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Sanguine News

Sanguine Demo


This patch is contains some minor adjustments and a monster update for the demo!

  • You can now push enemies away when they grab you by spamming Q & E
  • Updated Tutorial A document
  • Increased sensitivity to pushing objects
  • Further tuned the shotgun cast range
  • Updated all the Corpse Blood Monsters:
  • Updated some textures
  • Added some unique animations
  • Balanced health pools
  • Balanced speeds
  • Added unique eye glow effects
  • Tuned hit boxes
  • Added unique 'headshot' effect with certain weapons
  • Tuned sight/detection range

Sanguine Demo


This patch is contains fixes and minor updates for the demo!

  • Updated audio settings to now be displayed as 0 - 100, with 100 being the recommended value
  • Fixed item description not carrying over when examining the item
  • Fixed issue on the main menu with controller navigation
  • Fixed issue on the main menu where 'esc' wouldn't properly back out
  • Slightly increased shotgun damage
  • Adjusted shotgun aim path to be more accurate
  • Fixed player grab state with enemies
  • Removed auto aim mechanic - this is currently creating some stuttering issues that I am still investigating, removing is the current best action to fix

Sanguine Demo 0.9.91 Update


This patch is contains fixes and minor updates for the demo!
*It is highly recommended to create a new save*

The updates; fixing, adding and improving various things:
  • Updated the project to unity 2022.3.22f
  • Player aiming improvements
  • Improved penetration hits
  • Removed audio compression for music and adjusted levels - Hopefully this fixes some music audio issues I've been noticing for some folks
  • Removed settings 'quality' toggle - Leaving this at max settings by default as at the moment it only changes the lighting
  • Updated some text on a few documents
  • Added shotgun shell discharge effect
  • Added new shotgun audio
  • Added new gun empty audio
  • Added additional handgun ammo spawn
  • Added additional bandage & sturdy bandage spawn
  • Adjusted a few enemy locations & spawn triggers
  • Adjusted gas station landed location camera
  • Adjusted icon for cross scene door (the fog door)
  • Fixed issue where pistol would lock up on reload
  • Fixed issue where gas station map would not load properly
  • Hopefully fixed an issue where you could get stuck in the gas station area

Patch 0.99.9


View our Kickstarter here! -> https://www.kickstarter.com/projects/429101208/sanguine-a-classic-survival-horror-game?ref=project_build

*Note: Old save files will likely not work with this patch, it is recommended to start a new game*

This patch is a chunky update for Kickstarter! Fixing & adding and improving various things:
-New main menu music
-New main menu effects
-Reduced build size by 100mb(ish)
-Updated & improved Kris animations
-Fixed turn 180 animation not properly working
-New gravity/world collision
-Fixed various texture issues
-Fixed various model truncations
-Added character model per status in the inventory
-Updated some documents
-Unified POI's for what Kris is saying vs what the world is saying
-Adjusted aim down with guns
-Balanced enemies
-Updated collision points for enemy weak points
-Updated all weapon damages
-Updated enemy health and speeds
-Added a few new enemy animations
-Updated several cutscene animations / timing
-Updated several camera positions and triggers
-Fully changed inside diner camera and lighting
-Updated controller layout to be pure classic tank & graphics
-Fixed various on-load bugs/issues
-Updated and added several new models throughout
-Added a few new events and POI's
-Optimized FPS and load times
-Fixed bug when dropping equipped item
-Added new weapon animations

Patch 0.99.8


This patch is a small update fixing & adding a few things:

-Added new text animations for the crash sequence
-Cleaned up some dialogue tags
-Fixed an issue where the collision in save room 2 would sometimes not load
-Fixed the controller bindings image quality
-Fixed a few items which were not playing pickup-from-ground animation properly
-Fixed an issue where the bathroom sign would sometimes come back when it shouldn't
-Fixed the bloody arrow texture not showing up on the framed picture
-Adjusted some decals in the gas area bus station
-Added a new camera for when you get near the kitchen knife
-Adjusted position of the kitchen knife