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Stellaris News

Stellaris 3.1 is out and adds new content to old DLC

Scifi grand strategy Stellaris's free 3.1 update, titled "Lem", is out now. This is the first update created by "The Custodians", a new team formed within developers PDS Green focused on free, quarterly updates which tweak game balance, add new content to old DLC and fix bugs.


The "Lem" update does all three, changing how tradition trees work, adding new features to old species packs such as 2016's Planetoids, and rebalancing some Civics and Origins.


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Stellaris is Free to Try until September 20th!

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As well, get 75% off Stellaris and up to 50% off selected DLCs, including 64% off the Starter Pack!

Explore a galaxy full of wonders in this sci-fi grand strategy game from Paradox Development Studios. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. Each new adventure holds almost limitless possibilities.

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[previewyoutube][/previewyoutube]

The universe expands with Stellaris 3.1 'Lem' out now, Stellaris free to try until Sept 20

Now is the absolute best time to love space and strategy games! Paradox Interactive has today released the 3.1 Lem update for Stellaris and you can play free until September 20.

Read the full article here: https://www.gamingonlinux.com/2021/09/the-universe-expands-with-stellaris-31-lem-out-now-stellaris-free-to-try-until-sept-20

Stellaris' 3.1 'Lem' patch is available now

Stellaris' next major update - 3.1 'Lem' - named after renowned science fiction author Stanislav Lem is available now. This patch is the first to come from the grand strategy game's new 'custodians' team which is concerned with smaller, more frequent updates looking at bug fixing, quality of life improvements, and adding more value to previous expansions.


That said, the 3.1 patch is unusually large, adding new content to nearly every Stellaris DLC that's been released so far, mainly because the team has had longer to work on it. Future updates are going to be smaller and more regular, with the next custodians patch expected in around three months.


The highlights of the 3.1 update include major new content drops for the Plantoids and Humanoids expansion packs, and a rework of tradition trees so that they are no longer hardlocked. Depending on what add-ons you own, you can select which traditions you want to feature in a playthrough. There are also new trees that have been added into the Apocalypse and Nemesis expansions.


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Stellaris Enigmatic Fortress - a quick guide

Stellaris 3.1 "Lem" Update Now Available!

The Stellaris Team is proud to announce the free 3.1 “Lem” Update is Now Available!

This is the first release from our new Custodians Development Team at Paradox Development Studio. This team will operate in parallel to the “Expansion Team”, which will focus on creating new content for Stellaris. Read more about the Custodians Initiative here.

This patch is named to honor the 100th Anniversary of the birth of renowned Sci-Fi author Stanisław Lem, bringing with it a host of balance changes, bug fixes, AI improvements, as well as adding content to several previously released paid DLCs.

Release Trailer: [previewyoutube][/previewyoutube]


[h2]Selectable Traditions (Free Feature)[/h2]

For the “Lem” Update, Traditions have been reworked, in addition to adding a new Tradition Tree to the base game (Mercantile), we have also removed empire limitations on Tradition Trees that were previously in the game, reworked some of the Tradition Trees, and redesigned the user interface for Traditions. We have also added the Unyielding Tradition Tree (requires paid DLC Apocalypse) and the Subterfuge Tradition Tree (requires paid DLC Nemesis).

Now, instead of having a fixed 7 Tradition Trees to unlock, Empires can now choose 7 from up to 11 (with all the DLC) Tradition Trees, adding further customization to players’ empires.

[h2]New content for Plantoids Species Pack (paid DLC)[/h2]

Along with the free Lem Update, The Plantoids Species Pack now comes with two additional Civics and three new Species Traits.

  • Catalytic Processing Civic: Changes Metallurgists to Catalytic Technicians, who convert Food into Alloys
  • Idyllic Bloom Civic: Allows the construction of Gaia Seeder buildings on ideal planets, which after a series of upgrades will terraform the planet into a Gaia world
  • Budding Species Trait: Pops with this trait will reproduce by budding, adding Organic Pop Assembly to planets they live on
  • Phototropic: Pops with this trait have 50% of their Food upkeep converted to Energy.
  • Radiotropic: Pops with this trait have 50% of their Food upkeep converted to Energy, but do not pay the Energy portion of their upkeep on Tomb Worlds.


[h2]New content for Humanoids Species Pack (Paid DLC)[/h2]

The Humanoids Species Pack now comes with a new Clone Army Origin, as well as two new Civics.

  • Clone Army Origin: Do not reproduce naturally, but instead rely on Ancient Cloning Vats to reproduce. Natural warriors, Leaders and Armies get combat bonuses, but Clone Army Empires are limited by the number of Ancient Cloning Vats buildings they can construct across their empire.
  • Pleasure Seekers Civic: Gain access to the Decadent Lifestyle Living Standard, giving Increased Happiness in exchange for Increased Consumer Good upkeep. In addition pops working Entertainer jobs add to Pop Growth, and Servants produce 5 extra Amenities
  • Masterful Crafters Civic: Artisan jobs are replaced by Artificer Jobs, which in addition to Consumer Goods, also produce Trade Value and Engineering research. For Empires with this civic, every three Industrial Districts on a planet also will unlock another building slot.


[h2]New content for Necroids Species Pack (Paid DLC)[/h2]

The Necroids Species Pack has been rebalanced in the Lem Update, with the Reanimated Armies Civic being named to Reanimators, as well as other changes.

  • Necrophage Origin: Can now be taken by Hive Mind empires, pops are now also more likely to escape the Necrophage Purge, as well as several other balance changes to bring Necrophage more in-line with the other Origins.
  • Death Cults Civic: Have had the odds of getting bonuses when sacrificing Mortal Initiates increased based on the percentage of the Empire’s overall population sacrificed, as well as the total number of jobs created by Sacrificial Temple buildings reduced
  • Reanimators Civic: Start with the ability to build Dread Encampment buildings and they now create Undead Defense Armies. In addition, enemy armies destroyed in battle have a chance of returning as Undead Armies and can reanimate certain Leviathans that have been defeated in battle


The Lem update comes with a wide array of new toys for our Modding Community to play with, you can read more about Modding in Lem here.

For the full list of changes included in the 3.1 “Lem” Update, you can read the patch notes here.

Thank you for playing Stellaris, and always remember: The Galaxy is vast and full of wonders...