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100% Orange Juice News

Versioned Hotfix Live!

  • Fixed mouse use area issues on 1920x1080 resolution.
  • Fixed an issue with windowed fullscreen on 1920x1080 resolution.
  • Improved the boot error message with more clarification in case there are extra files in the game folder.
  • Fixed mouse scroll issues on macOS and while using trackpad devices.
  • Fixed the game not booting on Windows ARM devices.

100% Orange Juice - Roadmap Revealed


A brand new roadmap has just been revealed for 100% Orange Juice!

It showcases content that we have planned for the next few updates of 2025, and we plan to update it after major updates!

Let us know what you think!

Don't miss our Dev Stream today - if you have any questions, you can bring them there!

100% Orange Juice - Dev Play + Q&A - Kaosu Edition!




A new, chaotic dev stream takes place this Friday!

Join us in the broadcast and bring your questions! You can also drop off questions in advance on our Discord server - the VOD will be posted later on our YouTube channel.

Kaosu!

Hotfix Live!

Changes:
  • Disabled "hide UI" button for players other than the one being prompted to discard a card (fixes related desync issue)
  • The following themes had their files reencoded and should have their loop fixed:
    Hime, Hime (Moonlight), Nanako, Sumika, Tomomo (Sweet Eater)

Versioned Hotfix Live!

Changes:
  • Added "Hide UI" option to card discard phase (stolen from norma select); Cards are now rendered below taunts/consumables and the INFO tab.
  • Fixed crash when the field changes (i.e: Convergence) while a summon is active.
  • Fixed KOd summons counting as slayers for Bring Down the Tank win condition.
  • Fixed Immortal Chef and Manager in Reversible Fortune.
  • Fixed Bring Down the Tank tank player being assigned the same team as the slayers on rejoin.
  • Fixed Random Chaos Mode mutator selection causing desyncs for players that would join existing multiplayer lobbies.
  • Fixed undefined behavior when joining games where Kanata's Normal version hyper is currently in effect
  • Fixed Tomomo (Casual's) voice set used for playback when a Tomomo (Sweet Eater) taunt was used.
  • Fixed Mimyuu stealing the show during Tomato taunts.
  • Fixed Tomomo (Sweet Eater) hair cosmetics being displaced in taunts.
  • Fixed Special Stage and Raging Madness BGM not being replaced on card effect end.
  • Fixed Cuties and Yuuki announcer voices not working.
  • Fixed background speed setting not having any effect on some fields.
  • Fixed required revive roll bypassing the cap of 6 in Brink Down the Tank.
  • Fixed incorrect Norma text in Bring Down the Tank.
  • Fixed incorrect Rank Bonus in Bring Down the Tank.
  • Fixed missing interlude cutscenes for Memory Menders in Gallery.
  • Adjusted text width of unit names on announcer list to give more space to voice actor names.
  • Fixed Haruka and Kanata cosmetics' color tone.
  • Various cosmetic graphic fixes.

  • Changed how Terrorize works. New description: "Target a KO'd enemy. They gain a permanent +3 REC the next time they suffer KO. This effect can stack."