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Community Card Pack 4 Art Contest Winners!

After rigorous judging between our staff and Orange Juice's, the winners of Community Card Pack 4 artworks have been chosen!

We had a record number of 196 entries this time, so obviously there were many excellent submissions that didn't even make it to the top3 in tough competition, which is always heartbreaking to see. However, we hope many of those will also be made available in the Steam Workshop, so you can support your favorite artist there.

There can only be one winner in each category, but we are showcasing the top 3 for each card to give a better idea of the very top of the race. In addition we're again highlighting an "Editor's Pick" for each category, which is a submission that received several top scores but didn't make the top 3 due to mixed votes.

The winning entries will receive a fitting flavor text from Orange Juice, and will be added to the game in a future update, likely in September. At that time, the winners will also receive the Contest Winner and Contributor in-game pins!

And here are the winners!

Warp Control

In the shared 2nd place... LiveActors!


Also in the shared 2nd place, 兎耳山みしろ!


And the winner is... Ritsu!



And finally, the Editor's Pick for this category goes to ぶなしめじ with a very cool and dynamic composition!


Bank of Poppo

In the 3rd place, jo!


In 2nd place, Duviten!


And the winner is... pencilchewing!



The Editor's Pick for Bank of Poppo goes to 9HF for a fun scene that portrays the characters well and has many small details to appreciate.


Contest of Cuteness

Shared 3rd place goes to Loyd Azakuya!


...and PoundToundHound!


In second place is Yoshika!


And the winner is... 昏睡榛果!



Finally, Editor's Pick goes to えゐみー's cute illustration that fits the card format well!


My Wild Friends

In 3rd place, Mae!


The 2nd place goes to 犬酱!


And the winner is... ScorpionCard!



This time the Editor's Pick goes to Aphy, with their adorable portrayal of Teo!


Nanako's Bit

The 3rd place goes to Navipainter!


In the 2nd place is Hazumin!


And the winner is... Baedong!



This time the Editor's Pick goes to Worker for their cute grumpy Nanako!


Rebellion

The tied 3rd place in our final category goes to Takoya!


...and hoobooh!


In 2nd place is Skarlet Jewel!


And the final winner is... Calamari-Pop!



And the final Editor's Pick goes to Akseru Solus, noted for their wonderful dream-like color use and composition!


All the submissions can also be found in the community Artwork hub, so go show them some love!

Congratulations to all the winners, and thank you everyone for participating! We look forward to adding the new cards into the game!

Versiones Hotfix Live!

  • Fixed Star Collector not working in co-op.
  • Fixed "Loved by Fans" achievement not being triggered by Miracle panels.
  • Binding Chains' "Bound" now has its proper duration in Co-op.
  • Tactical Retreat no longer deflates Swimming Coach.
  • Voice lines for Mimyuu (Jailbird) passing units while using Make-Believe Prison Break no longer procure against allies and now only for enemies.
  • Fixed card animations delaying the game-end trigger after Star Devourer runs out of stars.
  • Fixed Encore triggering a Boss encounter after Boss panels have been reverted to Encounter.
  • Fixed Sherry Special Line 4 not triggering against fighting Teotoratta.
  • Spectators can now see taunts.
  • Fixed Sweet Maker's Magic not removing the Red Bean Miracle Ice Cream floating gift indicator when used by non-Sweet-Maker.
  • Fixed Sweet Creator, Maker, Blogger and Mio (Festive) not having their wings in the arcade.
  • Disabled cosmetics and pet display for other players on the CPU selection screen. Host's cosmetics are now properly updated on both CPU selection screen and mini role preview.
  • Fixed mixer bonuses for Goo and Spores, now correctly and respectively Negative and Neutral.
  • Adjusted Make-Believe Prison Break's description to mention traveling rather than traversing for clarity.
  • Every star gain and star loss effect targeted at Big Poppo will now be redirected to the boss that summoned her instead.
  • Big Poppo now starts with 0 stars.
  • Players no longer gain an extra 25 stars if Big Poppo is KO'd by out-of-combat damage
    Fixed player minions not giving stars taken from damaging Star Devourer or KOing Big Poppo.
  • Fixed visual issue of overlapping co-op level display on decking screen.
  • Adjusted Tequila's description to mention that Pirate Crew Members are wild units.
  • Big Poppo now pays out 100 stars and 3 wins if KO'd by non-player events such as Minelayer, Air Raid, Bomber, etc.
  • Fixed tutorial textures piling up, causing new pages to be added with text from other events.

Unversioned Hotfix Live!

  • This update fixes crashes/desyncs when playing Make-Believe Prison Break, Sweet Paradise or using the Deal command.

Summer Calls to the Pool!


Hope everyone (in the summer regions) is having a nice summer! We're happy to bring back the long-awaited Pool Party event in 100% Orange Juice to cool you off!

Take on Mio's monstrosity of Swimming Coach in the event to unlock new rewards alongside the old ones!

The event is live until August 15.

The event has a global counter toward clearing the event, and it can be progressed at 50% rate by fighting other co-op bosses in addition to the Swimming Coach. Players have a new personal goal of 5 games to unlock the event's ending and rewards.

Sunglasses can also be unlocked for all characters during the event.

Other changes in version 3.13.2
  • Increased the cost of Make-Believe Prison Break from 0 to 13.
Dev note: Rewards don't come without sacrifice. The tough little jailbird was proving a bit more successful in her jailbreak attempts than intended. This change isn't expected to fully limit her potential, but it was evident she should have to fork over some stars to aid in her escape plans. Sora is keeping an eye on her behavior.

Have a nice current season!

Versioned Hotfix Live!

  • Fixed Aru's Xmas color being unable to be selected
  • Fixed the Harbinger's theme missing from Sound Test
  • Added "jo" to the launcher and ending credits
  • Fixed Boss Encounter sometimes not ending when KOing the boss with Krila (Pajamas)' hyper
  • Added a visual indicator for Make-Believe Prison Break stacks and added a "message" graphic above the unit when Prison Break's effect ends
  • Fixed Krila (Pajamas) not playing her hyper voiceline when playing her co-op hyper
  • Fixed camera not returning to the active player when sending a Mimyuu (Jailbird) to jail as well as weird jittering when playing Make-Believe Prison Break as other units
  • Fixed Deceptive Disarming not granting a manager counter when failing
  • Fixed the credits ending too early
  • Removed instant KO protection from Co-op Prison Break
  • Fixed an issue with animations that are queued to run after battles messing up the order of game events
  • Fixed Whirlpool BGM looping before reaching the end
  • Fixed duplicate card log entry if Deceptive Disarming is played from Extension
  • Fixed Threats to my Slumber being counted as a damage card