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100% Orange Juice News

Decorate for Halloween in the new Tricked Out Event!


Version 3.9.2 - Princess's Privilege - is now live with several new features!

Tricked Out

The new Halloween event, Tricked Out, is now live until the end of November 28!

Collect Decorations in any game mode to progress in the event and receive festive rewards!

Event ending illustration is by Tsukino.

New Air Strike animation!

Fernet's hyper, Air Strike, has been updated with a new animation!

Character Select Name Search

You can now use the new name search feature on the Character Select screen, highlighting any partial matches to your text input!

Better Block Support for Lobbies!

If you block a player on Steam, you will no longer see their lobbies on the lobby list, and they will not be able to join lobbies you host.


Two Princesses Make Their Debut!


The news you have all been waiting for... the two princesses are making their debut!

Hime (Moonlight) and Fernet (Noble) are now available in 100% Orange Juice - Princess Pack!

https://store.steampowered.com/app/1761020/100_Orange_Juice__Princess_Pack/

100% Orange Juice is also currently -75% off during the Digital Tabletop Fest 2021!

Hime (Moonlight)

The reimagining of the graceful guardian from the 'SUGURI' series is voiced by the returning talent Motomiya Kana, the voice of Aru and Hime!
[previewyoutube][/previewyoutube]
+1/-2/+2, 5 HP, REC 5.
During full moon (every 5 chapters), base attributes are -1 ATK, -1 DEF, +3 EVD.

Hyper (Battle): Dance in the Moonlit Night
Level 2, Cost: 20
On successful Evasion, deal damage to the opponent equal to what you would have taken from them. If used by Hime (Moonlight) during full moon (every 5 chapters), deal double that damage but cannot use the Defend command.
Illustrated by: Kagawa Yusaku

Fernet (Noble)

This new, slightly older and wiser version of Fernet is based on her growth after the default ending of Flying Red Barrel! She is also visited by a returning talent, Aranami Kazusa (Tomomo, Tomomo Casual&Sweet Eater, Fernet)!
[previewyoutube][/previewyoutube]
-1/+1/-1, 6 HP, REC 5.
Any player challenging you on the field must pay their Lvl x Stars to do so.

Hyper (Event): New Nobility
Level 2, Cost: 0
Stock Effect: All opposing units randomly gain -1 ATK, DEF or EVD during their next battle. If held by Fernet, this card can be transformed into "Affluence (1)" instead.
Illustrated by: 490

Hyper (Boost): Affluence (X)
Level 2
★Cost: (X) x10. If this card is Affluence (4): Active players challenge you in a random order. They gain -3 ATK. If you are not KO'd, opponent gives you (their Lvl) x 10 stars. If not Affluence (4): Upgrade this card. If not held by Fernet, this card becomes New Nobility.
Illustrated by: 490

We hope you'll enjoy the gameplay of the two cute princesses!

Yuki (Dangerous) and Tomomo (Casual & Sweet Eater) Voices

At the same time, the Yuki & Tomomo Renewal Pack has been updated with new, unique voices!
https://store.steampowered.com/app/775410/100_Orange_Juice__Yuki__Tomomo_Renewal_Pack/

The gun-toting cat from QP Shooting - Dangerous! is getting unique new character and announcer voice lines by Aiya Saki, who returns to her classic role as Yuki (Dangerous)!
[previewyoutube][/previewyoutube]

The two-in-one Tomomo is also getting all-new character voices for both Casual and Sweet Eater versions, and a new Tomomo Casual announcer voice, with Aranami Kazusa revisiting the role!
[previewyoutube][/previewyoutube]

As with previous updates, all owners of the Yuki & Tomomo Renewal Pack on Steam receive the new voices for free, and the price of the DLC will be later increased by $1 (or applicable).

Dev Game + Q&A Stream in Digital Tabletop Fest!


100% Orange Juice is in the Digital Tabletop Fest 2021, October 21 to 25!

We're taking the opportunity to stream some exciting 100% Orange Juice games with the dev staff, showing off some of the latest content, and answer questions from the chat!

The stream is scheduled for October 23, 11 AM PDT! You can tune in here: https://steamcommunity.com/broadcast/watch/76561197968218192

Don't miss out!

Popoh!


Pokkyupokkyuu!


Pokyukyukyukyu!


Pokyuun?!
Popoooh!


Poppo.
Pokyuu?
Poppopopopo!
Poppopopoppo!

Pokkyaan!
Poppopopo...!

Popo... Poppo!
Pokyupoppo! Pokyuppa!

........
Pokkyuupo!

Version 3.9. Adds Improved Performance, Balance, Pet Modding and More!


Version 3.9 is now live for 100% Orange Juice!

This time we've focused on technical improvements, as well as various balance updates.

64-Bit Update

100% Orange Juice has been updated to 64-bit architecture, which increases the amount of memory the game can use. This should result in improved performance for users. 32-bit is still supported for the time being, for those who may need it.

Graphics Update for Performance

More archives have been converted to a new .DDS format, which significantly improves graphic handling operations.

NOTE: Old mods using archives that have been updated to .DDS format still work.

New Launcher

The old game launcher has been updated with a new look that's more pleasant to the eye!

Pet Modding

Workshop support for the game has now been updated to include pet graphics! Modders have full control over pet parameters like size and movement speed. The Modding Documentation has been updated with instructions for them!

Balance Updates

[h2]Halena[/h2]
Passive now generates Level x2 stars, down from Level x 3.

[h2]Lone Rider[/h2]
Lone Rider now has 0 base defense (down from +1). Lonely Road now grants +1 DEF as well. Lonely Road now triggers on move rolls higher than 6 (up from 6 or higher). Cost of Upshift has doubled from 5+5x stack to 10+10 x stack.

Dev note: These balance changes are larger than what we usually apply, but that's because Lone Rider was performing significantly better than characters can be usually expected to. The most problematic areas were identified as a combination of setting up a high number of Upshift too easily, which also means an almost non-stop Lonely Road making his stats too good. With these changes triggering Lonely Road requires more setup, but still has the same synergies as before, and there's a more significant cost to getting a high stack of Upshift. Since it's a large change, we'll be monitoring to make sure the effects didn't end up too punishing.

[h2]Arthur[/h2]
Shops now increase Bonus panel and Shop star gain, not star gain from all sources.

[h2]Tsih[/h2]
Stealth On now prevents triggering Encounter and Boss Encounter panels.

[h2]Alicianrone[/h2]
Alicianrone now procures +1 EVD if facing an enemy with +1 ATK, and +2 EVD if facing an enemy with +2 ATK or more (down from 'higher than +1 or +2 ATK').

[h2]Suguri (46 Billion Years)[/h2]
Observer of Eternity now allows playing another card after using it.

[h2]Iru[/h2]
In a much requested change, Iru no longer goes second when challenging an opponent. DEF has been lowered back to -1 (down from 0).

[h2]Tomomo (Casual)[/h2]
Red Bean Ice Cream is no longer discarded on battle KO.

[h2]Other Changes[/h2]
  • Poppo has intensified once more.
  • Accelerator now has a new Hyper animation visible when playing a Suguri.
  • Many minor changes and fixes, please see the full list on the forums.