3.12 Versioned Hotfix Live!
This update fixes the following:
- Removed the aggressive behavior (auto-challenge by passing units) for Aggressive Chicken, Swimming Ringer, and Balloon Jerk in Four Heavenly Kings.
- Fixed an issue that made achievement progress display to show up even though no progress can be earned from chaos mutators disabling achievements.
- Fixed an issue that made the deck to hold 40 cards and have no hypers after playing Four Heavenly Kings.
- Fixed an issue where CPUs are able to select Four Heavenly Kings units when set on Random.
- Fixed the version tagline to "3.12".
- Fixed so the passive of Aggressive Chicken mentions it's ability to grant an extra die to the summoner while reducing ATK and DEF.
- Fixed an issue where Nico and Arthur hypers were generating one less card.
- Fixed Natsumi's passive not working on enemies in Unlikely Alliance.
- Fixed an issue that made Home panels to not be highlighted during movement.
- Added an indicator that Hold the Gremlin cannot be discarded even when the cards are reversed.
- Fixed an issue that made the AoE indicator of Big the Jonathan to not disappear when KOed before Chaotic Dive was executed.
- Fixed an issue where 100% Mixed Juice! was not showing the correct HP amount on the unit card.
- Fixed 100% Mixed Juice rolling between 0-5 REC instead of 1-6 REC.
- Fixed an issue where Lonely Chariot was playing a damage sound when the target is under the effect of Solid Witch.
- Miracle Walker's result is now better randomized when using the card multiple times in the same turn.
- Fixed a typo in Four Heavenly Kings Summer Beast's passive.