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Super Mining Mechs News

Patch Notes v1.00.75

Another update with a bunch of fixes and QoL updates. I have been getting reports from players mentioning their game sometimes closes out without an error message. This makes it hard to fix, because the error message usually contains all the info I need to fix the problem. I have spent multiple days investigating this, involving various people (better coders than I am) to get to the bottom of this. It's my main priority. However, I am not able to reproduce the issue for myself. Because of this, I am not able to confirm if my changes and fixes work. Therefore I currently completely rely on everyone to keep reporting if it still happens. So I have a request for anyone that has ever encountered this issue before: please get this latest patch and disable visual effects through the settings menu. If you still get a crash without visual effects on, please let me know! This way we can confirm that the issue is not with the visual effects and will bring me one step closer to narrowing down the root of the issue. In the meantime I have added a setting to increase the auto save interval, so if the game does crash, you don't lose too much progress.

Thanks for your patience and support! Really appreciate all the feedback I've been getting through Steam and Discord!

1.00.75
Fixed server list
Fixed lobby refresh crash
Fixed building replacement bug
Capped lerp to prevent crash
Fixed effects disabling
Changed storm effect
Changed lava effect
Various performance improvements
Fixed shop passive pricing
Fixed teleporter location
Fixed save switching glitch
Added save interval setting
Fixed selling value updating
Added max item button
Fixed dirt pile syncing

Patch Notes v1.00.74

1.00.74
Fixed achievements
Added visual effects toggle
Fixed Monster Wheels / Floaters
Added mission location indicator
Fixed bank quantity selector
Fixed bank all
Fixed bank withdrawing
Fixed chat bubble lock
Fixed split confirming
Fixed split syncing
Reworked mine production
Changed combo booster
Fixed building completion sync
Fixed client stats refreshing
Fixed first row mining
Added passive descriptions

Patch Notes v1.00.72 & v1.00.73

Here's patch notes for both patches from today! Trying my best to solve as many of the reported issues as possible in the coming days. Thank you all for the reports and sorry for any issues you may have experienced so far. The latest patch also contains a new main objective section and more indicator text to better guide people through the game!

1.00.72
Fixed Supporter Pack pop-ups
Multiplayer crash hotfix
Fixed infinite bank selling
Fixed magma height syncing
Fixed map 3 not syncing
Reduced map 3 width
Fixed NPCs getting stuck
Fixed map into mines
Fixed selling crash
Fixed inv overload selling
Recolored Tin resource
Fixed unstuck in tutorial map

1.00.73
Fixed rare resource prices
Added main objective
Fixed energy crystal unlock
Fixed mine tutorial completion
Fixed "No Power" indicator
Added building location notes
Fixed dirt value passive
Fixed mine achievements
Fixed building achievements
Fixed missions achievements
Added party hat!
Fixed planet select crash
Fixed module name localization
Fixed recall crash
Fixed building completion sync

🚨Super Mining Mechs is NOW AVAILABLE!🚨

Hi everyone!

Super Mining Mechs is OUT NOW and I already want to take a minute to THANK YOU ALL for the support! Launch has been absolutely amazing and I never ever expected this many people to be so excited about it. In just over 24 hours after launch you've mined a combined 1.000.000 tiles which is just absolutely insane. The game also holds a 100% positive Steam review score at the moment which is crazy. Thank you for the kind reviews - I read and reply to all of them! ❤️



I also wanted to point out that there is a Franchise Bundle available, which is great in case you haven't played the prequel yet, or to get a little discount if you already own the prequel. Check it out here: https://store.steampowered.com/bundle/46085/Mining_Mechs__Complete_Franchise/

Thank you all!

Best,
Barry

Super Mining Mechs Demo is NOW AVAILABLE!

Hi everyone!

Hope you're all doing well! :D

Just wanted to let you all know that the Demo for Super Mining Mechs is NOW AVAILABLE! I've decided to release it today ahead of Steam Next Fest so I have some time to fix the occassional bug or glitch before the event starts. The Demo showcases the first ~20 minutes of the game, and if everything goes as planned you should be able to continue playing from your demo save when the full game launches.

You can find the demo right here:
https://store.steampowered.com/app/3205550/Super_Mining_Mechs_Demo/

This is the current schedule:
  • October 11: Demo release
  • October 14: Start of Steam Next Fest
  • October 25: Full release!


Don't forget to wishlist Super Mining Mechs to get a notification when the game launches!
+ Wishlist

Hope to see you all in the Demo soon!

Best,
Barry