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Jotunnslayer: Hordes of Hel News

DEV BLOG #15: New modes. New weapons. More chaos. Endless is just getting wilder

[h3]Hey Jotunnslayers![/h3][p][/p][p]It’s been a while since the Jotunnslayer: Hordes of Hel cross-platform 1.0 launch - but we’ve been far from quiet behind the scenes. The team has been working hard to polish performance, tweak balance, and prepare something we know you’ve been waiting for...[/p][h3][/h3][h3]New content updates are coming![/h3][p][/p][p]In this dev blog, we’re giving you a sneak peek into what’s next - including new difficulties, fresh weapons for every class, and a hint at a much bigger update lurking around the corner.[/p][p]Grab your axes, bows, and spells - it’s time to head back into the Hordes of Hel.[/p][p]
[/p][h3]NEW DIFFICULTIES: RELAXED ENDLESS MODE + NIGHTMARE MODE[/h3][p]One of the most common requests we’ve seen from the community is to make the endless mode more flexible - something that fits both laid-back adventurers and pure chaos-seekers.[/p][p][/p][p]So we’re introducing two new difficulty modes to suit both sides of the spectrum:[/p][p][/p][p]Relaxed endless mode[/p][p]A more chill and sandbox-style take on endless mode.
Enemies scale more slowly, torments and boss intervals are removed, and you can take your time experimenting with builds and strategies.[/p][p]Just note - you’ll earn fewer resources as a trade-off for the slower pace.[/p][p][/p][p][/p][p][/p][p]Nightmare mode[/p][p]Think you’ve mastered Insane? Think again.
Nightmare Mode lets you customize your own difficulty, pushing the limits of what’s possible. [/p][p]Crank it up as much as you dare - and see how long you can survive the madness.[/p][p][/p][p]
[/p][p]NEW WEAPONS FOR EVERY CLASS[/p][p]Every class is getting stronger - and deadlier.
In this update, each hero receives their sixth weapon, unlocking new ways to wreak havoc across Hel.[/p][p][/p][p][/p][p]Berserker - Dwarven axes[/p][p]Blade barrier: A swirling wall of blades that deals constant damage and grants +40 Health.[/p][p][/p][p]
[/p][p]Seeress - Staff of wonders[/p][p]Dark slime: Launches slime bombs that explode into corrosive pools. Also grants a 10% chance for bonus skill or reward choices. [/p][p][/p][p][/p][p]Revenant - Cursed bow[/p][p]Cursed caltrops: A volley of spiked traps that curse enemies on contact and provide 5% damage reduction.[/p][p][/p][p][/p][p][/p][p]Flame Sister - Shade dagger[/p][p]Fires three waves of impaling daggers and increases Class Skill damage by 14%.[/p][p][/p][p][/p][p]Warden - Clan hammer[/p][p]Call of the ancestors: Summons charging dwarves to aid you in battle. The hammer also boosts XP gain by 13%.[/p][p]
[/p][p]Kinslayer - Heroic halberd[/p][p]Unleashes a feral shout that boosts both offense and defense, while restoring +1.5 Health per second. Warcry. [/p][p]
[/p][h3]New visuals, new mechanics, new chaos.[/h3][p][/p][h3]AND AFTER THAT...[/h3][p]Once Update no. 1 land, we won’t be slowing down.
A major content update is already on the horizon - with a new map, new hero, new god, and new boss coming soon.[/p][p]Expect more info in the upcoming weeks of November.[/p][p][/p][p][/p][p]
[/p][p]—----------------[/p][p]The world of Jotunnslayer: Hordes of Hel is growing - and the best (and bloodiest) is yet to come.[/p][p]Stay sharp, stay strong, and…[/p][p][/p][h2]SEE YOU IN HEL! [/h2][p]
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Hotfix 1.0.4 - Patch Notes

[p]Hey Jotunnslayers![/p][p]We’re back with Hotfix 1.0.4, bringing another round of improvements and polish to keep your runs smooth and your realms stable. This update focuses on fixing visual and UI issues, along with some quality tweaks based on your feedback.[/p][p][/p][h3]Gameplay Fixes[/h3]
  • [p]Fixed inaccuracies in Modifier unlock progress bars to ensure they display correct progress.[/p]
  • [p]Stopped attack sounds from triggering during cinematics for a cleaner experience.[/p]
  • [p]Fixed the Greed & Glut modifier unlocking on the wrong map.[/p]
  • [p]Resolved overlapping UI issues in Endless Mode when adjusting minimap size.[/p]
  • [p]Fixed flickering visual effects in Svartalfheim and Muspelheim.[/p]
  • [p]Further optimized visual effects for improved overall performance.[/p]
  • [p]Implemented several fixes to improve UI and menu navigation.[/p]
[p]
Thanks again for your reports and feedback, it really helps us keep refining the experience. Keep slaying, keep sending those bug reports, and we’ll keep the fixes coming! [/p]

Hotfix 1.0.3 - Patch Notes

[p]Hey Jotunnslayers![/p][p]We’re rolling out Hotfix 1.0.3 to polish things up and keep your battles running smoother than ever. This update focuses on performance improvements, bug fixes, and a small localization update. Thanks again for all your feedback, it helps us keep pushing the game forward!
[/p][h3]Gameplay Fixes[/h3]
  • [p]Optimized performance for multiple Autocast abilities, keeping combat snappy even with heavy ability use.[/p]
  • [p]Improved performance of floating damage texts when facing large groups of enemies.[/p]
  • [p]Fixed an issue where achievement progress could reset under certain conditions.[/p]
  • [p]Fixed Kinslayer’s basic attack not damaging thorns and mortars in Muspelheim.[/p]
  • [p]Addressed random stutters that could occur during initial playthroughs.[/p]
[h3]Localization[/h3]
  • [p]Updated German localization for improved clarity and accuracy.[/p]
[p]
Keep the feedbacks coming - we really appreciate it![/p]

Steam Autumn Sale: Time to Slay with 20% Off!  

[p]Greetings, Jotunnslayers![/p][p][/p][p]Not long after this chaotic Norse child has emerged, the Steam Autumn season arrives with a fresh round of discounts.[/p][p][/p][p]The Steam Autumn Sale 2025 begins on September 29 at 10 AM PT/ 7 PM CET and runs for 7 days![/p][p][/p][p]Take this chance to grab your copy at 20% off and let the long-awaited slaying session through the under halls of Hordes of Hel begin.[/p][p][/p][p]Happy Autumn to everyone![/p][p][/p][h2]See you in Hel! [/h2][p][/p][p][/p]

Hotfix 1.0.2 - Patch Notes

[p]Hey Jotunnslayers![/p][p]We’re back with a quick Hotfix to smooth out your experience. This update tackles some bugs and adds a few quality of life improvements based on your feedback. Thanks as always for slaying with us and letting us know how we can keep making the game better!
[/p][h3]Gameplay Fixes[/h3]
  • [p]Fixed an issue where the game could freeze during objective selection in Endless Mode.[/p]
  • [p]Fixed a bug where elite chests stopped working after extended Endless runs.[/p]
  • [p]Fixed behavior when no more skills were available on level up - players will now receive either Gold or a Heal instead, ensuring smoother progression.[/p]
  • [p]Fixed an issue where skill cards disappeared after using Seal.[/p]
[h3]Improvements[/h3]
  • [p]Modifiers now display a progress bar for their unlock conditions, making it easier to track your goals.[/p]
  • [p]Colorblindness settings have been refined for improved accessibility.[/p]
  • [p]Localized feedback forms added and updated for Simplified Chinese, Traditional Chinese, Japanese, and Korean players.[/p]
[p]
Keep the feedback and bug reports coming - we really appreciate it![/p]