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On The Road - Truck Simulator News

The wait for the big "On The Road" update will soon be over!

The wait for the big "On The Road" update will soon be over! In the meantime, you can watch the following YouTube videos to get a taste of what to expect.

DE
[previewyoutube]https://www.youtube.com/watch?v=q03UPf1y1-4[/previewyoutube]
[previewyoutube][/previewyoutube]

EN
[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]

The "On The Road Big Update" will be released on February 15!

Today we can announce the release date for the On The Road Big Update.

[previewyoutube][/previewyoutube]
The "On The Road Big Update" will be released on February 15 on PC, PS4, PS5, Xbox One and Xbox Series X|S
In addition to the long-awaited tankers, you can expect suitable refueling facilities for your tank trailers, weekly salaries and fuel costs caused by AI employees, storable parking spaces for trailers including an overview in the company headquarters menu and many other features and improvements.

You can read all the information here: https://on-the-road.aerosoft.com/

The upcoming UPDATE of On The Road will also be released for PS4 and Xbox One!

Hello dear community.



Today we have very good news for all last gen console owners. The upcoming BIG UPDATE of On The Road will also be released for PS4 and Xbox One, including the new fuel trucks and fuel tank trailers, new features, quality of life improvements, optimizations and bug fixes.
An exact release date for the patch will follow shortly. So keep your eyes peeled and keep an eye on our social channels. 😉

Upcoming Update - Patchnotes

Today we have already the patchnotes for the upcoming update ready for you :)



🇬🇧 upcoming patch
🆕️ Most important changes/new features
• Limitation of the load, in addition to weight, also by base area
• Refuelling system added at various locations in the game world (fuel truck and trailer)
• AI employees now incur fuel costs
• Weekly salaries for AI employees added incl. display of payment in the on-screen navigation system
• Added transport of cows
• Trailers are now stored in the 5 parking spaces in the shelter at the company headquarters
• Start/destination selection now possible in the route planning window
• Added fuel trucks and trailers
• Adjustable vibration function for controller activated (reaction to engine, accidents and kerbs)
• Savegame storage via steamcloud
🚚 Gameplay
• Speed display in the on-screen sat nav is updated in longer cycles
• Nearby trucks/trailers combined on one symbol in the world map (incl. separate listing)
• Adjustment of sales proceeds for trucks and trailers (residual value lower than new price)
• Balancing of economy values (purchase prices, remuneration, salaries, etc.)
⚙️ Optimizations
• Optimized performance in the paint designer and in the world map
• Default bindings for steering wheel and controller templates
• Special bindings for Xbox 360, XB1, PS4 and PS5 controllers
• Removed unnecessary animation controllers and rigs for vehicles
• Trigger colour at gas stations and loading/unloading points changed for better recognition
🖱 Menu navigation
• Menu for key assignment translated into other languages
• Adaptation of the UI for employee list
• Assignment of employees to vehicles corrected
• Display of maximum loading area in trucks/trailer statistics
• By clicking on the position of the driver in the world map, it now moves correctly
• Rocco Schädel profile picture changed
• Splashscreens updated + logos replaced + Toxtronyx changed to tox2 in the credits
• Credits updated
• Various translations added (e.g. in menus and notifications)
• Icons in the shop and logistics menu updated
📊 Physics
• Loading values are more realistic (incl. cattle transport)
• Expansion of transmission features (total weight of truck/trailer now influences the behaviour of the transmission shifting)
• Improved driving physics with regard to loading
👾 Bug fixes
• Error when purchasing a new vehicle, in connection with the message "Please pick up the purchased motor vehicle first", although there is no vehicle at the position, has been fixed
• Bug in tutorial display corrected (when trailer placed in game world)
• More than 3 buttons in the logistics menu for employees (9 slots available)
• Driver display at the bottom right can also be switched through for trucks that were not active when the savegame was loaded
• (unintentional) overwriting of a profile with the same name no longer possible
• Destination "gas station" is removed from the order list as soon as the distance falls below a certain level
• MouseOver for accepted order jumps to the position of the gas station on the world map
• Petrol station symbol is displayed in the list of accepted order
• Corrected up/down rotation of the orbit camera
• No more penalty for cancelling an order if goods have not yet been loaded
• Route planning: incorrect display of the company name corrected
• On screen navi is displayed when changing to animal transporter
• Graphics option "Texture filtering" can also be changed with keyboard and controller
• No negative load values for AI employees
• Path calculations corrected
• Error when cancelling orders for AI employees corrected
• Corrected: Non-functioning light on trailer after resetting the vehicle (tail light, indicator and brake light)
• Bug fix: Tablet cannot be closed after assigning an employee to a missing truck
• On-screen sat nav now remains permanently switched off if this has been deactivated via the action menu (but briefly appears when orders are completed, in the event of accidents, salary payments and speed cameras)
• Path calculation near Rostock corrected
• Corrected path calculation to gas station in Leipzig
• Terrain sections in Nuremberg corrected
• Added missing traffic lights in cities
• Reduced clustering of AI vehicles
• Fixed parked vehicles at various points in the game world
• Missing collision detection at Pet Shop Company Stuttgart corrected
• TomOil Hamburg can now be approached
• Incorrect English translation of Kassel corrected
• Incorrectly positioned delineators corrected
• Fixed wrong mesh file for TGX XXL cabin in the shop
• Deleted double windscreen wipers for the ingame shop models
• Incorrect centre of gravity calculation for trucks with semi-trailers after loading a savegame corrected
🎮Console-specific (PS5, XBox Series X|S, PS4, Xbox One)
- Bloom effect disabled on consoles
- Trophies bug fixed (PS5)
- Fixed display errors with water and fences (PS4, Xbox One)
- Controller settings are now saved when exiting the game
- Fixed a game crash in connection with the Ferrari Thrustmaster 458 steering wheel (Xbox)
- Fixed a bug when navigating with the D-Pad in the main menu (Xbox One)

Gameplay Teaser - Dev interview

Attention On The Road fans!
We will release a Dev interview upcoming Saturday 3 PM CET on the Aerosoft Move Youtube Channel with detailed informations regarding the upcoming On The Road Big Update. 😊 Until then more impressions of what to expect 🙂 Stay tuned!

[previewyoutube]https://www.youtube.com/watch?v=g_57I2-UYGg[/previewyoutube]