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BUCKSHOT ROULETTE - Hotfix v2.2.0 patch notes

- Fixed the lobby list refresh button resetting range to near

Buckshot Roulette Reached 4,000,000 Sales – And We Have A Present For You

[h2]Greetings, High Rollers[/h2]

It feels incredibly sentimental to write another one of these posts.

After all, underneath our ruthless and greedy personas of Illegal Gambling Ringmasters are still just a bunch of nerds who love seeing people enjoy our video games. Even if some of the time they’re mad at us for getting blasted with a hand sawed shotgun in the face.

So we want to thank each and every one of you for taking part in our dance between life and death and bringing BUCKSHOT ROULETTE to over 4,000,000 sales. Our dream of making 1 Million 4-People-Lobbies is now achievable!

But we don’t want to stop there.

We too are High Rollers at heart, so we declare that we’re aiming to double that number yet again no matter how much it takes!

So today we are launching one of the most requested features for Buckshot’s Multiplayer – a Public Lobby Search.



Hey guys! We've noticed an influx of reports about connection issues. Unfortunately, this is not on our end, and we can't fix it; however, we have a fix! Thanks to Bruno from Discord.

You can try port forwarding UDP ports 4379 and 4380 to allow outgoing traffic. Keep in mind, that not every router allows for port forwarding. More info at: https://portforward.com/


With it you can have your dance between life and death with people all across the world with no need for such old-school techniques like ‘Finding Friends’ or ‘Joining Discords’. The progress is inevitable and our partners at Volta Standard Electronics did their best to keep up with the times and we hope you’ll love this new feature.

Whether you are a newcomer in our night club or a long-time regular, we hope to see you back again and again and again and again and then some more.

[h3]But before we wrap up, a quick message from CR Channel Crew:[/h3]

We’re happy to announce that THRESHOLD, a solo horror project by Julien Eveillé is OUT NOW on Steam. If you’re craving more horror with gritty PSX aesthetics and devastating story, give it a go, wontcha?

In a lonely station atop a mountain, a train rumbles its precious cargo to places unknown. Now is your shift. Keep the pace. Uncover a mystery. Fight for your last breath. The air is thin up here.


https://store.steampowered.com/app/2580020/THRESHOLD/

No matter how crowded the club gets, there’s always a seat for you.
The night is coming to its end and a new day shall bring new terrors.

Thank you. And see you again soon.


Mike Klubnika & CR Channel

Nominate Buckshot Roulette for "Most Innovative Gameplay Award"!

[h3]Greetings, High Rollers![/h3]

Firstly, we’d like to share some development news. The voices requesting matchmaking in Buckshot Multiplayer overwhelmed even the nightclub’s music and the gunshots in the basement — we’re working on adding matchmaking into the game in the next update!



Now we don’t have a concrete release date for it, but Lobby selection will be available soon and currently is in testing.

Speaking of. It’s almost the end of the year, and you’ve probably noticed something thawing out from its slumber (besides festive songs). It’s the Steam Awards, baby! We won’t be pointing any shotguns at you, but might we suggest nominating Buckshot Roulette for “Most Innovative Gameplay Award”? After all, the game gave birth to a small sub-genre of other games! “Best Soundtrack” and “Better With Friends” would be pretty cool as well.

Or maybe you dig the visuals of Buckshot Roulette so much that it deserves “Outstanding Visual Style Award”! Or maybe it was your personal “Game of the Year” (and if so, we’re very humbled!).

[h3]Cast your vote![/h3]

In any case, consider nominating Buckshot Roulette, or other Critical Reflex games, like Mouthwashing, Arctic Eggs or THRESHOLD!

And if You’re not familiar with them, here’s a quick link to every single one:
https://store.steampowered.com/app/2475490/Mouthwashing/
https://store.steampowered.com/app/2763670/Arctic_Eggs/
https://store.steampowered.com/app/2580020/THRESHOLD/

Vote! Or else… Jk, jk!
Mike Klubnika, CR Channel & Volta Standard Electronics



Match Customization, Free Look and QoL improvements and more — available now!

[h2]Greetings, High Rollers[/h2]

Hope you’ve missed us – been a while since the multiplayer launch after all. We sure did.

Today we are bringing you our first substantial update for the multiplayer with some of the most requested features (that were easier to implement than the public matchmaking) and neat QoL improvements.

Thank you so much for giving us your feedback – both Mike and the CR Channel Crew wanted to make sure you all know that we see everything and we’re building a roadmap for future updates as we are writing these patch notes. We’ll chat about that later when we’re ready though, stay tuned for that in the near future.

And now, let’s get to the topic at hand:

[h3]Added additional match customization settings that can be changed by the host:[/h3]

  • The starting health (or random) for each round.
  • Up to 12 shell sequences in total (4 x 3 rounds) - any number of blanks or lives (up to 10 shells), or set specific sequences to be random. The number of items to grab per shell load can also be adjusted, or set to random.
  • For each item, in any round: max item amount per player, max item amount on the entire table, and whether or not the item is used in-game. This allows games where there won't be enough items for everyone. Item grabbing will now be cut off for players that, in the middle of grabbing items, no longer have anything to grab from the available pool of items.
  • By default, all match customization settings are set as the default that were used in previous versions. Changes can be reverted to default at any time.
  • Players in the lobby will be informed of match settings that have been changed by the host, but will only see the category instead of the specific values.




[h3]Added a free look mode: [/h3]

By default, holding down the right mouse button, or the left trigger on controllers, will now let the player look around. Free look is enabled throughout most of the game unless the shell sequence or the round indicators are shown, or other similar events take place.

[h3]QoL Improvements and Bug Fixes[/h3]

  • The second volume of the soundtrack (mastered, with metadata) can now be found in the game files.
  • Greyscale death can now be toggled under audio/video settings.
  • Fixed a visual bug related to the basement window.
  • Fixed the game softlocking when a player that is grabbing items disconnects, and all other players have finished grabbing items.
  • Steam nicknames are no longer public.
  • Fixed the disconnection message not working properly in most locales.
  • Fixed the game crashing when stealing an item from a player that has disconnected.
  • Fixed the cursor not being visible in some cases when exiting the options menu in multiplayer.
  • Fixed a softlock for when a user disconnects during shell loading.
  • Fixed a number of localization issues.


[h3]Before we wrap up, a quick message from CR Channel Crew:[/h3]

Your next favorite horror game with gritty aesthetics and a gruesome story is here. We’re happy to announce that THRESHOLD, a solo horror project by Julien Eveillé, is live now on Steam!

In a lonely station atop a mountain, a train rumbles its precious cargo to places unknown. Now is your shift. Keep the pace. Uncover a mystery. Fight for your last breath. The air is thin up here.


https://store.steampowered.com/app/2580020/THRESHOLD/

That’s all we have for today. You know the drill by now: let us know your thoughts about the patch and multiplayer in general on Steam Forums or at the CR Channel Discord and we’ll be back with a new volume of multiplayer improvements shortly.

No items, 1v1, Final Destination.
The competitive BUCKSHOT ROULETTE experience is here.
Enjoy.


Mike Klubnika & CR Channel



Hit horror indie Buckshot Roulette soars on Steam after game changing update

One thing indie games do so wonderfully is to take a concept and explore it freely. When you're dealing with multi-million dollar titles, risks can be tough to justify but a small team can double down on something with almost wild abandon. That's how we get focused and brilliant games like Balatro, Celeste, Shovel Knight, or even Undertale. Buckshot Roulette is another that doubles down on itself to wonderful effect, and it just got even better thanks to a big update.


Read the rest of the story...


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