1.0 Release - Patch notes
[p]Hey Jotunnslayers!
Here is the detailed 1.0 patch notes list: [/p][p][/p][p]New Content[/p]
General Changes[/p]
Here is the detailed 1.0 patch notes list: [/p][p][/p][p]New Content[/p]
- [p]New Map: Helheim[/p]
- [p]New God: Nidhogg[/p]
- [p]New Class: Kinslayer[/p]
- [p]New Difficulty: Endless[/p]
- [p]38 Achievements Added[/p]
- [p]10 New Trophies[/p]
- [p]2 New Armor Packs[/p]
- [p]6 Twitch Drop Weapon Skins[/p]
- [p]Artbook & Soundtrack update[/p]
- [p]Mimir's Archive Added - an in-game encyclopedia of all heroes, gods and maps[/p]
- [p]Skill and Class balancing (more info below)[/p]
- [p]Skill point cost reduction[/p]
- [p]Skill point conversion popup moved to Skill Shop[/p]
- [p]Stats Screen update[/p]
- [p]More prominent visual cues for when Weapon Skills and Dash are available[/p]
- [p]Level Up and Chest Reward screen animations[/p]
- [p]Trophy unlock animations[/p]
- [p]Updated Intro cutscene[/p]
- [p]Added voiceovers for some other existing cutscenes[/p]
General Changes[/p]
- [p]Fixed bug when Trigger: Skill Cast was called also by skills with no cooldown[/p]
- [p]Reduced Cooldown of most Weapon Skills by around -30%[/p]
- [p]Swirling Axe (Auto-cast)[/p]
- [p]Increased Damage: 14 => 14/16/18[/p]
- [p]Assault (Auto-cast)[/p]
- [p]Increased Damage: 18/22/26 => 20/24/28[/p]
- [p]Axe Throw(Auto-cast)[/p]
- [p]Decreased Cooldown: 1.5/1.125/0.75 => 1.25/1/0.75[/p]
- [p]Barrel Through (Passive)[/p]
- [p]Increased Damage: 15 => 19[/p]
- [p]Frenzy (Passive)[/p]
- [p]Increased Damage: 10 => 14[/p]
- [p]Tearing Blow (Passive)[/p]
- [p]Increased Damage: 10 => 14[/p]
- [p]Increased Chance: 10% => 25%[/p]
- [p]Decreased Cooldown: 1s => 0.75s[/p]
- [p]Open Wounds (Passive)[/p]
- [p]Increased Bleed Chance: 10/20% => 15/25%[/p]
- [p]Increased Critical Damage: 12/24% => 15/25%[/p]
- [p]Battle Master (Subclass)[/p]
- [p]Decreased Cooldown: 6/5/4 => 5/4.2/3.5[/p]
- [p]Evolve: Decreased Cooldown: 4 => 3.5s[/p]
- [p]Haunting Wolf (Class Trait)[/p]
- [p]Decrease Cooldown: 5 => 2.5s[/p]
- [p]Skull Shot (Auto-cast)[/p]
- [p]Increased Secondary Damage: 15 => 18[/p]
- [p]Necrotic Rain (Auto-cast)[/p]
- [p]Increased Damage: 12 => 14[/p]
- [p]Blighted Tips (Passive)[/p]
- [p]Increased Disease Chance: 15% => 20%[/p]
- [p]Undying (Subclass)[/p]
- [p]Added Dash Cooldown Reduction: -20%[/p]
- [p]Dance of Daggers (Auto-cast)[/p]
- [p]Increased Damage: 10 => 13[/p]
- [p]Evolve: Increased Damage: 12 => 15[/p]
- [p]Shrapnel Pot (Auto-cast)[/p]
- [p]Increased Damage: 20/25/30 => 22/26/30[/p]
- [p]Decreased Delay: 1s => 0.6s[/p]
- [p]Evolve: Decreased Delay: 1s => 0.6[/p]
- [p]Burning Rush (Passive)[/p]
- [p]Decreased Cooldown: -3% => -4%[/p]
- [p]Iron Fan (Passive)[/p]
- [p]Increased Damage: 15 => 17[/p]
- [p]Delightful Anguish (Torment) (Passive)[/p]
- [p]Increased Damage on enemies with Burn or Poison: +15% => +20%[/p]
- [p]Sprint (Passive)[/p]
- [p]Increased Movement Speed: 8/16% => 10/18%[/p]
- [p]Unseen Blade (Passive)[/p]
- [p]Increased Critical Damage: +12/24/36% => 20/30/40%[/p]
- [p]Flame Dancer (Sub-class)[/p]
- [p]Added Cooldown Reduction (Class Skills): -25%[/p]
- [p]Seismic Shock (Auto-cast)[/p]
- [p]Increased Damage: 16/24/32 => 20/26/32[/p]
- [p]Tremors (Passive)[/p]
- [p]Increased Stun Chance: 20% => 25%[/p]
- [p]Last Vigilance (Passive)[/p]
- [p]Effect active when Health under 30% => 40%[/p]
- [p]Decreased Double Cast: +20% =>+15%[/p]
- [p]Earthquake (Passive)[/p]
- [p]Increased Ground Smash Damage: +30% => 40%[/p]
- [p]Blood & Thunder (Passive)[/p]
- [p]Bleed or Shock Chance with Critical Hit (Attack): +35% => 45%[/p]
- [p]Punish (Passive)[/p]
- [p]Increased Damage: 10 => 13[/p]
- [p]Deafening Impact (Passive)[/p]
- [p]Increased Stun Chance: 25 => 30%[/p]
- [p]Weapon Master (Sub-class)[/p]
- [p]Increased Critical Chance (Attack): +10 => 15%[/p]
- [p]Lightning Strike (Auto-cast)[/p]
- [p]Increased Damage: 14/17/20 => 17/20/23[/p]
- [p]Evolve: Increased Damage: 24 => 28[/p]
- [p]Mjolnir (Auto-cast[/p]
- [p]Decreased Cooldown: 5,5 => 5s[/p]
- [p]Increased Shock Chance: 0/15/30% => 10/20/30%[/p]
- [p]Sentinel (Auto-cast)[/p]
- [p]Decreased Damage: 35 => 30[/p]
- [p]Increased Interval: 0,7/0,55/0,4s => 0,85/0,7/,0,55s[/p]
- [p]Evolve: Increased Interval: 0,4s => 0,55s[/p]
- [p]Static Charge (Passive)[/p]
- [p]Increased Damage: 5 => 8[/p]
- [p]Increased Chance: 25% => 35%[/p]
- [p]Discharge (Passive)[/p]
- [p]Increased Damage: 8/12/16 => 10/14/18[/p]
- [p]Valkyrie Descent (Auto-cast)[/p]
- [p]Increased Damage: 30 => 35[/p]
- [p]Evolve: Increased Damage: 30 => 35[/p]
- [p]Golden Discs (Auto-cast)[/p]
- [p]Increased Damage: 20 => 23[/p]
- [p]Evolve: Increased Damage: 20 => 23[/p]
- [p]Jormungandr (Auto-cast)[/p]
- [p]Increased Damage: 16/23/30 => 20/26/32[/p]
- [p]Spark (Auto-cast)[/p]
- [p]Increased Damage: 14 => 16[/p]
- [p]Increased Burn Chance: 0/12/25% => 8/16/25%[/p]
- [p]Stacked & Loaded (Passive)[/p]
- [p]Increased Bonus Skill Choice Chance: +15/30% => 20/35%[/p]
- [p]Jotunn’s Blood (Passive)[/p]
- [p]Increased HP Regeneration: +1/2/3 HP/s => +2/4/6 HP/s[/p]
- [p]Elusive Trickster (Passive)[/p]
- [p]Decreased Dash Cooldown: -30% => -35%[/p]
- [p]Special Delivery (Passive)[/p]
- [p]Decreased Trigger: Distance 30m => 25m[/p]
- [p]Gungnir (Auto-cast)[/p]
- [p]Increased Damage: 14/18/22 => 20/25/30[/p]
- [p]Increased Bleed Chance: 0/15/30% => 10/20/30%[/p]
- [p]Huginn & Munnin (Auto-cast)[/p]
- [p]Increased Damage: 10 => 14[/p]
- [p]Runic Boulder (Auto-cast)[/p]
- [p]Decreased Cooldown: 4/3.5/3 => 3s[/p]
- [p]Worthy Opponent (Passive)[/p]
- [p]Decreased Damage vs. Elites: +25% => 20%[/p]
- [p]Snowflake (Auto-cast)[/p]
- [p]Increased Secondary Damage: 5 => 8[/p]
- [p]Increased number of Strikes: 5/8/12 => 6/10/14[/p]
- [p]Hypothermia (Passive)[/p]
- [p]Effect active when Health under 30% => 40%[/p]
- [p]Vortex (Auto-cast)[/p]
- [p]Increased Duration: 2/3/4 => 2.5/3.5/4.5s[/p]
- [p]Water Bubble (Auto-cast)[/p]
- [p]Decreased Duration: 3/4/5s => 3s[/p]
- [p]Evolve: Decreased Duration: 5s => 4s[/p]
- [p]Removed Evolve connections in Skill Shop[/p]
- [p]Thurizas (Passive)[/p]
- [p]Increased HP Regeneration: +1/2/3 HP/s => +2/3/4 HP/s[/p]
- [p]Evolve: Increased HP Regeneration: +5 HP/s => +6 HP/s[/p]
- [p]Berkana (Passive)[/p]
- [p]Increased Max Health: +70/140/210 => +100/160/220[/p]
- [p]Jera (Passive)[/p]
- [p]Increased Collecting Range: 15/30/45% => 20/40/60%[/p]
- [p]Evolve (Passive): Increased Collecting Range: 75% => 100%[/p]