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Let's Play Extracurricular Cards!

It's time to open the pack! The new Extracurricular Pack card pack is now available, with 12 new cards, a new card type, and 2 new card keywords in 100% Orange Juice version 3.26 ~ Fluffy and Fuzzy ~!

https://store.steampowered.com/app/3811450/100_Orange_Juice__Extracurricular_Pack/

The Extracurricular Pack includes 12 new game cards (3 rare, 4 uncommon, 5 common) designed by Orange Juice, and illustrated by Oyama, 490, jo, Kagawa Yusaku, TangoStar, Azuree, and Coffgirl.

[h2]Banner Cards![/h2]

The Extracurricular Pack introduces a new type of cards: Banners!

These cards can be very strong - the unique aspect of Banner cards is that they provide a game-wide effect until disabled.

Banners are set on the field like face-up Trap cards, but unlike Traps, their effect is active until a player (or in co-op also Boss or minion) steps on them!

[h3]New Keyword: Trigger[/h3]


Cards with the Trigger effect have a base effect, but if certain conditions are met while carrying them, their description updates into a different one! If the card leaves your hand after triggering, the effect is lost.

You may also note our new tech on the card - dynamic descriptions! Certain parts of the cards are grayed out depending on the active effect. In the screenshot, the Trigger condition has already been met, so the original effect is inactive.

[h3]New Keyword: Repeat[/h3]


Repeat cards have a very special quality - the effect gets updated each time the card is played during the match! As with Trigger, this ability takes advantage of our new method of coloring the text based on active effect.

Notably, the Repeat effect activates whenever any player plays a card by the same name, which makes it more likely for higher Repeat levels to activate during a game. The Repeat count is permanent for the whole game, so when you draw a new copy of the card, it will instantly be at the higher Repeat level.

In total, the pack contains:
  • 3 new Banner cards: Protection Fee, Fluffy and Fuzzy, and Feel the Rush with an Energy Drink
  • 3 new Boost cards: Full Burst, Chef's Special, and Go with the Flow
  • 2 new Battle cards: Mousse the Thief and Coming Back Stronger
  • 2 new Event cards: Extreme Alteration and The Greatest Troublemaker Ever
  • 2 new Gift cards: Look How Long My Arms and Legs Are Now and We're Ticked Off
  • [p]Card illustrations by Oyama, 490, jo, Kagawa Yusaku, Tango, Azuree, and Coffgirl


[h3]Character Difficulty Ratings[/h3]

A new Character Difficulty rating has been added to Character Select menu! This is designed to especially help new players find characters to play that suit their current experience level. All characters are rated 1 to 5 stars, based on complexity of play and dependence on specific card decking.

There are also many fixes and version 3.26 ~ Fluffy and Fuzzy ~, please see patch notes for full details!

Versioned Hotfix Live!

    Changed Yuki (Dangerous)' hyper Evil Mastermind to more closely incorporate all the different ways it could be previously used. New effect: "If your panel has no active trap, set a random trap from your hand there. Then draw 3 trap cards from the deck and set all trap cards in hand on random panels." Fixed Evil Mastermind being unable to be played if standing on a trap while having any traps in hand.
    Clarified Kiriko passive and hyper descriptions.

    Updated Roadmap - Summer 2025!

    [p][/p][p]Please enjoy the new roadmap for 100% Orange Juice, updated with the next content update in mind![/p][p]What are you looking forward to?[/p]

    Versioned Hotfix Live!

    • Mitigated possible situations that caused 3 different types of crashes for users of certain versions of Windows

    Unversioned Hotfix Live!

    • Fixed players with % in username sometimes crashing the game.