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Stellaris devs "not done yet" with the game, "there's plenty of stuff to do"

While Stellaris' PC incarnation may not have had any specific news to share from PDXCon Remixed this past weekend, it is celebrating its fifth anniversary this year. Launched in 2016 - the same year as Hearts of Iron IV - the sci-fi grand strategy game struck new ground for Paradox by tackling 4X game concepts, as well as being the studio's first foray into something that wasn't historical.


During Stellaris' five-year journey so far the strategy game has gone through some major revisions. With patch 2.0 and the Apocalypse expansion, warfare, conquest, and FTL changes dramatically changed the pace and foundations of the game. The 2.2 patch completely reworked planetary economics and population mechanics, and the changes that accompanied the most recent Nemesis expansion were so game-changing that the developers decided to skip a version number and proclaim a new era with patch 3.0.


We caught up with the dev team in the run up to PDXCon Remixed to get a sense of how they felt about the game at its five year anniversary. Older grand strategy games, such as Crusader Kings II and Europa Universalis IV, faced increasing backlash against DLC packs and design decisions in the later stages, so we asked the dev team if they even wanted to go on for another five years. "We have so many different ways to expand," Stephen Murray, Stellaris' game designer told us. "Personally, yes, I would love another five years."


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The best Stellaris mods

Stellaris, Cities: Skylines, and Surviving Mars are free for PDXCon weekend

Stellaris tech tree - everything you need to know

Stellaris, Cities: Skylines, and Surviving Mars are free for PDXCon weekend

PDXCon Remixed 2021 is over, but the fun has only just begun. This year's show had plenty of announcements for everyone; from new expansions for Empire of Sin, Prison Architects, and Crusader Kings III, to the fact that those heroes at Paradox are actually making Victoria 3!


There were plenty of smaller announcements too, with several games celebrating major events. Stellaris turns five this year and has sold over four million copies, while popular city-builder game Cities: Skylines is releasing new content creator packs which are available right now. Both are getting free play weekends to celebrate.


Finally, Surviving Mars' revival plans are continuing apace. Step one involved talking to the new developers and releasing an annoyingly vague teaser image for the new content coming down the pipe. Step two involved the soundtrack coming to Vinyl? Step three is to also run a free weekend to get people excited about the space game once more. If you didn't catch PDXCon Remixed, an archive of the show's announcements should be available soon via Paradox's twitch channel.


Read the rest of the story...


RELATED LINKS:

The best Stellaris mods

Stellaris devs "not done yet" with the game, "there's plenty of stuff to do"

Stellaris tech tree - everything you need to know

Stellaris is free to play for the weekend along with a big Paradox sale ahead of PDXCON

Paradox are running another PDXCON from today for the weekend, where we expect a new strategy game to be announced. To get things going Stellaris is free to play for the weekend and a big sale is on.

Read the full article here: https://www.gamingonlinux.com/2021/05/stellaris-is-free-to-play-for-the-weekend-along-with-a-big-paradox-sale-ahead-of-pdxcon

Multiple Paradox titles free to play this weekend along with a big sale for PDXCON

Paradox are running another PDXCON from today for the weekend, where we expect a new strategy game to be announced. To get things going Stellaris, Surviving Mars and Cities: Skylines are free to play for the weekend on Steam and a big sale is on.

Read the full article here: https://www.gamingonlinux.com/2021/05/multiple-paradox-titles-free-to-play-this-weekend-along-with-a-big-sale-for-pdxcon

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