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Drill Core News

Patch v0.103 is live

Fixed a silent crash after a splash screen if gamepad is connected and steam input enabled for it.
Fixed a bug when switching to 2x speed or back doesn't affect speed of dwarf miners.

Patch v0.101 is live. Balance changes.

Balance:

Dwarf carrier speed increased from 2.6 to 3.0.
Dwarf bomber explosion time decreased from 3.4 to 3.2.
Now the Eclipse event and the Polar Night event cannot occur more often than once every 5 days (before debuffs).
Chance of double event was decreased on the higher difficulties.
Arachnor hp and Ice Warden hp was increased on the higher difficulties.

[h3]Cavernous planets are a little easier now:[/h3]
Hatch block time between spawns was slightly increased on the higher difficulties.
Hatch block chance to spawn several cracks heavily reduced on the higher difficulties.
Monster Crack time to spawn slightly increased on the higher difficulties.
Lava Jet block now has maximum 3 jets instead of 4 on the Corebreaker difficulty.

[h3]Turrets balance:[/h3]
Fury turret duration of the applied fire effect was increased from 2.4 to 7 seconds.
Fury turret reload time was increased from 4.4 to 5.3 seconds.
Poison turret duration of the applied poison effect was increased from 2.1 to 9 seconds.
Poison turret reload time was increased from 2 to 3.7 seconds.
Fireworks turret range was decreased from 1000 to 850.
Automatic turret damage multiplier for enemies with more than 65% HP increased from 3 to 3.5
Drone reload time for Drones Turrets M2 has been reduced from 5 to 4 (drones shoot more rapidly).
Mining turret now has 10 mines limit instead of 7.
Mining turret' mines damage increased from 40 to 60.
Mining turret' mines explosion radius increased from 220 to 250.
Mining turret reload time increased from 6 to 13.5.
Weakening Laser Turret effect duration increased from 3 to 3.5

[h3]Abilities balance:[/h3]
Laser station damage increased from 10 to 13.
Rocket launcher(Active nighttime ability) rocket' damage increased from 30 to 35.
Turret expander now increases the firing range of turrets by 35% instead of 20%.

Drill Core is now 'Playable' on Steam Deck! 💥

Greetings, Platform Managers!

The HR Department is pleased to share that Drill Core is now marked as 'Playable' on Steam Deck! This should make it easier than ever to manage your workers on-the-go, further reducing the need for a work life balance for our exemplary employees.

Whilst Drill Core is not yet fully Steam Deck verified mainly due to some text being slightly smaller on the Steam Deck, we will be working towards full verification ahead of the 1.0 Release!

Best Regards,
The Drill Core. Inc Board of Directors

Patch v0.98 is live

Features:
UI and text more readable on small resolutions (steam deck).

Bug fixes:
Fixed a bug with ore that could fall under the block at 30 fps.
Fixed a bug that could cause random events to appear more than 1 in 1 day.
Fixed a bug that could cause too many bonus technology to appear on levels.
Fixed a bug where the player could press two buttons at the same time in the main menu and two windows opened.
Fixed a bug when platform doesn't receive exp for loosing a contact

Patch v0.97 is live

Bug fixes:
  • Fixed a bug that crashed the game when loading the contract save in the version before the Dwarves, Beards and TNT update and building a structure in the last slot of the first floor.
  • Hovering Synergy turret now doesn't show reload speed.
  • Fixed a bug when the player build 4th night or day ability building.