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Nominate Buckshot Roulette for "Most Innovative Gameplay Award"!

[h3]Greetings, High Rollers![/h3]

Firstly, we’d like to share some development news. The voices requesting matchmaking in Buckshot Multiplayer overwhelmed even the nightclub’s music and the gunshots in the basement — we’re working on adding matchmaking into the game in the next update!



Now we don’t have a concrete release date for it, but Lobby selection will be available soon and currently is in testing.

Speaking of. It’s almost the end of the year, and you’ve probably noticed something thawing out from its slumber (besides festive songs). It’s the Steam Awards, baby! We won’t be pointing any shotguns at you, but might we suggest nominating Buckshot Roulette for “Most Innovative Gameplay Award”? After all, the game gave birth to a small sub-genre of other games! “Best Soundtrack” and “Better With Friends” would be pretty cool as well.

Or maybe you dig the visuals of Buckshot Roulette so much that it deserves “Outstanding Visual Style Award”! Or maybe it was your personal “Game of the Year” (and if so, we’re very humbled!).

[h3]Cast your vote![/h3]

In any case, consider nominating Buckshot Roulette, or other Critical Reflex games, like Mouthwashing, Arctic Eggs or THRESHOLD!

And if You’re not familiar with them, here’s a quick link to every single one:
https://store.steampowered.com/app/2475490/Mouthwashing/
https://store.steampowered.com/app/2763670/Arctic_Eggs/
https://store.steampowered.com/app/2580020/THRESHOLD/

Vote! Or else… Jk, jk!
Mike Klubnika, CR Channel & Volta Standard Electronics



Match Customization, Free Look and QoL improvements and more — available now!

[h2]Greetings, High Rollers[/h2]

Hope you’ve missed us – been a while since the multiplayer launch after all. We sure did.

Today we are bringing you our first substantial update for the multiplayer with some of the most requested features (that were easier to implement than the public matchmaking) and neat QoL improvements.

Thank you so much for giving us your feedback – both Mike and the CR Channel Crew wanted to make sure you all know that we see everything and we’re building a roadmap for future updates as we are writing these patch notes. We’ll chat about that later when we’re ready though, stay tuned for that in the near future.

And now, let’s get to the topic at hand:

[h3]Added additional match customization settings that can be changed by the host:[/h3]

  • The starting health (or random) for each round.
  • Up to 12 shell sequences in total (4 x 3 rounds) - any number of blanks or lives (up to 10 shells), or set specific sequences to be random. The number of items to grab per shell load can also be adjusted, or set to random.
  • For each item, in any round: max item amount per player, max item amount on the entire table, and whether or not the item is used in-game. This allows games where there won't be enough items for everyone. Item grabbing will now be cut off for players that, in the middle of grabbing items, no longer have anything to grab from the available pool of items.
  • By default, all match customization settings are set as the default that were used in previous versions. Changes can be reverted to default at any time.
  • Players in the lobby will be informed of match settings that have been changed by the host, but will only see the category instead of the specific values.




[h3]Added a free look mode: [/h3]

By default, holding down the right mouse button, or the left trigger on controllers, will now let the player look around. Free look is enabled throughout most of the game unless the shell sequence or the round indicators are shown, or other similar events take place.

[h3]QoL Improvements and Bug Fixes[/h3]

  • The second volume of the soundtrack (mastered, with metadata) can now be found in the game files.
  • Greyscale death can now be toggled under audio/video settings.
  • Fixed a visual bug related to the basement window.
  • Fixed the game softlocking when a player that is grabbing items disconnects, and all other players have finished grabbing items.
  • Steam nicknames are no longer public.
  • Fixed the disconnection message not working properly in most locales.
  • Fixed the game crashing when stealing an item from a player that has disconnected.
  • Fixed the cursor not being visible in some cases when exiting the options menu in multiplayer.
  • Fixed a softlock for when a user disconnects during shell loading.
  • Fixed a number of localization issues.


[h3]Before we wrap up, a quick message from CR Channel Crew:[/h3]

Your next favorite horror game with gritty aesthetics and a gruesome story is here. We’re happy to announce that THRESHOLD, a solo horror project by Julien Eveillé, is live now on Steam!

In a lonely station atop a mountain, a train rumbles its precious cargo to places unknown. Now is your shift. Keep the pace. Uncover a mystery. Fight for your last breath. The air is thin up here.


https://store.steampowered.com/app/2580020/THRESHOLD/

That’s all we have for today. You know the drill by now: let us know your thoughts about the patch and multiplayer in general on Steam Forums or at the CR Channel Discord and we’ll be back with a new volume of multiplayer improvements shortly.

No items, 1v1, Final Destination.
The competitive BUCKSHOT ROULETTE experience is here.
Enjoy.


Mike Klubnika & CR Channel



Hit horror indie Buckshot Roulette soars on Steam after game changing update

One thing indie games do so wonderfully is to take a concept and explore it freely. When you're dealing with multi-million dollar titles, risks can be tough to justify but a small team can double down on something with almost wild abandon. That's how we get focused and brilliant games like Balatro, Celeste, Shovel Knight, or even Undertale. Buckshot Roulette is another that doubles down on itself to wonderful effect, and it just got even better thanks to a big update.


Read the rest of the story...


RELATED LINKS:

Beloved $3 indie horror Buckshot Roulette about to get a free multiplayer mode

This new indie horror game is already rated 96% on Steam, and it's $3

BUCKSHOT ROULETTE — Multiplayer Out Now

[h2]Greetings, High Rollers[/h2]

The time has come. You can’t even possibly imagine how much we wanted to say these words ever since Buckshot Roulette was launched.

[h3]BUCKSHOT ROULETTE MULTIPLAYER IS OUT NOW[/h3]

[previewyoutube][/previewyoutube]

Featuring:

  • New items for strategic mutual annihilation. No pills included.
  • Brand new music to bop to while staring at the barrel
  • A bunch of new faces kindly provided to us by Volta Standard Electronics
  • And the special sting of betrayal from your friends and loved ones


Now, last time we spoke, we said, quote, “we don’t underestimate the capacity of you, High Rollers, to break games in half”. Turns out, we still sort of did.

Here’s the thing: due to the peer-to-peer nature of the multiplayer, we have identified a few issues throughout the beta, so we’re already working on patches and fixes for those. Throughout the coming days we’ll be closely monitoring the community reports and react accordingly, so if you’ve got any thoughts to share — make sure to leave them at the Steam Forums or at our Discord server and we’ll certainly take them into consideration.

That goes not to just bug fixes, but game balance and even content ideas, so stay tuned for the future announcements for BUCKSHOT ROULETTE when the time comes.

We’re running a 15% sale on Steam right now, so if you have friends you’d want to play BUCKSHOT ROULETTE with, make sure to let ‘em know, wink-wink, nudge-nudge.

[h3]But that's not all![/h3]

Since you've already gathered your friends together, we collabed with a bunch of awesome horror creators to bring you the ultimate Halloween night of thrill and terror.

[h3]Introducing: SPOOKY BUDDIES, a video game bundle with Phasmophobia, Content Warning and Dark Hours.[/h3]

Available now on Steam:

And if you’re looking to play BUCKSHOT ROULETTE (or any game from the bundle above, really) with random strangers on the Internet, you can use the matchmaking bot at our Discord server

Embrace all the chaos and blood and rust and pain.
Welcome back. We missed you.


Mike Klubnika & CR Channel.



Official T-shirts — Available Now!

Hey there, High Rollers!

Sometime ago we promised you more merch options and to fulfil that promise we have collaborated with amazing folks from Fangamer. You craved Buckshot Roulette fashion? Well, it's here — and it's glorious! A T-shirt isn’t enough? Don’t forget you’re also getting an exclusive 2.5 inches tall Digita sticker to slap anywhere you want.



Possible applications:
  • Pure unadulterated 𝖋𝖆𝖘𝖍𝖎𝖔𝖓
  • Scaring old ladies on the street with “Satanic Imagery”
  • Flexing that you know a bit more about Kurt Cobain than an average 'Nirvana' t-shirt haver
  • Signalling to fellow Buckshot enjoyers that you’ve survived 8 blanks in a row
  • Reminding the Buckshot with Friends crowd about their roots
  • Getting jump-scared by a mirror image of the Dealer in a dimly lit room


Okay, okay, I’ll stop yapping and just drop the links!

[h2]For US and International delivery For EU delivery[/h2]

Mike Klubnika, CR Channel & Volta Standard Electronics