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Jotunnslayer: Hordes of Hel News

Hordes of Hel Just Got Balanced - A New Extraordinary God Joins the Fight!

Hey Jotunnslayers!

As we’ve been reading and scanning your feedback and suggestions thoroughly, a lot of brainstorming has been done lately to find the best way to address your constant demand for making Jotunnslayer more distinctive and positioning it as an outstanding piece in the whole genre. We dare say the brainstorming session we had was so wild and fruitful that it hopefully brought out something big enough and important for you all!

Coming as a surprise was a deliberate decision since our whole team believes this is the right twist we’ve been looking for from the beginning. But the decision wasn’t easy - honestly speaking, it took a lot of courage... but hey, when did boldness ever come easily?

We are introducing a new, utterly fresh figure to the world of Jotunnslayer. Even though he may not entirely fit the Norse aesthetic, we believe he adds to the striking uniqueness of the game...

meet

Karl the Accountant: The Balance Bringer


Lore

Born from the ashes of burnt receipts and the cries of overtaxed merchants, Karl the Accountant is a mysterious figure in the halls of Asgard. Legends say he can calculate compound interest faster than a Valkyrie can draw a blade and strike fear into the hearts of even the fiercest warriors with a stern glance over his half-moon spectacles. He exists to bring order - true balance - and painful audits to those who dare neglect their calculations and opt for mindless moves.



Karl’s Unique and Solid Abilities

  • Taxman’s Wrath (Ultimate Ability) It’s time to pay your dues! Karl slams down a giant ledger, causing a shockwave of flying receipts and paper cuts that deal true damage based on a percentage of the enemy's total HP. All nearby enemies are "Audited" halving their damage output and reducing movement speed for 5 seconds.

  • The Audit (Skill) Let’s take a closer look at those numbers! Karl marks an enemy for an Audit - scanning their weaknesses and revealing them to all allies. The target takes 10% more damage from all sources and drops extra gold on death. If the target survives the Audit, Karl takes interest damage.

  • Debt Collector (Skill) Pay what you owe! Karl throws a glowing contract that chains to up to 3 enemies. Bound enemies are "In Debt" and take increased damage from all sources. If a target dies while In Debt, Karl gains a stack of "Compound Interest" permanently increasing his damage by 2% (up to 10 stacks).

  • Asset Freeze (Skill) Your assets are frozen! Karl channels dark financial magic to "Freeze" a target enemy, rooting them in place for 3 seconds. While frozen, enemies take double damage from attacks, but Karl is unable to attack or move.

  • Revenue Stream (Skill) Steady returns! Karl summons a magical fountain of coins at a location, healing allies and damaging enemies over 5 seconds. Allies in the area gain 10% increased movement speed while enemies suffer a Slow. At the end of the duration, the fountain bursts, scattering coins - providing gold to nearby players.

  • Balance Sheet (Skill) Debits on the left, credits on the right! Karl conjures a magical balance sheet above an enemy, weighing their sins and debts. The enemy becomes "Unbalanced" reducing their damage by 20% and increasing Karl’s damage against them by 30% for 6 seconds.


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We hope you find Karl brutal! Remember, even in Hel, the only things more certain than death are taxes!
Can’t wait to hear your thoughts! See you in Hel!
Cheers!

Hotfix 0.2.2 - Patch Notes

Hey Jotunnslayers! Today, we're bringing you a Hotfix 0.2.2 to address multiple reported issues. We're still working on additional fixes based on your feedback!

Improvements
  • Steam Deck text visibility improved.
  • File verification now prompts if any issues are detected.
  • Multiple SFX improvements.
  • Multiple VFX improvements.
  • Jotunheim boss animation improvements.
Bug Fixes
  • Fixed an issue where settings would reset after syncing with Steam Cloud from a different device.
  • Fixed a bug where beetles did not explode on death on Insane difficulty.
  • Fixed an issue where players could get stuck outside the boss arena.
  • Fixed some trophies not unlocking even after meeting the requirements.
  • Fixed an issue where the mouse cursor would appear, when using controller.
  • Fixed the exclamation mark icon in Trophy Hall staying visible even after claiming all trophies.
  • Fixed a bug where banishing a fallback option could hard lock the game.
  • Fixed an issue causing some enemies to walk in a wrong direction.
  • Fixed an issue where Jotunheim Seeress Frozen Elite enemies would stop animating.
  • Fixed a visual bug where the Ambient Occlusion UI text would flash when changing VSync settings.
  • Fixed a bug where some enemies could teleport while casting.
  • Fixed the Nithstang mute effect applying globally instead of locally.


Thanks for your support, and keep on slaying!

Jotunnslayer on Sale! 15% Off During the Steam Spring Sale!

Hey Jotunnslayers!

Spring is here, and so is the perfect chance to grab your copy of Jotunnslayer: Hordes of Hel during the Steam Spring Sale! The sale kicks off today, March 13 at 10 AM Pacific / 7 PM CET, and lasts for a whole week.

Get Jotunnslayer: Hordes of Hel at a 15% discount - don’t miss out!

The Spring Sale ends next Thursday, March 20.

Enjoy the newly introduced Jotunheim and Skadi and face off against Stormjotun in the sunny days ahead!

Happy slaying!


Hotfix 0.2.1 - Patch Notes

Hey Jotunnslayers! Today, we're bringing you a Hotfix 0.2.1 to address multiple reported issues. We're still working on additional fixes based on your feedback!

Improvements
  • Enhanced sound effects for a more immersive experience.
  • Added widescreen HUD customization options.
  • Trophy reward notifications now display properly.
Bug Fixes
  • Fixed an issue where the FPS limit was stuck at 60.
  • Resolved a bug where using the last reroll would automatically select an option.
  • Fixed trophies and modifiers not unlocking after meeting the necessary requirements.
  • Addressed an issue where objectives could spawn in unreachable locations.
  • Saves now load correctly without errors.

Into Hel Episode #9 is LIVE! | 0.2 Update & What’s Next?

Hey Jotunnslayers!

The first big content update is here - and you know what that means. Jotunheim is open, the land of Storms and Giants is waiting, and the icy goddess Skadi is ready to fight by your side!

New enemies, new trophies, and way more slaying.

But that’s just the start. In this episode, we’re diving into:

  • Behind-the-scenes madness - What’s the team been grinding on behind the curtain?
  • Your feedback = our roadmap - How we’re using your input to shape the game.
  • And the big one... When’s the next update? New weapons. A brand-new god. And more.



WATCH THE FULL EPISODE HERE: https://youtu.be/esjhK8KnAEk

We’re full steam ahead on the ROADMAP, so get ready for more.

📌



Enjoy the update, drop your thoughts, and let’s celebrate this milestone together.

See you in Hel, Slayers!