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  3. Demo v0.6.1.2 has been updated!

Demo v0.6.1.2 has been updated!

[p]Demo v0.6.1.2 has been updated![/p][p]New Additions:[/p]
  1. [p]Brightness adjustment feature implemented[/p]
  2. [p]Special effects brightness adjustment settings[/p]
  3. [p]Hostage guide UI color darkened[/p]
  4. [p]Added guide UI for treasure chests[/p]
  5. [p]Display spirit beast skills when selecting them[/p]
  6. [p]Added new boss and pet capture animations[/p]
  7. [p]First boss capture is guaranteed to succeed[/p]
  8. [p]Added announcement upon first entering the game[/p]
[p]Optimizations:[/p]
  1. [p]Improved game startup time[/p]
  2. [p]Hostage guide UI now closes after dialogue ends[/p]
  3. [p]Background room status prompts are now hidden during tutorials to avoid clutter[/p]
  4. [p]Fixed occlusion issues with hostage shadows and dialogue text[/p]
  5. [p]Optimized new index unlock positions to prevent overlap[/p]
  6. [p]Minor adjustments to main city mission board positions to prevent overlap[/p]
  7. [p]Increased enemy attack intervals[/p]
  8. [p]Reduced bomb damage from lottery machines[/p]
  9. [p]Unlocked all difficulties after clearing the game once[/p]
  10. [p]Darkened tutorial black background[/p]
  11. [p]Attribute panel now refreshes immediately after selecting rewards[/p]
  12. [p]Removed EXP gain animation[/p]
  13. [p]Updated treasure chest images[/p]
  14. [p]Brightened monsters[/p]
  15. [p]Reduced movement speed for Bag Chicken, African Firefly, and Little Blue Ghost[/p]
  16. [p]Increased monster spawn intervals[/p]
  17. [p]Optimized level-up selection interface[/p]
  18. [p]Attribute selection no longer triggers the acquisition pop-up[/p]
  19. [p]Reduced player collision hitbox[/p]
  20. [p]Darkened the background of new item acquisition UI[/p]
  21. [p]Improved enemy indicator circles[/p]
  22. [p]Reverted the shockwave indicator effect for the Rat Boss[/p]
[p]Bug Fixes:[/p]
  1. [p]Fixed garbled text in the breeding interface[/p]
  2. [p]Fixed a bug where purchasing attributes in the shop only granted the lowest tier[/p]
  3. [p]Fixed an issue where clicking the refresh button could spawn multiple attributes[/p]