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[CONFIDENTIAL MEMO] Future Company Developments

[p]Greetings, Platform Managers! 
[/p][p]The Board of Directors would like to thank you for your continued diligence since Drill Core’s official launch.
We remain firm in our dedication to expanding, one planet at a time, and as such, would like to take a moment to inform our industrious employees of what the future holds for Drill Core Inc.. [/p][p][/p][p][/p][p]The R’n’D Department is hard at work during their mandatory overtime to produce new upgrades and innovations for all Platform Managers, including developments to the types of contracts available, new items to discover and collect during contracts, and a new mode for those employees that may wish to complete their contracts in a more accelerated manner. 
[/p][p]Of course, these developments are completely confidential for the time being, but we’ll be sharing more about them in the coming weeks, and can confirm they will be available for free for all Platform Managers in late October
[/p][p]As always, we strongly encourage all employees to follow the corporate TikTok and Twitter accounts for a clear line of communication with Drill Core Inc., and also to take part in company-wide conversations on the corporate Discord server
[/p][p]With lukewarm regards,
The Drill Core Inc. Board of Directors [/p][p]

[/p]

Drill Core is Taking Part in Serbian Games Week!

[p]Greetings, Platform Managers![/p][p][/p][p][/p][p]The Board of Directors is pleased to share that Drill Core is taking part in Serbian Games Week, which starts right now. As part of this event, Drill Core will have a 20% discount, meaning you can now join Drill Core Inc. at a reduced start-up cost. [/p][p][/p][p]We look forward to having you on-board as we capitalize develop the galaxy, one planet at a time! 
[/p][p]With lukewarm regards,
The Drill Core Inc. Board of Directors [/p][p]
[/p]

V1.210 PATCH IS LIVE

  • Fixed a bug where carriers could sometimes ignore ore dropped from a crumbling block.
  • Fixed a bug that could cause the game to issue an error when launching version 1.0 if the player played the game in an early release.
  • The Voidwheel turret’s radius is now displayed when hovering the cursor over it.

[INTERNAL MEMO] Results of the Launch and Future Company Plans

[p]Greetings, Platform Managers! [/p][p]
The Drill Core Inc. Board of Directors would like to take this opportunity to implore upon you our deepest gratitude for your dedication to the continued expansion of our mining operations, and to share a topline overview of some of the results from this most recent update. [/p][p][/p][p][/p][p]
We’re proud to reveal that:[/p]
  • [p]Drill Core Inc. now has over 115k Platform Managers [/p]
  • [p]Average logged time per Platform Manager is 17 hours and 20 minutes [/p]
  • [p]More than 1000 Platform Managers have logged onto their workstation for over 100 hours (we remind you that we will not be introducing ‘overtime’)[/p]
[p]
What’s next for Drill Core Inc.? We don’t usually approve of employee questions, but on this one occasion, we’ll graciously allow it. [/p][p]We remain dedicated to expanding, one planet at a time, and are pleased to share that the R’n’D Department is hard at work on significant developments which will provide new solutions to maximizing profits and productivity within the company. They provided a short statement, below:[/p][p]
‘We’re excited to let you know that a big content update will be coming later in the year (Q4 2025), which will be completely free for all Drill Core players - keep an eye on our page and follow us in all the usual places to learn more about what’s coming!’[/p]
  • [p]The Developers [/p]
[p]
We’ll look forward to sharing news regarding these upcoming developments soon.[/p][p]
With lukewarm regards,
The Drill Core Inc. Board of Directors[/p]

V1.208 PATCH IS LIVE

Fixed an issue where new hints could be displayed again, even if the player closed them.
Fixed a bug where the achievement for getting all the cores couldn't work.
Fixed a bug where miners could endlessly switch between priority orders.
Fixed the achievement "Safety First", which could trigger improperly.
Fixed issues with the input binding "Patrol".
Fixed the Swarnub's shooting speed parameter.
Fixed a bug where minerals dropped from the boss could be destroyed during drilling.
Fixed a bug where a spore could spawn a block at the position of a moving live block.
Fixed a bug where the game could rarely crash when issuing a mining order on a block.
Fixed a bug where the same event could occasionally occur two times in a row.