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Wild Assault Early Access November 20 Hotfix Patch Notes

[p]Hello Wild Ones,[/p][p]We will be performing a live update at 02:00 AM PT on November 20. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game.[/p][p][/p][h3]▌Event Preview: Valiant Weekend – Intense Training![/h3][p][/p][p]⏰ Duration: Nov 20, 23:00 – Nov 23, 23:00 (PT)[/p][p]🎯 Details: All Valiants earn 150% bonus proficiency during the event![/p][p]Perfect for mastering new heroes or refining your mains – don’t miss out![/p][p][/p][h3]▌Weapon Balancing[/h3][p]To optimize combat feel, we've made the following adjustments:[/p]
  • [p]AR:[/p]
    • [p]AKS:Damage adjusted from 28 to 25, max spread optimized from 0.3 to 0.25, with recoil pattern adjustments for improved close-to-mid-range control.[/p]
    • [p]AM-16:Improved single-fire tap rhythm for smoother semi-auto handling.[/p]
[p][/p][h3]▌Gameplay Optimizations[/h3]
  • [p]Veska Outpost – WA Raid Mode:[/p]
    • [p]Adjusted Control Point C’s position and optimized spawn areas for both attackers/defenders, creating more balanced and clear-paced matches.[/p]
[p][/p][h3]▌Bug Fixes[/h3]
  • [p]Fixed Ryan (Bull)’s crouched Charge (E) being too slow.[/p]
  • [p]Fixed a camera misalignment issue occurring when redeploying during Zhenshan (Panda)'s Ultimate (Z) on certain maps.[/p]
  • [p]Fixed an incorrect Ultimate energy refund when Erwin (Cat)'s buffed ally was redeployed without securing any eliminations.[/p]
  • [p]Fixed Marquez (Skunk)'s Ultimate gauge incorrectly gaining charge under specific conditions while the ability was active.[/p]
  • [p]Fixed Erwin (Cat) gaining double assists when her Ultimate (Z) and Tactical (Q) affected the same ally who scored one elimination.[/p]
  • [p]Fixed a weapon animation freeze when Erwin (Cat)'s Tactical (Q) was activated during her Ultimate (Z) startup, causing the gun to visually stick to her hands.[/p]
  • [p]Fixed BOTs performing long-range revives.[/p]
[p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault's limited-time 30% off sale starts on November 20th at 9:00 AM PT!

[p][/p][p]Get ready for the Steam Limited-Time Sale! The sale officially begins on November 20, 2025, at 9:00 AM PT. When the sale starts, Wild Assault will launch a 10-day 30% discount. If you already have the game on your wishlist, this is the perfect time to get it—don’t miss out!
Also, keep an eye out for the Thanksgiving event serieslaunching next week!

Thank you for your continued support.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Dev Log #45: AKAIHIME-File Unlocked

[p] Still think you can catch me?[/p][p]Hello Wild Ones![/p][p]In this issue of Wild Assault Dev Log, we continue our Valiant profile series with an in-depth look at AKAIHIME[/p][h3]Profile[/h3]
  • [p]Physique: SLIM BODY[/p]
  • [p]Role: ASSAULT[/p]
[p]Abilities:[/p]
  • [p]Tactical(Q) — ENCOUNTER[/p][p]Akaihime tosses a tactical grenade, keeping herself in stealth within the affected area.Stealth state grants damage reduction[/p]
  • [p]SIGNATURE(E) — DEPARTURE[/p][p]Slide forward quickly while shooting. Performing melee during the slide triggers a special attack.[/p]
  • [p]Ultimate (Z) —ENIGMA[/p][p]Akaihime enters a combat stance, which enhances her abilities. Instantly regain a certain amount of HP with each enemy kill. Tactical: The tactical grenade's effective area and duration are significantly increased. Signature: Enters stealth while sliding, leaving a decoy in place that prevents enemies from shooting.[/p]
  • [p]Passive — DANGER AWARENESS[/p][p]Killing intent governs. The valiant's tactical and signature abilities become instantly available after successfully taking down enemies.[/p][p][/p]
  • [p]Compatible Guns:[/p]
  • [p]Assault Rifle[/p]
  • [p]Submachine Guns[/p]
  • [p]Shotguns[/p]
  • [p]Sniper[/p]
[p][/p][h3]Story[/h3][p]"Akaihime" is a codename, she never had a real name. Her earliest memories are from a children's welfare institute whose founder viewed children as tools for government subsidies. The children endured bullying and hunger. In this toxic environment, Akaihime learned deception and theft early, eventually leaving the despised orphanage alone.[/p][p]To survive on the streets, the young Akaihime used every means possible. She knew her advantages: intelligence, beauty, and mastery of deception... all became bargaining chips for survival. Struggling in the underworld gave her sharp insight into human nature. By exploiting and manipulating desires, she established and controlled her own red-light district before adulthood.[/p][p]Fate shifted when a KGB agent appeared. intending to infiltrate the red-light district and society's gray areas, he encountered Akaihime and fell under her deception and charm, exposing his origins and identity. When he finally recalled his mission, shame and anger were mixed with admiration for her cunning and methods.[/p][p]One of the world's most powerful intelligence agencies extended an olive branch. Akaihime silently watched the man amid swaying music and dance. Facing the invitation, she knew two outcomes awaited: elimination or recruitment. It was a huge gamble, but Akaihime was already weary of the dull society in tense times—she craved a chance to change her life, even the world... Everything went as she anticipated.[/p][p][/p][h3]3. Battlefield Statistics[/h3]
  • [p]Total Combat Hours Since Early Access: 102,531 hours[/p]
  • [p]Win Rate: 52.2%[/p]
  • [p]Average K/D: 2.94[/p]
  • [p]Kills per Match: 32.87[/p]
  • [p]Deaths per Match: 9.9[/p]
  • [p]Average Score per Match: 6161[/p]
  • [p]Achievement Completion Rate:[/p]
    • [p]“Shadowless”——2.3%[/p]
    • [p]“Knee Bash”——3.0%[/p]
[p][/p][h3]4. Strategy Guide[/h3][p]Battlefield Role:[/p]
  • [p]Breacher/Flanker[/p]
  • [p]Utilize high mobility and smoke stealth to act as a elusive raider for efficient eliminations.[/p]
[p]Skill Strategies[/p]
  • [p]Basic Stealth:[/p]
    • [p]Use Q's damage reduction and stealth to reduce damage, conceal position, or initiate ambushes, applying sustained pressure on small/medium targets.[/p]
  • [p]Slide-Combo:[/p]
    • [p]Leverage E's high-speed linear movement and low profile to evade enemy projectiles and gunfire for tactical flexibility.[/p]
  • [p]Mobility Combo:[/p]
    • [p]Combine "special melee displacement + jump" for long-distance repositioning.[/p]
  • [p]Core Mobility:[/p]
    • [p]Low-profile slides dodge bullets, while shootable slides with AOE melee displacement can instantly breach enemy formations. The kill-refresh passive enables chain kills.[/p]
[p]Weapon Recommendations[/p]
  • [p]Balanced: Type 4 Rifle[/p]
    • [p]Versatile mid-range coverage[/p]
[p][/p]
  • [p]CQC: AKS/ASVAL[/p]
    • [p]High close-range burst, moderate mid-range capability[/p]
[p][/p][p][/p][p][/p]
  • [p]Assassination: Shotgun[/p]
    • [p]Sacrifices range for extreme close-range burst; high-skill choice[/p]
[p][/p][p][/p][p][/p][p]Survival Tips:[/p]
  • [p]Skill Cycling is Key:[/p]
    • [p]Actively trigger "Overkill" (excess damage or consecutive kills) to refresh skills and sustain aggression and mobility.[/p]
  • [p]Engage/Disengage Artistry:[/p]
    • [p]Combine Q and E for rapid entry/exit from combat zones, evading enemy aim and prediction, with added damage reduction.[/p]
  • [p]Prioritize Shooting:[/p]
    • [p]While slides are flexible, "shoot more, slide less" in practice. Avoid overusing movement and waste output opportunities. Ensuring effective damage from a safe distance is key to high efficiency.[/p]
  • [p]Beware Countermeasures:[/p]
    • [p]Experienced engineers pre-place traps in smoke—avoid predictable patterns.[/p]
  • [p]Recommended Talents:[/p]
    • [p]Prioritize heal acceleration, movement speed, and attack speed (sacrificing melee damage).[/p]
[p][/p][p][/p][p]Summary[/p][p]Akaihime is a classic high-risk, high-reward flanker. She exerts sustained pressure on enemy backlines and flanks through extreme mobility and assassination prowess. However, her low base survivability heavily relies on operational awareness and skill timing, making her not recommended for beginners in high-pressure matches.[/p][p][/p][p][/p][p][/p][p]That's all. Join us again next week! If you have suggestions or ideas for Akaihime, please share your feedback with us! We hope you enjoy a nice weekend.[/p][p][/p][p][/p][p]Combat Cat Studio[/p][p][/p][p][/p][p]X:https://x.com/WildAssaultGame[/p][p]Discord:https://discord.gg/WildAssault[/p][p][/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Early Access November 13 Hotfix Patch Notes

[p]Hello Wild Ones,[/p][p]We will be performing a live update at 02:00 AM PT on November 13. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game.[/p][p][/p][h3]▌Halloween Event Part 2[/h3]
  • [p]Complete daily missions to earn exclusive weapon skins![/p]
    • [p]Finish 60 daily missions during the event to claim the Halloween-themed weapon skin.[/p]
[p][/p][h3]▌Balance Adjustments[/h3][p]To enhance combat depth and hero identity, this update fine-tunes several Valiants and weapons, expanding tactical options while preserving their unique feel. We’ll continue monitoring match data to dynamically optimize the battle experience.[/p]
  • [p]⚔️ Talent-Based Damage Reduction Adjustments[/p]
    • [p]RYAN (Bull)[/p]
      • [p]Charge duration: 20% all-direction damage reduction (previously 30%)[/p]
    • [p]AKAIHIME (Fox)[/p]
      • [p]Dash duration: 14% all-direction damage reduction + 9% frontal damage reduction (previously 30% all-direction)[/p]
    • [p]ZHENSHAN (Panda)[/p]
      • [p]Roll duration: 20% all-direction damage reduction (previously 30%)[/p]
    • [p]CROCK (Crocodile)[/p]
      • [p]Ambush state: 12% all-direction damage reduction + 7% frontal damage reduction (previously 20% all-direction)[/p]
  • [p]⏱️Timed Damage Reduction Adjustments[/p]
    • [p]VLADIMIR (Bear)[/p]
      • [p]After deploying devices: 20% all-direction damage reduction for 3.25s (previously 30% for 3s)[/p]
    • [p]VLADIMIR (Bear)、ZHENSHAN (Panda)[/p]
      • [p]Combat Talent Branch 2: Adjusted to 2% | 4% | 6% | 8% | 10% | 12% all-direction damage reduction for 4s (previously 5% | 10% | 15% | 20% | 25% | 30% for 3.5s)[/p]
    • [p]ULY (Meerkat)[/p]
      • [p]Device deployment damage reduction duration extended to 5s (previously 3s)[/p]
    • [p]ZHENSHAN (Panda)[/p]
      • [p]After destroying/intercepting devices: 20% all-direction damage reduction for 3.25s (previously 30% for 3s)[/p]
  • [p]🧩Valiant Stat Adjustments[/p]
    • [p]AKAIHIME (Fox)[/p]
      • [p]Stealth mode: All-direction damage reduction reduced to 10% (normal state), unchanged during Ultimate (previously 25%)[/p]
    • [p]RYAN (Bull)[/p]
      • [p]Smoke assist score increased to 15 points, now counts as assist (previously 10 points, no assist count)[/p]
    • [p]ULY (Meerkat)[/p]
      • [p]Deployment assist score increased to 45 points; allies using Uly’s devices now grant "Cover Advance" points every 10s before taking damage (max 90 points per player)[/p]
    • [p]Erwin (Cat)[/p]
      • [p]Enchantment assist score increased to 45 points, now counts as assist; fixed Ultimate healing anomaly, standardized to 10 HP/s(Previously did not count as an assist)[/p]
    • [p]CROCK (Crocodile)[/p]
      • [p]Throwing Axe (Q-skill) detection range increased to 8.1m (previously 4.5m)[/p]
  • [p]🔫Weapon Adjustments[/p]
    • [p]AR:[/p]
      • [p]Bullet velocity improvements:[/p]
        • [p]NK47:640 -> 760[/p]
        • [p]Type-4: 650 -> 720[/p]
        • [p]AM-16: 640 -> 720[/p]
        • [p]KUG: 600 -> 640[/p]
        • [p]A94: 600 -> 680[/p]
    • [p]SMG[/p]
      • [p]Removed MARQUEZ (Skunk)’s DMP weapon configuration[/p]
[h3]▌Optimizations[/h3]
  • [p]Fur Rendering Optimizations[/p]
    • [p]Enhanced Valiant fur effects in the lobby and customization interface[/p]
[h3]▌Bug Fixes[/h3]
  1. [p]Fixed an issue where damage-over-time effects could cause healing effects to be lost under certain circumstances.[/p]
  2. [p]Fixed an incorrect "FIRST AID CAPSULE" retrieval animation for HONG YING (Rabbit) during the downed state.[/p]
  3. [p]Fixed an issue where the Combat Talent Branch 2 and Growth Talent 2 skill points for VLADIMIR (Bear) and ZHENSHAN (Panda) were not taking effect.[/p]
  4. [p]Fixed an issue where using AKAIHIME (Fox)'s special attack would trigger an extra melee damage segment at the start of the attack.[/p]
  5. [p]Fixed an issue where abnormal damage reduction could be obtained after using Uly (Meerkat)'s deployment device.[/p]
[p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Dev Log #44: [Snow Leopard] - An Assault Phantom from Lab and Ice

[p]Hello, Valiants![/p][p]In our previous issue, we shared the backstory of "Snow Leopard Anthea" and left her role as a cliffhanger. We’re truly grateful for your overwhelming enthusiasm—since publication, we’ve received hundreds of in-depth analyses and predictions. We’re deeply impressed by your passion and understanding of the game! Based on the concept art and storyline, many of you have made accurate guesses about her class and even some skill effects. Now, let’s pull back the curtain on this mysterious Valiant![/p][p][/p][p]Hailing from an unknown past and raised in a laboratory, her memories of her homeland have grown faint. Now, armed with innate ice abilities and extreme mobility, she’s poised to become an elusive hunter, striking unseen across the battlefield.[/p][p][/p][p]— Valiant Profile: " Anthea" —[/p][p](Final in-game design may differ)[/p][p]▌Basic Info[/p]
  • [p]Build:[/p]
    • [p]Medium[/p]
    • [p]Disappointment for the "buff lady" theorists.[/p]
  • [p]Class:[/p]
    • [p]Assault[/p]
    • [p]The design synergizes with the intended gameplay fantasy of her abilities.[/p]
  • [p]Nationality:[/p]
    • [p]Unknown. Taken to a lab as a child, she has no memory of her origins.[/p]
    • [p]Some lab personnel speculate she may be from Central Asia.[/p]
  • [p]Default Weapon:[/p]
    • [p]Rifle – a brand-new one![/p]
    • [p]No heavy firepower. No sheer brawn.[/p]
  • [p]Passive Trait:[/p]
    • [p]Enters health regeneration (breath recovery) faster.[/p]
[p][/p][p]▌Core Combat Role: Highly Mobile Battlefield Disruptor[/p]
  • [p]PASSIVE[/p]
    • [p]Anthea’s gameplay revolves around movement and control. Her passive allows multi-directional displacement using walls, including mid-air redirections, making her movement unpredictable.[/p]
  • [p]TACTICAL ABILITY \[Q][/p]
    • [p]A key tool for initiating surprise attacks or escaping danger. She uses a grapple to quickly pull herself to a target wall, entering a cling state that sets up her next move. Imagine: grapple to a wall, kick off to flank, then… (go ahead, picture the possibilities!)[/p]
  • [p]SIGNATURE ABILITY \[E][/p]
    • [p]She swings her tail, dealing damage and creating an ice fog that forms a "Silence Zone" (skill-casting disabled). Deploy it wisely among grouped enemies to disrupt their combos instantly.[/p]
  • [p]ULTIMATE ABILITY\[Z][/p]
    • [p]When the battle reaches a climax, her ultimate turns the tide. She summons a blizzard around herself, gaining strong survivability before unleashing a devastating area-of-effect strike. Even if defeated, the built-up frost energy detonates early, creating a deterrent against foes.[/p]
[p][/p][p] Squad Synergy Discussion[/p][p]A nimble, controlling, and high-burst Assault like her is sure to shine in the right composition. Which existing Valiant do you think would create the best "1+1>2" chemistry with Snow Leopard? Share your tactical ideas in the comments—top replies may be featured![/p][p][/p][p]Join us again next week for another Wild Assault Dev Log![/p][p][/p][p][/p][p]Combat Cat Studio[/p][p][/p][p][/p][p]X:https://x.com/WildAssaultGame[/p][p]Discord:https://discord.gg/WildAssault[/p][p][/p][p][/p][h3]Follow us on social media ⤵️[/h3]