, because the Minamar Specialized Industries surely won’t let you alone.

You want to make them pay? The feeling is mutual.​

We’re not so different, you and I​

The galaxy of Stellaris is already filled with extra-dimensional invaders, space dragons, and all kinds of unimaginable horrors. With Payback and Broken Shackles, we wanted to pit players against an enemy not so different from themselves. Minamar Specialized industry starts as a developed empire with extra colonies and resources, but otherwise behaves like a normal empire with a well-defined personality. They will make their own alliances, join their Galactic Community, wage their wars... and might even fall before you can get your due.

What will you do when even revenge is stolen from you?​

Many of our narrative Origins present a fixed story. With Payback, we wanted to create a less linear narrative, providing players with multiple tools to accomplish their goal. Sometimes things don’t go as planned, but we believe that’s what will make this origin more interesting and replayable.

We give you an enemy. You tell us how you want to pay them back.


Insights

Now for the return of PDS_Iggy who desperately wants you to stop invading pre-FTLs.

A common issue that has been brought up in regards to this DLC is “Why shouldn’t I just invade the pre-FTLs the moment I meet them” and I am here to present a counter offer. What if I give you unique techs?

Insight Technologies are gained when you study pre-FTLs without making them aware of you. They are unique paths their society take which you have dismissed as dead ends. This is all tracked through a situation which, once completed, will make a future observation event grant you a new Insight.

We can learn from anything and anyone.

If you haven’t completed the situation when you get an observation event instead you gain even faster progress to the next Insight.

I am sure it’s nothing.



These Insight technologies are designed to have unique and flavorful effects. So let me share a few with you.

Let’s see how close we can get with our observation station.

A smart hunter lets the environment aid their hunt.

How were the pyramids built? Let's check!​

As you can see these technologies grant you partial Envoys as well as a unique benefit. Therefore, the more you spy and study the pre-FTLs, the more you can do it!

Next week, Alfray Stryke will finally tell you about cloaking, and I might be back to help him explain the new civics!

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Stellaris: First Contact DLC is exploring pre-FTL civilisations when it launches March 14th


Paradox’s grand spacefaring strategy Stellaris is getting its fifth story pack First Contact on March 14th, following on from the previously released Leviathans, Synthetic Dawn, Distant Stars, and Ancient Relics. Story packs are mid-sized expansions that flesh out Stellaris’s universe and this time First Contact is focusing on pre-FTL civilisations, taking a step back from the stars. The expansion was officially revealed back in January after a series of SteamDB leaks outed the project.


Read more

Stellaris DLC incoming, as Steam strategy game adds surprise new tech

It's the classic B-movie image. Alien ship crash lands on Earth. Farmer comes out with his dungarees and shotgun. There's a tense moment, where the fate of both species seems suddenly on a knife edge - terrified by the extraterrestrial's sci-fi get up, will the Earthling shoot, and thrust everyone into war, or will the two lifeforms somehow get along? First Contact, the new Stellaris DLC set to hit the Steam strategy game next month, throws you headlong into this dilemma. With new origin stories, interactions, and a tasty slice of unexpected tech, either you'll win the hearts of less-advanced societies, or terrify them into violent panic.


Read the rest of the story...


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Stellaris First Contact story pack will add new pre-FTL mechanics

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Play Stellaris free this weekend for its 6th birthday

The First Contact Story Pack will release March 14th!

The First Contact Story Pack will release on March 14th for $14.99!

The galaxy is vast and full of wonders, but it’s also full of alien empires you’re going to encounter - whether you’re ready or not. Tell the story of your empire’s early contacts with visitors from the stars, or become a visitor yourself. Will you remain cloaked in shadows, or reveal your presence to those you visit?

Preorder the First Contact Story Pack today!

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Explore three new narrative-led Origins: Band together in Broken Shackles as the survivors of a crashed slaver ship and build a diverse empire with multiple species from across the galaxy. Embark on a quest to find your various homeworlds, as long as you escape the prying eyes of your former captors.



Do not go quietly into the night with the Payback Origin. Your civilization is the result of a civilization that did not invent faster than light travel, but instead was invaded by – and repelled – an invader from the stars. With access to their advanced technology, your empire is now ready to enter the galactic stage and find out just what else is out there.



In Fear of the Dark, a large portion of your population has embraced isolationism and xenophobia, ever since a planet in your solar system suffered an “incident”. Will you ignore their concerns and explore the stars, making “friends” along the way? Or will you appease their isolationism in order to grow your civilization even more powerful?



As you venture out into the stars, you will discover other civilizations that have yet to develop faster than light travel, and are in various stages of development. What stories will these civilizations tell about you when they reach the galactic community? Will your civilization be known as heartless invaders, benign shepherds, or a civilization of all-powerful deities? Will you reveal your presence at all, or choose to remain cloaked in the shadows?



And the feature nobody saw coming! Not just for hiding Observation Posts, equip your military and civilian ships with cloaking devices to allow them to remain undetected, even while traveling through closed or hostile space. Decloak to catch your foes unaware and unprepared, or survey systems in secret. But be sure you keep your scanners up to date and powered, in a galaxy full of possibilities, you never know what may be hidden in plain sight.



Get all this and more with the First Contact Story Pack on March 14th. Preorder now!