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Super Chibi Knight News

Update to v. 1.07S (Huge update)

I've been watching youtube playthroughs and reading feedback in the forums, gathering a list of stuff to fix/tweak for Super Chibi Knight. This update covers most of the issues, but if you know of anything else, please comment here or in the discussion forums!

Changes:

1. Fixed camera getting stuck looking up or down after dialogues
2. The key binding menu for keyboard (non gamepad) was using old graphics and missing a font, that's fixed now
3. The elevator music in the salt mines doesn't overlap with bg music anymore
4. You can no longer teleport through the lighthouse wall
5. You can no longer block the Salt Guardian's floor spin attack
6. Added a magic bottle to the red volcano range bridge so you don't have to suicide to get across
7. Finished building the auto-dash assignment stuff for gamepad bumpers which can now be assigned and saved like other button assignments
8. Added some people I'd missed to the credits
9. Nerfed the transition between platforms in the boulder chase scene
10. Added a confirmation overlay before you leave Oukoku so you don't leave behind any quests when the game forks
11. Made it so you can hold your breath longer underwater
12. Made it so you can trigger the water fillup with a hadouken in the jungle temple's water puzzle
13. Added visual help in the crab pit so people know to shoot the 1st switch with a fireball
14. Linux issues smoothed out for easier install

Various other small bug fixes and tweaks.

Woo!

--Nick

Update to v. 1.07S (Huge update)

I've been watching youtube playthroughs and reading feedback in the forums, gathering a list of stuff to fix/tweak for Super Chibi Knight. This update covers most of the issues, but if you know of anything else, please comment here or in the discussion forums!

Changes:

1. Fixed camera getting stuck looking up or down after dialogues
2. The key binding menu for keyboard (non gamepad) was using old graphics and missing a font, that's fixed now
3. The elevator music in the salt mines doesn't overlap with bg music anymore
4. You can no longer teleport through the lighthouse wall
5. You can no longer block the Salt Guardian's floor spin attack
6. Added a magic bottle to the red volcano range bridge so you don't have to suicide to get across
7. Finished building the auto-dash assignment stuff for gamepad bumpers which can now be assigned and saved like other button assignments
8. Added some people I'd missed to the credits
9. Nerfed the transition between platforms in the boulder chase scene
10. Added a confirmation overlay before you leave Oukoku so you don't leave behind any quests when the game forks
11. Made it so you can hold your breath longer underwater
12. Made it so you can trigger the water fillup with a hadouken in the jungle temple's water puzzle
13. Added visual help in the crab pit so people know to shoot the 1st switch with a fireball
14. Linux issues smoothed out for easier install

Various other small bug fixes and tweaks.

Woo!

--Nick

Linux Download Fixed

Sorry for the empty download folder Linux users! I just resolved the issue so please try downloading again!

If you missed the previous update, you can now use the bumpers and triggers on gamepads to autodash. Current version is 1.04!

http://steamcommunity.com/games/283080/announcements/detail/101677802507168163

--Nick

Linux Download Fixed

Sorry for the empty download folder Linux users! I just resolved the issue so please try downloading again!

If you missed the previous update, you can now use the bumpers and triggers on gamepads to autodash. Current version is 1.04!

http://steamcommunity.com/games/283080/announcements/detail/101677802507168163

--Nick

Version 1.02 - Bumper Auto-Dash Added

By popular request, if you're using a gamepad, the bumpers and triggers will now auto-dash left or right (depending on which side you push)

Hopefully that eases some of the frustration with dash scenarios!

I also added some better error reporting to try and track down a bug with entering battles on the world map that is extremely rare.

Leave us a review if you get a chance please!

--Nick